Player Matchup

Loki
Loki
Awesomeguy5702
Loki
Level 68
God Stats
2W - 4L
1,358 SR
Queue Stats
69W - 86L
1,488 Elo+
Party 2
Odin
Odin
EZ Sigma
Odin
Level 106
God Stats
5W - 5L
1,500 SR
Queue Stats
476W - 467L
1,573 Elo+
Party 2
Geb
Geb
RAzEBlaZEAbYsS
Geb
Level 99
God Stats
4W - 1L
1,880 SR
Queue Stats
284W - 264L
1,575 Elo+
Party 2
Heimdallr
Heimdallr
Ryanmalloy
Heimdallr
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Merlin
Merlin
jerjames28
Merlin
Level 109
God Stats
7W - 5L
1,504 SR
Queue Stats
487W - 448L
1,575 Elo+
Party 2
Team Averages
Level 78
1,548 SR
1,542 Elo+

VS

Team Averages
Level 50
1,569 SR
1,511 Elo+
Cerberus
Cerberus
Brandino9169
Cerberus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Loki
Loki
ColeCams
Loki
Level 23
God Stats
9W - 5L
1,589 SR
Queue Stats
46W - 65L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JoasterToasterr
Tsukuyomi
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
47W - 63L
1,529 Elo+
Party 1
Ra
Ra
RudennD
Ra
Level 25
God Stats
9W - 13L
1,510 SR
Queue Stats
29W - 31L
1,529 Elo+
Party 1
Rama
Rama
xEvilRainx
Rama
Level 89
God Stats
6W - 4L
1,746 SR
Queue Stats
62W - 69L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 1
8,624
616
8,317
8,070
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
14
6 / 2 / 2
8,499
607
6,429
9,574
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 2 / 6
7,153
511
2,931
11,693
6,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
Ryanmalloy
Heimdallr
10
2 / 4 / 2
6,084
435
4,838
6,926
1,888
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
jerjames28
Merlin
15
1 / 1 / 1
8,598
614
4,972
3,884
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brandino9169
Cerberus
10
1 / 4 / 5
6,309
451
2,420
7,896
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Loki
11
1 / 7 / 0
6,574
470
2,667
8,612
2,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
JoasterToasterr
Tsukuyomi
12
2 / 3 / 3
7,020
501
7,112
9,694
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 1 / 0
7,984
570
2,215
7,332
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 4 / 3
6,804
486
9,767
7,313
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
19
Kills
10
10
Deaths
19
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
1
1
10.5
L
Cerberus
Brandino9169
Cerberus
1
4
5
0.88
L
Loki
1
7
0
0.14
W
Odin
6
2
2
3.5
L
Tsukuyomi
JoasterToasterr
Tsukuyomi
2
3
3
1.17
W
0
2
6
1.5
L
2
1
0
2
W
Heimdallr
Ryanmalloy
Heimdallr
2
4
2
0.75
W
Merlin
jerjames28
Merlin
1
1
1
1.5
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,487
Damage
24,181
40,147
Taken
40,847
19,213
Mitigated
13,565
10,697
Healing
10,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,317
2,096
0
2,865
8,070
2,536
0
336
7,665
0
48,213
L
Cerberus
Brandino9169
Cerberus
2,420
190
0
1,846
7,896
3,303
0
1,280
6,613
7,058
0
L
Loki
2,667
637
0
0
8,612
2,501
0
401
7,688
0
32,340
W
Odin
6,429
1,255
0
1,022
9,574
7,071
509
907
8,625
5,085
42,311
L
Tsukuyomi
JoasterToasterr
Tsukuyomi
7,112
2,310
0
3,099
9,694
3,003
39
2,484
6,983
0
46,648
W
2,931
278
1,843
3,285
11,693
6,371
58
1,883
9,764
16,817
0
L
2,215
24
336
3,795
7,332
2,728
0
3,077
3,953
50,373
0
W
Heimdallr
Ryanmalloy
Heimdallr
4,838
3,479
0
276
6,926
1,888
0
769
6,157
0
26,625
W
Merlin
jerjames28
Merlin
4,972
185
73
1,333
3,884
1,347
0
501
3,301
63,468
0
L
9,767
8,587
0
1,738
7,313
2,030
0
1,073
6,240
0
53,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,958
Gold Earned
34,691
401
Minions Killed
381
0
Camps Cleared
0
1,443,240
Distance Traveled
1,398,604
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,624
616
97
7
0
347,771
1
L
Cerberus
6,309
451
10
1
0
303,427
0
L
Loki
6,574
470
70
5
0
259,942
6
W
Odin
8,499
607
97
7
0
278,825
0
L
Tsukuyomi
7,020
501
86
6
0
321,212
4
W
Geb
7,153
511
35
3
0
286,201
2
L
Ra
7,984
570
125
9
0
302,931
0
W
Heimdallr
6,084
435
40
3
0
259,255
0
W
Merlin
8,598
614
132
9
0
271,188
4
L
Rama
6,804
486
90
6
0
211,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role