Player Matchup

Ne Zha
Ne Zha
Platinum II
 
Ne Zha
Platinum II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum V
 
Heimdallr
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold V
ChristinaQuQ
Discordia
Gold V
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 104L
1,468 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
KalaniKai
Ah Muzen Cab
Masters
Level 125
God Stats
48W - 46L
1,675 SR
Queue Stats
448W - 423L
2,780 MMR
Solo
Fafnir
Fafnir
Platinum IV
Sm00thCr1minal
Fafnir
Platinum IV
Level 146
God Stats
8W - 2L
1,610 SR
Queue Stats
64W - 58L
1,699 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,557 SR
1,789 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,577 SR
1,910 MMR
Hercules
Hercules
Silver III
AhPuchBabies
Hercules
Silver III
Level 57
God Stats
1W - 5L
1,367 SR
Queue Stats
11W - 13L
1,414 MMR
Solo
Sol
Sol
Gold IV
CrackedSkull71
Sol
Gold IV
Level 94
God Stats
0W - 3L
1,553 SR
Queue Stats
82W - 76L
1,484 MMR
Solo
Ares
Ares
Diamond I
NuclearWinter
Ares
Diamond I
Level 156
God Stats
9W - 4L
1,727 SR
Queue Stats
123W - 105L
2,378 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
OpHAVOK
Erlang Shen
Gold IV
Level 155
God Stats
1W - 2L
1,686 SR
Queue Stats
29W - 29L
1,503 MMR
Solo
Ullr
Ullr
Masters
zοan
Ullr
Masters
Level 159
God Stats
19W - 31L
1,553 SR
Queue Stats
721W - 713L
2,768 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
4 / 1 / 5
7,006
637
5,295
8,007
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
 
Heimdallr
10
0 / 4 / 2
5,860
533
3,490
8,533
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ChristinaQuQ
Discordia
11
2 / 0 / 6
6,646
604
5,467
3,690
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
KalaniKai
Ah Muzen Cab
13
7 / 0 / 2
7,739
704
9,465
5,520
2,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 10
6,397
582
2,593
5,765
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArachneGebCamazotz

VS

Bans
AnubisOdinBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AhPuchBabies
Hercules
9
0 / 4 / 0
5,496
500
2,296
10,421
4,670
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 1
6,337
576
5,881
4,510
1,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 2
5,437
494
4,775
8,354
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
OpHAVOK
Erlang Shen
9
1 / 4 / 2
5,571
506
2,132
6,426
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
zοan
Ullr
10
1 / 3 / 1
6,024
548
2,861
6,810
2,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
6
6
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
5
6.5
W
Heimdallr
 
Heimdallr
0
4
2
0.25
L
Hercules
AhPuchBabies
Hercules
0
4
0
0
W
Discordia
ChristinaQuQ
Discordia
2
0
6
5
L
3
1
1
3.5
W
Ah Muzen Cab
KalaniKai
Ah Muzen Cab
7
0
2
8
L
1
2
2
1
L
Erlang Shen
OpHAVOK
Erlang Shen
1
4
2
0.5
W
1
1
10
6
L
Ullr
zοan
Ullr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,310
Damage
17,945
31,515
Taken
36,521
12,788
Mitigated
16,421
12,128
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,295
1,167
0
3,436
8,007
2,576
0
2,068
5,939
0
39,905
W
Heimdallr
 
Heimdallr
3,490
2,206
0
2,305
8,533
2,461
0
5,114
3,419
0
35,135
L
Hercules
AhPuchBabies
Hercules
2,296
1,216
0
2,420
10,421
4,670
0
1,020
8,617
0
28,537
W
Discordia
ChristinaQuQ
Discordia
5,467
261
0
479
3,690
1,156
0
1,094
2,596
41,098
0
L
5,881
2,306
0
2,756
4,510
1,294
0
607
3,903
37,852
5,207
W
Ah Muzen Cab
KalaniKai
Ah Muzen Cab
9,465
3,820
11
4,044
5,520
2,660
0
0
5,520
0
58,117
L
4,775
464
0
1,406
8,354
5,012
0
3,109
5,200
12,857
0
L
Erlang Shen
OpHAVOK
Erlang Shen
2,132
934
0
1,133
6,426
2,882
0
469
5,796
0
22,755
W
2,593
465
0
1,853
5,765
3,935
0
1,856
3,909
11,857
0
L
Ullr
zοan
Ullr
2,861
811
0
1,067
6,810
2,563
0
2,915
3,895
0
39,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,648
Gold Earned
28,865
370
Minions Killed
326
0
Camps Cleared
0
1,173,903
Distance Traveled
1,069,737
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,006
637
80
7
0
261,901
5
W
Heimdallr
5,860
533
77
7
0
207,494
1
L
Hercules
5,496
500
86
8
0
201,903
4
W
Discordia
6,646
604
89
8
0
229,810
4
L
Sol
6,337
576
74
7
0
199,149
7
W
Ah Muzen Cab
7,739
704
110
10
0
243,905
4
L
Ares
5,437
494
18
2
0
213,552
5
L
Erlang Shen
5,571
506
66
6
0
250,939
2
W
Fafnir
6,397
582
14
1
0
230,793
6
L
Ullr
6,024
548
82
7
0
204,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role