Player Matchup

Morgan Le Fay
Morgan Le Fay
Zanelli15
Morgan Le Fay
Level 66
God Stats
2W - 6L
1,552 SR
Queue Stats
10W - 22L
1,311 Elo+
Party 1
Artio
Artio
camiwdr
Artio
Level 103
God Stats
2W - 4L
1,479 SR
Queue Stats
44W - 98L
1,307 Elo+
Party 1
Set
Set
siminame5676ee
Set
Level 109
God Stats
0W - 4L
1,462 SR
Queue Stats
44W - 93L
1,358 Elo+
Party 1
Team Averages
Level 93
1,497 SR
1,325 Elo+

VS

Team Averages
Level 89
1,454 SR
1,552 Elo+
Neith
Neith
Loladurante
Neith
Level 60
God Stats
100W - 76L
1,572 SR
Queue Stats
430W - 363L
1,552 Elo+
Party 2
Chaac
Chaac
OswaldYeager
Chaac
Level 58
God Stats
1W - 0L
1,268 SR
Queue Stats
7W - 5L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nachingui1447
Morgan Le Fay
Level 149
God Stats
19W - 13L
1,522 SR
Queue Stats
453W - 395L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Zanelli15
Morgan Le Fay
11
0 / 5 / 1
7,387
568
4,903
11,361
4,272
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
camiwdr
Artio
10
0 / 5 / 0
7,600
585
5,156
16,182
14,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 4 / 0
7,373
567
6,957
11,483
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
8,614
663
3,994
5,962
2,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 10
9,374
721
10,818
9,814
6,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
nachingui1447
Morgan Le Fay
15
8 / 0 / 5
9,968
767
18,678
9,855
3,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
14
14
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
4
0
10
9
L
Morgan Le Fay
Zanelli15
Morgan Le Fay
0
5
1
0.1
L
Artio
camiwdr
Artio
0
5
0
0
W
Morgan Le Fay
nachingui1447
Morgan Le Fay
8
0
5
10.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,016
Damage
33,490
39,026
Taken
25,631
25,300
Mitigated
12,555
7,411
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,994
1,503
0
2,761
5,962
2,091
873
2,147
3,815
0
18,451
W
10,818
1,937
762
4,448
9,814
6,590
457
4,108
5,706
94
28,869
L
Morgan Le Fay
Zanelli15
Morgan Le Fay
4,903
146
91
2,123
11,361
4,272
0
6,224
5,137
30,312
0
L
Artio
camiwdr
Artio
5,156
0
740
3,580
16,182
14,803
92
6,950
9,232
16,088
0
W
Morgan Le Fay
nachingui1447
Morgan Le Fay
18,678
3,308
559
5,312
9,855
3,874
1,484
3,980
5,875
56,236
0
L
6,957
1,918
0
877
11,483
6,225
0
6,116
5,367
0
26,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,360
Gold Earned
27,956
136
Minions Killed
166
5
Camps Cleared
7
660,245
Distance Traveled
663,835
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,614
663
31
2
1
149,308
3
W
Chaac
9,374
721
62
5
1
258,974
4
L
Morgan Le Fay
7,387
568
67
5
1
219,818
1
L
Artio
7,600
585
29
2
1
226,367
1
W
Morgan Le Fay
9,968
767
73
6
5
255,553
4
L
Set
7,373
567
40
3
3
214,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role