Player Matchup

Ne Zha
Ne Zha
Bomber07
Ne Zha
Level 148
God Stats
2W - 0L
1,829 SR
Queue Stats
78W - 67L
1,580 Elo+
Party 1
Hercules
Hercules
Industryal
Hercules
Level 130
God Stats
3W - 3L
1,599 SR
Queue Stats
138W - 123L
1,560 Elo+
Party 1
Chiron
Chiron
Jam1s3
Chiron
Level 26
God Stats
2W - 1L
1,722 SR
Queue Stats
69W - 57L
1,529 Elo+
Party 1
Thor
Thor
Kidni
Thor
Level 133
God Stats
3W - 4L
1,163 SR
Queue Stats
139W - 121L
1,594 Elo+
Party 1
Vamana
Vamana
MakkraRaktalak
Vamana
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 122L
1,525 Elo+
Party 1
Team Averages
Level 100
1,563 SR
1,558 Elo+

VS

Team Averages
Level 68
1,590 SR
1,430 Elo+
Discordia
Discordia
 
Discordia
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CauCiuperC
Hachiman
Level 150
God Stats
9W - 6L
1,679 SR
Queue Stats
415W - 415L
1,506 Elo+
Solo
Amaterasu
Amaterasu
Fuddu
Amaterasu
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 82L
1,452 Elo+
Solo
Nox
Nox
Go Hubert
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,190 Elo+
Solo
Eset
Eset
MrFakelli
Eset
Level 29
God Stats
1W - 1L
1,771 SR
Queue Stats
52W - 51L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bomber07
Ne Zha
14
2 / 4 / 12
8,256
917
8,768
9,031
4,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Industryal
Hercules
16
2 / 2 / 14
9,339
1,038
6,124
20,003
15,507
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Jam1s3
Chiron
16
6 / 2 / 10
9,559
1,062
11,014
9,434
4,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Kidni
Thor
17
10 / 4 / 10
10,455
1,162
15,707
13,848
7,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 2 / 8
8,237
915
4,220
14,089
11,076
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
0 / 3 / 2
6,119
680
3,202
3,116
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
CauCiuperC
Hachiman
16
6 / 7 / 3
9,211
1,023
11,847
13,266
5,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Fuddu
Amaterasu
13
1 / 3 / 6
7,788
865
7,448
15,121
21,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 6 / 4
7,684
854
7,548
10,688
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
16
6 / 3 / 4
8,766
974
14,293
9,589
3,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
22
Kills
14
14
Deaths
22
54
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
2
0.33
W
Ne Zha
Bomber07
Ne Zha
2
4
12
2
L
Hachiman
CauCiuperC
Hachiman
6
7
3
1.07
L
Amaterasu
Fuddu
Amaterasu
1
3
6
1.33
L
1
6
4
0.5
W
Hercules
Industryal
Hercules
2
2
14
4.5
W
Chiron
Jam1s3
Chiron
6
2
10
5.5
W
Thor
Kidni
Thor
10
4
10
3.75
W
2
2
8
3
L
Eset
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,833
Damage
44,338
66,405
Taken
51,780
42,435
Mitigated
34,707
29,277
Healing
12,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,202
259
406
114
3,116
656
0
0
3,116
5,346
0
W
Ne Zha
Bomber07
Ne Zha
8,768
2,768
1,969
1,728
9,031
4,196
290
2,601
6,245
0
21,096
L
Hachiman
CauCiuperC
Hachiman
11,847
4,952
537
2,126
13,266
5,075
554
0
13,266
0
19,891
L
Amaterasu
Fuddu
Amaterasu
7,448
925
576
4,339
15,121
21,605
181
0
15,121
716
10,208
L
7,548
245
410
1,103
10,688
3,930
331
0
10,688
18,642
0
W
Hercules
Industryal
Hercules
6,124
1,214
2,935
8,115
20,003
15,507
807
5,439
14,293
0
12,463
W
Chiron
Jam1s3
Chiron
11,014
3,985
1,713
1,600
9,434
4,527
1,614
3,964
5,431
0
25,726
W
Thor
Kidni
Thor
15,707
1,739
1,442
2,469
13,848
7,129
1,335
5,895
7,805
0
23,545
W
4,220
2,047
2,379
4,927
14,089
11,076
1,411
7,812
5,662
0
7,741
L
Eset
14,293
1,261
1,578
1,783
9,589
3,441
458
0
9,589
23,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,846
Gold Earned
39,568
85
Minions Killed
66
0
Camps Cleared
0
898,932
Distance Traveled
785,634
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,119
680
2
0
0
60,137
0
W
Ne Zha
8,256
917
19
2
0
181,259
0
L
Hachiman
9,211
1,023
15
2
0
173,674
1
L
Amaterasu
7,788
865
9
1
0
210,159
2
L
Nox
7,684
854
19
2
0
163,895
0
W
Hercules
9,339
1,038
14
2
0
191,932
0
W
Chiron
9,559
1,062
23
3
0
148,244
0
W
Thor
10,455
1,162
21
2
0
180,402
1
W
Vamana
8,237
915
8
1
0
197,095
0
L
Eset
8,766
974
21
2
0
177,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role