Player Matchup

Cupid
Cupid
A_To_ESKA
Cupid
Level 122
God Stats
2W - 0L
1,290 SR
Queue Stats
153W - 115L
1,581 Elo+
Party 3
Zhong Kui
Zhong Kui
Kliszek76
Zhong Kui
Level 81
God Stats
2W - 1L
1,475 SR
Queue Stats
50W - 40L
1,516 Elo+
Party 3
Mulan
Mulan
KuzmanBG
Mulan
Level 124
God Stats
3W - 4L
1,486 SR
Queue Stats
313W - 315L
1,569 Elo+
Party 1
Anubis
Anubis
OwnedByMeBrah
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,599 Elo+
Party 1
Atlas
Atlas
Suga095
Atlas
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
570W - 546L
1,523 Elo+
Solo
Team Averages
Level 108
1,450 SR
1,558 Elo+

VS

Team Averages
Level 139
1,462 SR
1,517 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Peerus
Ymir
Level 128
God Stats
1W - 4L
1,468 SR
Queue Stats
274W - 276L
1,508 Elo+
Solo
Da Ji
Da Ji
Pevvex
Da Ji
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 192L
1,545 Elo+
Party 2
Janus
Janus
cknckn
Janus
Level 145
God Stats
0W - 2L
1,343 SR
Queue Stats
6W - 8L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
A_To_ESKA
Cupid
17
8 / 4 / 14
11,385
876
11,287
11,735
5,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Kliszek76
Zhong Kui
16
1 / 3 / 19
9,735
749
12,953
16,819
13,205
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
KuzmanBG
Mulan
18
12 / 3 / 11
11,262
866
18,129
16,313
12,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
6 / 3 / 17
11,558
889
19,609
13,222
7,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Suga095
Atlas
16
1 / 3 / 20
9,493
730
8,078
13,802
13,375
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 4 / 9
8,619
663
10,900
12,419
5,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
 
Olorun
14
0 / 6 / 11
8,441
649
6,577
17,460
6,403
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Peerus
Ymir
16
2 / 5 / 10
10,594
815
7,305
19,809
19,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Pevvex
Da Ji
15
4 / 7 / 6
8,737
672
8,215
15,357
16,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
cknckn
Janus
17
6 / 6 / 4
10,523
809
21,409
12,083
3,488
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
54
28
Kills
14
16
Deaths
28
81
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
9
1.63
L
Olorun
 
Olorun
0
6
11
0.92
W
Cupid
A_To_ESKA
Cupid
8
4
14
3.75
W
Zhong Kui
Kliszek76
Zhong Kui
1
3
19
3.5
W
Mulan
KuzmanBG
Mulan
12
3
11
5.83
W
6
3
17
4.83
L
Ymir
Peerus
Ymir
2
5
10
1.4
L
Da Ji
Pevvex
Da Ji
4
7
6
1
W
Atlas
Suga095
Atlas
1
3
20
3.67
L
Janus
cknckn
Janus
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,056
Damage
54,406
71,891
Taken
77,128
51,528
Mitigated
51,915
35,627
Healing
28,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,900
763
934
3,090
12,419
5,634
341
6,341
6,078
20,808
0
L
Olorun
 
Olorun
6,577
3,543
6,595
7,425
17,460
6,403
1,085
10,405
7,055
16,659
0
W
Cupid
A_To_ESKA
Cupid
11,287
6,567
6,362
3,346
11,735
5,157
1,807
6,453
4,124
0
20,809
W
Zhong Kui
Kliszek76
Zhong Kui
12,953
2,133
1,563
6,591
16,819
13,205
1,018
10,761
5,629
23,633
0
W
Mulan
KuzmanBG
Mulan
18,129
2,349
1,290
3,793
16,313
12,623
849
10,013
5,928
0
27,525
W
19,609
1,403
1,281
6,431
13,222
7,168
1,329
7,887
4,412
50,647
0
L
Ymir
Peerus
Ymir
7,305
496
628
4,267
19,809
19,798
174
9,739
10,070
14,644
0
L
Da Ji
Pevvex
Da Ji
8,215
592
1,521
1,543
15,357
16,592
38
8,837
6,520
0
10,901
W
Atlas
Suga095
Atlas
8,078
3,121
2,694
2,276
13,802
13,375
267
9,910
3,447
16,772
0
L
Janus
cknckn
Janus
21,409
472
1,359
1,351
12,083
3,488
348
5,318
6,765
40,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,433
Gold Earned
46,914
148
Minions Killed
111
0
Camps Cleared
0
1,169,326
Distance Traveled
1,089,624
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,619
663
18
1
0
200,419
0
L
Olorun
8,441
649
25
2
0
225,238
0
W
Cupid
11,385
876
18
1
0
245,292
2
W
Zhong Kui
9,735
749
32
2
0
218,398
2
W
Mulan
11,262
866
12
1
0
248,177
0
W
Anubis
11,558
889
79
6
0
226,558
1
L
Ymir
10,594
815
12
1
0
223,142
0
L
Da Ji
8,737
672
1
0
0
209,979
0
W
Atlas
9,493
730
7
1
0
230,901
2
L
Janus
10,523
809
55
4
0
230,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role