Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Dradegon
Izanami
Level 46
God Stats
1W - 1L
1,688 SR
Queue Stats
13W - 15L
1,444 Elo+
Party 3
Aphrodite
Aphrodite
Rolend21
Aphrodite
Level 160
God Stats
9W - 5L
1,676 SR
Queue Stats
322W - 324L
1,516 Elo+
Solo
Khepri
Khepri
Seadius
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,477 Elo+
Party 3
Team Averages
Level 60
1,573 SR
1,488 Elo+

VS

Team Averages
Level 108
1,461 SR
1,563 Elo+
Agni
Agni
AWildUPSMan
Agni
Level 138
God Stats
5W - 7L
1,376 SR
Queue Stats
614W - 610L
1,530 Elo+
Party 1
Artio
Artio
Chakblak
Artio
Level 85
God Stats
3W - 4L
1,418 SR
Queue Stats
313W - 301L
1,497 Elo+
Solo
Izanami
Izanami
KnavelyAgenda
Izanami
Level 139
God Stats
99W - 70L
1,627 SR
Queue Stats
311W - 292L
1,575 Elo+
Party 1
Sylvanus
Sylvanus
SxCNuggetLord
Sylvanus
Level 57
God Stats
2W - 3L
1,157 SR
Queue Stats
213W - 126L
1,620 Elo+
Party 2
Zhong Kui
Zhong Kui
ribeflox
Zhong Kui
Level 122
God Stats
20W - 10L
1,728 SR
Queue Stats
436W - 333L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
8 / 3 / 0
10,632
560
12,724
18,005
6,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
 
Raijin
16
1 / 4 / 1
9,850
518
11,055
13,685
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Dradegon
Izanami
15
1 / 5 / 2
9,203
484
5,626
15,082
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
Rolend21
Aphrodite
17
0 / 1 / 5
10,290
542
8,306
18,446
18,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Seadius
Khepri
12
0 / 4 / 3
7,827
412
3,279
12,253
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 2
10,526
554
9,400
9,278
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Chakblak
Artio
15
0 / 4 / 1
9,424
496
10,298
19,037
17,105
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Izanami
17
8 / 3 / 2
11,098
584
19,784
11,079
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
SxCNuggetLord
Sylvanus
15
3 / 1 / 5
9,144
481
5,619
12,126
11,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
ribeflox
Zhong Kui
18
4 / 0 / 3
10,926
575
11,075
11,898
8,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
10
Kills
17
17
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
8
3
0
2.67
L
Raijin
 
Raijin
1
4
1
0.38
W
2
2
2
1.5
W
Artio
Chakblak
Artio
0
4
1
0.13
L
Izanami
Dradegon
Izanami
1
5
2
0.4
W
Izanami
8
3
2
3
L
Aphrodite
Rolend21
Aphrodite
0
1
5
2.5
L
Khepri
Seadius
Khepri
0
4
3
0.38
W
Sylvanus
SxCNuggetLord
Sylvanus
3
1
5
5.5
W
Zhong Kui
ribeflox
Zhong Kui
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,990
Damage
56,176
77,471
Taken
63,418
38,786
Mitigated
44,191
24,392
Healing
23,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
12,724
8,783
0
3,242
18,005
6,594
192
9,429
8,576
0
67,073
L
Raijin
 
Raijin
11,055
1,418
0
1,881
13,685
4,694
74
9,431
4,254
71,180
0
W
9,400
745
0
500
9,278
3,095
0
1,270
7,565
92,739
0
W
Artio
Chakblak
Artio
10,298
1,528
250
8,076
19,037
17,105
35
6,735
11,028
65,240
0
L
Izanami
Dradegon
Izanami
5,626
3,388
0
3,592
15,082
3,415
0
2,871
12,211
0
69,610
W
Izanami
19,784
13,727
0
2,569
11,079
3,791
3,640
3,295
7,132
0
92,568
L
Aphrodite
Rolend21
Aphrodite
8,306
1,313
1,156
12,329
18,446
18,820
0
10,895
7,551
78,561
0
L
Khepri
Seadius
Khepri
3,279
302
0
2,192
12,253
5,263
0
3,152
9,101
15,194
0
W
Sylvanus
SxCNuggetLord
Sylvanus
5,619
2,084
1,176
2,761
12,126
11,716
339
4,483
6,869
25,771
7,852
W
Zhong Kui
ribeflox
Zhong Kui
11,075
1,385
0
8,066
11,898
8,484
1,078
6,205
5,129
80,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,802
Gold Earned
51,118
606
Minions Killed
658
0
Camps Cleared
0
1,769,172
Distance Traveled
1,801,785
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,632
560
143
8
0
439,107
3
L
Raijin
9,850
518
153
8
0
325,903
8
W
Agni
10,526
554
155
8
0
422,288
2
W
Artio
9,424
496
136
7
0
357,684
9
L
Izanami
9,203
484
125
7
0
329,668
4
W
Izanami
11,098
584
165
9
0
311,093
10
L
Aphrodite
10,290
542
168
9
0
300,819
2
L
Khepri
7,827
412
17
1
0
373,675
3
W
Sylvanus
9,144
481
43
2
0
337,629
3
W
Zhong Kui
10,926
575
159
8
0
373,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role