Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
TOMSEN84
Susano
Level 74
God Stats
32W - 22L
1,500 SR
Queue Stats
452W - 453L
1,471 Elo+
Solo
Sol
Sol
ownet3627
Sol
Level 40
God Stats
2W - 6L
1,173 SR
Queue Stats
34W - 44L
1,469 Elo+
Solo
Team Averages
Level 100
1,435 SR
1,488 Elo+

VS

Team Averages
Level 78
1,457 SR
1,461 Elo+
Izanami
Izanami
Dank Palpatine
Izanami
Level 113
God Stats
10W - 13L
1,525 SR
Queue Stats
206W - 189L
1,504 Elo+
Solo
Ra
Ra
M3liodz-
Ra
Level 46
God Stats
5W - 12L
1,323 SR
Queue Stats
84W - 135L
1,409 Elo+
Party 2
King Arthur
King Arthur
MacLeGore
King Arthur
Level 66
God Stats
13W - 13L
1,580 SR
Queue Stats
16W - 16L
1,531 Elo+
Solo
Bastet
Bastet
Polosente0
Bastet
Level 99
God Stats
10W - 11L
1,347 SR
Queue Stats
127W - 196L
1,436 Elo+
Party 2
Vulcan
Vulcan
voazpro
Vulcan
Level 68
God Stats
27W - 26L
1,509 SR
Queue Stats
80W - 139L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
10 / 0 / 18
12,163
1,216
13,109
8,598
10,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tyr
 
Tyr
17
10 / 0 / 14
10,672
1,067
10,258
8,074
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
 
Aphrodite
17
3 / 0 / 16
10,041
1,004
10,171
6,916
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
TOMSEN84
Susano
17
3 / 1 / 20
10,286
1,029
20,597
15,445
4,784
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 3 / 12
9,569
957
7,162
7,609
2,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

273

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
8,677
868
11,159
17,289
5,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

15
1 / 8 / 3
8,684
868
7,138
12,928
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
MacLeGore
King Arthur
15
1 / 4 / 0
8,749
875
5,834
12,609
8,678
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Polosente0
Bastet
15
2 / 3 / 2
8,734
873
9,497
9,346
2,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
voazpro
Vulcan
15
0 / 9 / 3
8,567
857
8,135
12,723
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
16
30
Kills
4
4
Deaths
30
80
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
10
0
18
19
W
Tyr
 
Tyr
10
0
14
17
W
Aphrodite
 
Aphrodite
3
0
16
11
L
0
6
4
0.33
L
1
8
3
0.31
L
King Arthur
MacLeGore
King Arthur
1
4
0
0.25
L
Bastet
Polosente0
Bastet
2
3
2
1
W
Susano
TOMSEN84
Susano
3
1
20
13
W
4
3
12
3.33
L
Vulcan
voazpro
Vulcan
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,297
Damage
41,763
46,642
Taken
64,895
25,361
Mitigated
26,132
16,272
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,109
1,418
604
450
8,598
10,054
0
3,134
5,278
39,943
0
W
Tyr
 
Tyr
10,258
991
0
1,828
8,074
5,481
0
2,006
6,005
0
15,120
W
Aphrodite
 
Aphrodite
10,171
203
7,258
4,265
6,916
2,981
0
2,576
4,243
34,460
0
L
11,159
5,494
0
1,090
17,289
5,718
0
7,506
9,538
0
39,341
L
7,138
235
1,205
808
12,928
4,254
0
6,365
6,331
20,509
0
L
King Arthur
MacLeGore
King Arthur
5,834
1,025
0
0
12,609
8,678
0
7,082
5,220
12
22,963
L
Bastet
Polosente0
Bastet
9,497
2,104
0
452
9,346
2,890
0
4,073
5,072
0
13,914
W
Susano
TOMSEN84
Susano
20,597
1,553
286
746
15,445
4,784
0
6,011
9,276
0
35,465
W
7,162
1,953
0
835
7,609
2,061
0
972
6,555
23,653
0
L
Vulcan
voazpro
Vulcan
8,135
3,316
113
477
12,723
4,592
0
4,670
7,775
29,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,731
Gold Earned
43,411
237
Minions Killed
197
8
Camps Cleared
4
984,826
Distance Traveled
919,699
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,163
1,216
61
6
0
202,335
0
W
Tyr
10,672
1,067
15
2
1
223,586
0
W
Aphrodite
10,041
1,004
73
7
2
201,080
0
L
Izanami
8,677
868
65
7
1
158,004
1
L
Ra
8,684
868
44
4
0
173,423
0
L
King Arthur
8,749
875
39
4
2
202,043
4
L
Bastet
8,734
873
7
1
0
210,214
0
W
Susano
10,286
1,029
35
4
0
196,600
0
W
Sol
9,569
957
53
5
5
161,225
0
L
Vulcan
8,567
857
42
4
1
176,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role