Player Matchup

Charybdis
Charybdis
Heinzzwei 3
Charybdis
Level 154
God Stats
2W - 6L
1,402 SR
Queue Stats
704W - 714L
1,411 Elo+
Solo
Hercules
Hercules
klucze
Hercules
Level 113
God Stats
0W - 3L
1,215 SR
Queue Stats
49W - 67L
1,348 Elo+
Solo
Medusa
Medusa
krimoxx
Medusa
Level 44
God Stats
1W - 1L
1,703 SR
Queue Stats
51W - 60L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
micobingo
Sun Wukong
Level 66
God Stats
0W - 1L
1,487 SR
Queue Stats
43W - 41L
1,359 Elo+
Party 2
Artemis
Artemis
superzorg
Artemis
Level 86
God Stats
1W - 1L
1,257 SR
Queue Stats
27W - 22L
1,382 Elo+
Party 2
Team Averages
Level 93
1,413 SR
1,375 Elo+

VS

Team Averages
Level 83
1,491 SR
1,344 Elo+
Vamana
Vamana
Benevole
Vamana
Level 146
God Stats
3W - 3L
1,470 SR
Queue Stats
294W - 297L
1,398 Elo+
Solo
Nu Wa
Nu Wa
KeyboardsKiller
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 276L
1,356 Elo+
Solo
Neith
Neith
ReDneK_DRAGON
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 25L
1,251 Elo+
Party 1
Hera
Hera
ReDneK_kamasutra
Hera
Level 109
God Stats
2W - 1L
1,485 SR
Queue Stats
175W - 190L
1,434 Elo+
Party 1
Izanami
Izanami
Zonbruel
Izanami
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Heinzzwei 3
Charybdis
20
9 / 4 / 17
13,420
746
14,324
17,054
8,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
klucze
Hercules
14
3 / 6 / 6
11,152
620
7,118
16,268
12,370
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
krimoxx
Medusa
20
11 / 6 / 16
13,823
768
28,474
18,362
8,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
micobingo
Sun Wukong
19
4 / 2 / 23
12,330
685
8,419
20,711
24,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
superzorg
Artemis
20
9 / 5 / 16
14,343
797
23,652
18,447
8,513
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Benevole
Vamana
17
1 / 12 / 13
11,597
644
12,923
29,100
23,788
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
2 / 6 / 11
11,635
646
18,696
15,141
4,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 6 / 15
10,937
608
10,310
16,534
6,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 5 / 5
16,000
889
25,179
13,571
5,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zonbruel
Izanami
20
4 / 7 / 14
13,120
729
14,054
17,278
6,297
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
81
36
Kills
23
23
Deaths
36
78
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Vamana
Benevole
Vamana
1
12
13
0.63
L
Charybdis
Heinzzwei 3
Charybdis
9
4
17
4.38
W
2
6
11
1.25
W
0
6
15
1.25
W
16
5
5
3.7
W
Izanami
Zonbruel
Izanami
4
7
14
1.57
L
Hercules
klucze
Hercules
3
6
6
1
L
Medusa
krimoxx
Medusa
11
6
16
3.17
L
Sun Wukong
micobingo
Sun Wukong
4
2
23
7.75
L
Artemis
superzorg
Artemis
9
5
16
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,987
Damage
81,162
90,842
Taken
91,624
62,400
Mitigated
46,997
37,015
Healing
31,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Benevole
Vamana
12,923
6,873
1,666
8,880
29,100
23,788
0
565
28,027
0
23,749
L
Charybdis
Heinzzwei 3
Charybdis
14,324
5,575
3,709
3,311
17,054
8,558
1,415
7,439
9,615
0
53,316
W
18,696
4,180
3,255
3,953
15,141
4,903
1,770
403
14,615
44,846
0
W
10,310
814
718
4,573
16,534
6,118
1,820
205
16,198
0
26,124
W
25,179
4,356
1,996
2,357
13,571
5,891
694
173
13,168
56,911
0
W
Izanami
Zonbruel
Izanami
14,054
5,348
1,160
3,113
17,278
6,297
1,465
587
16,522
0
30,921
L
Hercules
klucze
Hercules
7,118
419
1,902
3,891
16,268
12,370
0
7,690
8,578
5,607
10,913
L
Medusa
krimoxx
Medusa
28,474
8,652
2,235
2,563
18,362
8,454
1,841
9,636
8,726
0
54,288
L
Sun Wukong
micobingo
Sun Wukong
8,419
1,250
3,340
7,065
20,711
24,505
359
8,137
12,574
0
20,503
L
Artemis
superzorg
Artemis
23,652
12,187
4,416
4,583
18,447
8,513
2,775
10,973
7,474
0
66,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,068
Gold Earned
63,289
258
Minions Killed
177
0
Camps Cleared
0
1,368,588
Distance Traveled
1,438,907
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,597
644
11
1
0
253,013
1
L
Charybdis
13,420
746
76
4
0
275,926
1
W
Nu Wa
11,635
646
40
2
0
297,763
0
W
Neith
10,937
608
27
2
0
322,519
0
W
Hera
16,000
889
64
4
0
285,477
0
W
Izanami
13,120
729
35
2
0
280,135
0
L
Hercules
11,152
620
16
1
0
186,647
0
L
Medusa
13,823
768
51
3
0
310,090
0
L
Sun Wukong
12,330
685
22
1
0
326,947
0
L
Artemis
14,343
797
93
5
0
268,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role