Player Matchup

Vulcan
Vulcan
ESPRE550
Vulcan
Level 141
God Stats
1W - 0L
1,806 SR
Queue Stats
453W - 460L
1,414 Elo+
Solo
Artio
Artio
Kevninn
Artio
Level 57
God Stats
3W - 1L
1,712 SR
Queue Stats
22W - 11L
1,615 Elo+
Solo
Mulan
Mulan
ll_HATCHET_ll
Mulan
Level 119
God Stats
3W - 2L
1,405 SR
Queue Stats
20W - 12L
1,534 Elo+
Solo
Medusa
Medusa
mustard-smudge9
Medusa
Level 78
God Stats
3W - 1L
1,733 SR
Queue Stats
42W - 38L
1,441 Elo+
Solo
Ne Zha
Ne Zha
savage_fluffee
Ne Zha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 350L
1,363 Elo+
Solo
Team Averages
Level 93
1,631 SR
1,473 Elo+

VS

Team Averages
Level 77
1,431 SR
1,344 Elo+
Nemesis
Nemesis
Anixery-
Nemesis
Level 108
God Stats
62W - 59L
1,555 SR
Queue Stats
273W - 299L
1,455 Elo+
Party 1
Hel
Hel
DEPRESSIN_BABY
Hel
Level 29
God Stats
4W - 10L
1,319 SR
Queue Stats
49W - 82L
1,189 Elo+
Party 1
Kukulkan
Kukulkan
JakeTheEkanss
Kukulkan
Level 84
God Stats
9W - 9L
1,534 SR
Queue Stats
165W - 219L
1,377 Elo+
Solo
Pele
Pele
TheMaddestLad647
Pele
Level 76
God Stats
0W - 5L
1,236 SR
Queue Stats
213W - 250L
1,361 Elo+
Solo
Neith
Neith
dopaminefarmer
Neith
Level 89
God Stats
16W - 19L
1,510 SR
Queue Stats
321W - 365L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ESPRE550
Vulcan
17
2 / 1 / 5
10,524
526
9,522
9,719
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Kevninn
Artio
14
1 / 0 / 4
9,173
459
3,125
11,499
11,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 4 / 3
11,090
555
9,628
14,557
10,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
9 / 0 / 6
11,897
595
15,668
11,225
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 4 / 4
9,823
491
6,275
12,972
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anixery-
Nemesis
14
5 / 3 / 1
9,388
469
9,996
14,761
11,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
6,023
301
1,516
5,808
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
JakeTheEkanss
Kukulkan
15
0 / 4 / 1
9,005
450
9,345
12,927
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 4
8,276
414
6,414
13,572
4,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 4 / 1
8,420
421
6,111
13,143
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
20
Kills
9
9
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anixery-
Nemesis
5
3
1
1.83
L
0
4
0
0
W
Vulcan
ESPRE550
Vulcan
2
1
5
4.5
L
Kukulkan
JakeTheEkanss
Kukulkan
0
4
1
0.13
W
Artio
Kevninn
Artio
1
0
4
3
L
2
6
4
0.67
L
2
4
1
0.63
W
3
4
3
1.13
W
9
0
6
12
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,218
Damage
33,382
59,972
Taken
60,211
34,715
Mitigated
23,876
22,389
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anixery-
Nemesis
9,996
5,803
0
5,246
14,761
11,815
17
2,111
12,610
0
48,143
L
1,516
156
1,446
1,552
5,808
798
126
866
4,920
9,690
0
W
Vulcan
ESPRE550
Vulcan
9,522
3,948
0
2,779
9,719
3,785
447
3,448
6,271
70,285
0
L
Kukulkan
JakeTheEkanss
Kukulkan
9,345
718
0
4,108
12,927
3,962
0
7,234
5,335
73,629
0
W
Artio
Kevninn
Artio
3,125
177
1,134
4,551
11,499
11,364
49
4,811
6,550
25,258
0
L
6,414
1,425
135
3,981
13,572
4,666
0
1,151
12,341
0
51,751
L
6,111
2,156
0
2,845
13,143
2,635
162
1,788
11,352
0
57,123
W
9,628
2,041
0
3,875
14,557
10,708
1,628
80
14,477
7,837
62,323
W
15,668
7,219
0
6,084
11,225
4,409
3,714
664
10,441
0
101,065
W
6,275
2,020
0
3,966
12,972
4,449
834
1,560
11,372
0
60,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,507
Gold Earned
41,112
606
Minions Killed
473
0
Camps Cleared
0
1,928,941
Distance Traveled
1,579,735
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,388
469
97
5
0
320,312
3
L
Hel
6,023
301
28
1
0
287,173
2
W
Vulcan
10,524
526
147
7
0
400,262
4
L
Kukulkan
9,005
450
154
8
0
350,566
7
W
Artio
9,173
459
43
2
0
393,544
5
L
Pele
8,276
414
80
4
0
350,160
4
L
Neith
8,420
421
114
6
0
271,524
1
W
Mulan
11,090
555
155
8
0
366,188
0
W
Medusa
11,897
595
171
9
0
385,101
5
W
Ne Zha
9,823
491
90
5
0
383,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role