Player Matchup

Cabrakan
Cabrakan
Gold V
ChristinaQuQ
Cabrakan
Gold V
Level 82
God Stats
1W - 3L
1,477 SR
Queue Stats
105W - 104L
1,525 MMR
Party 1
Cerberus
Cerberus
Platinum IV
Necrovedix
Cerberus
Platinum IV
Level 147
God Stats
32W - 23L
1,689 SR
Queue Stats
267W - 261L
1,744 MMR
Solo
Izanami
Izanami
Bronze III
RadioaktiveWar
Izanami
Bronze III
Level 123
God Stats
0W - 2L
1,382 SR
Queue Stats
4W - 5L
1,555 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
Sm00thCr1minal
Gilgamesh
Platinum IV
Level 146
God Stats
3W - 4L
1,617 SR
Queue Stats
64W - 58L
1,757 MMR
Party 1
Ullr
Ullr
Masters
zοan
Ullr
Masters
Level 159
God Stats
19W - 31L
1,538 SR
Queue Stats
721W - 713L
2,710 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,540 SR
1,858 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 105
1,430 SR
1,777 MMR
Ne Zha
Ne Zha
Platinum II
 
Ne Zha
Platinum II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
CrackedSkull71
Chaac
Gold IV
Level 95
God Stats
2W - 1L
1,457 SR
Queue Stats
82W - 76L
1,426 MMR
Solo
Ares
Ares
Platinum I
MrTurtlex
Ares
Platinum I
Level 80
God Stats
1W - 1L
1,211 SR
Queue Stats
80W - 64L
1,909 MMR
Solo
Chiron
Chiron
Diamond IV
PurringAngel
Chiron
Diamond IV
Level 143
God Stats
1W - 2L
1,305 SR
Queue Stats
221W - 209L
1,993 MMR
Solo
Olorun
Olorun
Platinum I
orlandopt1
Olorun
Platinum I
Level 68
God Stats
36W - 24L
1,679 SR
Queue Stats
288W - 292L
2,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChristinaQuQ
Cabrakan
16
4 / 4 / 4
10,264
489
10,127
15,766
9,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Necrovedix
Cerberus
16
3 / 4 / 1
10,568
503
7,939
17,580
16,555
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
0 / 7 / 0
10,395
495
3,377
12,348
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Sm00thCr1minal
Gilgamesh
13
0 / 7 / 2
8,476
404
6,680
18,500
19,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
zοan
Ullr
18
1 / 1 / 1
10,712
510
4,995
11,941
4,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesSkadiCliodhna

VS

Bans
CamazotzGebTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
4 / 2 / 10
12,005
572
10,791
16,850
9,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 3 / 12
11,934
568
8,980
15,747
13,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
17
3 / 0 / 12
11,001
524
12,324
14,107
19,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
20
9 / 1 / 3
13,719
653
10,584
9,766
3,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Olorun
orlandopt1
Olorun
18
6 / 2 / 4
11,495
547
10,742
13,669
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
8
Kills
23
23
Deaths
8
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
2
10
4.5
L
Cabrakan
ChristinaQuQ
Cabrakan
4
4
4
1.5
W
1
3
12
2.33
W
Ares
3
0
12
9
L
Cerberus
Necrovedix
Cerberus
3
4
1
0.88
W
Chiron
9
1
3
10.5
L
0
7
0
0
L
Gilgamesh
Sm00thCr1minal
Gilgamesh
0
7
2
0.14
W
Olorun
orlandopt1
Olorun
6
2
4
4
L
Ullr
zοan
Ullr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,118
Damage
53,421
76,135
Taken
70,139
53,135
Mitigated
53,096
16,887
Healing
35,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,791
2,742
0
7,438
16,850
9,493
1,209
6,207
10,643
0
93,598
L
Cabrakan
ChristinaQuQ
Cabrakan
10,127
1,297
0
4,500
15,766
9,921
0
4,511
11,221
71,199
0
W
8,980
1,337
0
7,378
15,747
13,899
233
8,342
7,405
3,897
65,622
W
Ares
12,324
856
516
5,268
14,107
19,391
399
2,703
11,404
32,546
0
L
Cerberus
Necrovedix
Cerberus
7,939
514
0
4,796
17,580
16,555
581
4,539
12,258
65,521
0
W
Chiron
10,584
4,677
1,435
5,441
9,766
3,697
5,774
1,589
8,177
0
119,941
L
3,377
2,085
0
2,138
12,348
2,894
82
1,176
11,172
0
86,065
L
Gilgamesh
Sm00thCr1minal
Gilgamesh
6,680
918
612
3,235
18,500
19,161
0
7,836
10,475
0
21,833
W
Olorun
orlandopt1
Olorun
10,742
4,174
1,501
6,938
13,669
6,616
3,613
2,842
10,827
89,221
0
L
Ullr
zοan
Ullr
4,995
1,127
0
1,606
11,941
4,604
4,317
6,291
5,650
0
94,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,415
Gold Earned
60,154
709
Minions Killed
641
0
Camps Cleared
0
1,991,643
Distance Traveled
2,158,040
30
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,005
572
144
7
0
475,585
7
L
Cabrakan
10,264
489
121
6
0
420,044
8
W
Chaac
11,934
568
135
6
0
424,541
9
W
Ares
11,001
524
36
2
0
443,526
11
L
Cerberus
10,568
503
194
9
0
381,395
4
W
Chiron
13,719
653
185
9
0
414,862
6
L
Izanami
10,395
495
165
8
0
343,276
7
L
Gilgamesh
8,476
404
34
2
0
412,233
7
W
Olorun
11,495
547
141
7
0
399,526
8
L
Ullr
10,712
510
195
9
0
434,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role