Player Matchup

Hel
Hel
A-17CAMP
Hel
Level 110
God Stats
3W - 1L
1,830 SR
Queue Stats
406W - 283L
1,595 Elo+
Party 2
Kukulkan
Kukulkan
BAMATIDE94
Kukulkan
Level 20
God Stats
1W - 6L
1,406 SR
Queue Stats
6W - 11L
1,245 Elo+
Party 2
Hercules
Hercules
Gametrainer01
Hercules
Level 81
God Stats
26W - 8L
1,566 SR
Queue Stats
363W - 261L
1,609 Elo+
Party 2
Team Averages
Level 70
1,600 SR
1,483 Elo+

VS

Team Averages
Level 125
1,532 SR
1,473 Elo+
Sylvanus
Sylvanus
Bohottie
Sylvanus
Level 160
God Stats
17W - 14L
1,480 SR
Queue Stats
329W - 381L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
QueenRoseGold-
Baron Samedi
Level 98
God Stats
28W - 21L
1,575 SR
Queue Stats
344W - 321L
1,490 Elo+
Party 1
Skadi
Skadi
you_mad_LMAO
Skadi
Level 117
God Stats
5W - 5L
1,540 SR
Queue Stats
344W - 345L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 10 / 4
15,299
695
28,809
24,876
7,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
BAMATIDE94
Kukulkan
17
2 / 4 / 11
13,340
606
10,834
12,072
3,851
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Gametrainer01
Hercules
17
3 / 6 / 9
13,533
615
17,933
35,115
27,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bohottie
Sylvanus
19
6 / 4 / 14
16,106
732
12,873
28,943
43,421
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
QueenRoseGold-
Baron Samedi
19
10 / 4 / 9
15,800
718
17,824
21,321
10,575
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 7 / 12
14,235
647
28,029
20,449
8,735
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
15
Kills
20
20
Deaths
15
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
10
10
4
1.2
L
Kukulkan
BAMATIDE94
Kukulkan
2
4
11
1.88
W
Sylvanus
Bohottie
Sylvanus
6
4
14
3.25
L
Hercules
Gametrainer01
Hercules
3
6
9
1.25
W
Baron Samedi
QueenRoseGold-
Baron Samedi
10
4
9
3.63
W
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,576
Damage
58,726
72,063
Taken
70,713
38,960
Mitigated
62,731
23,296
Healing
26,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,809
2,273
5,623
9,540
24,876
7,687
1,511
12,978
11,898
94,545
0
L
Kukulkan
BAMATIDE94
Kukulkan
10,834
317
0
729
12,072
3,851
73
4,559
7,513
40,076
0
W
Sylvanus
Bohottie
Sylvanus
12,873
2,150
5,987
10,628
28,943
43,421
569
15,494
12,920
38,284
0
L
Hercules
Gametrainer01
Hercules
17,933
4,448
477
6,927
35,115
27,422
1,059
13,881
21,234
2,101
39,941
W
Baron Samedi
QueenRoseGold-
Baron Samedi
17,824
2,137
2,157
6,751
21,321
10,575
1,190
14,189
6,904
61,871
0
W
28,029
12,154
81
828
20,449
8,735
2,034
11,247
8,755
0
79,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,172
Gold Earned
46,141
239
Minions Killed
224
8
Camps Cleared
9
1,098,328
Distance Traveled
1,084,738
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
15,299
695
119
5
5
321,766
2
L
Kukulkan
13,340
606
61
3
0
392,672
0
W
Sylvanus
16,106
732
30
1
3
357,408
4
L
Hercules
13,533
615
59
3
3
383,890
2
W
Baron Samedi
15,800
718
109
5
2
360,615
0
W
Skadi
14,235
647
85
4
4
366,715
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role