Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Adrift Soul
Ymir
Level 155
God Stats
4W - 2L
1,783 SR
Queue Stats
173W - 140L
1,566 Elo+
Party 1
Chaac
Chaac
PrBOUNTYHUNTERx
Chaac
Level 148
God Stats
7W - 7L
1,642 SR
Queue Stats
169W - 139L
1,544 Elo+
Party 1
Mulan
Mulan
TheGTDark
Mulan
Level 29
God Stats
4W - 3L
1,759 SR
Queue Stats
136W - 144L
1,495 Elo+
Solo
Anubis
Anubis
o MistGun o
Anubis
Level 149
God Stats
9W - 6L
1,563 SR
Queue Stats
219W - 187L
1,576 Elo+
Party 1
Team Averages
Level 127
1,650 SR
1,536 Elo+

VS

Team Averages
Level 76
1,489 SR
1,435 Elo+
Amaterasu
Amaterasu
BoltXO
Amaterasu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,390 Elo+
Solo
Zeus
Zeus
DasGingerBeard
Zeus
Level 127
God Stats
15W - 13L
1,550 SR
Queue Stats
768W - 831L
1,344 Elo+
Party 2
Merlin
Merlin
H0W3AN
Merlin
Level 109
God Stats
3W - 9L
1,396 SR
Queue Stats
167W - 181L
1,539 Elo+
Solo
Cabrakan
Cabrakan
PewPewCachooChoo
Cabrakan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 67L
1,525 Elo+
Solo
Tiamat
Tiamat
Rebelhippy99
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 122L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
2 / 3 / 15
9,440
726
9,481
23,469
16,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
5 / 2 / 17
10,682
822
10,309
18,118
23,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 1 / 20
9,462
728
13,428
16,584
18,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
TheGTDark
Mulan
17
5 / 5 / 15
10,215
786
9,385
11,781
8,905
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
19
11 / 1 / 8
11,700
900
20,417
11,021
6,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BoltXO
Amaterasu
16
4 / 5 / 5
10,106
777
10,156
15,489
14,678
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

15
3 / 6 / 4
9,154
704
20,377
11,154
4,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
H0W3AN
Merlin
16
1 / 4 / 3
9,093
699
15,297
11,537
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 6 / 6
10,078
775
9,278
20,030
24,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
15
1 / 4 / 5
8,993
692
8,000
12,256
9,451
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
25
Kills
12
12
Deaths
25
75
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
3
15
3.17
W
5
2
17
6.75
L
Amaterasu
BoltXO
Amaterasu
4
5
5
1.3
L
3
6
4
0.83
L
Merlin
H0W3AN
Merlin
1
4
3
0.63
L
3
6
6
1
W
2
1
20
12
L
Tiamat
1
4
5
0.88
W
Mulan
TheGTDark
Mulan
5
5
15
2.5
W
Anubis
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,020
Damage
63,108
80,973
Taken
70,466
73,877
Mitigated
59,157
45,761
Healing
17,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,481
1,740
2,028
10,924
23,469
16,270
526
14,266
9,203
0
17,269
W
10,309
1,402
6,207
5,927
18,118
23,203
733
11,208
6,910
18,007
0
L
Amaterasu
BoltXO
Amaterasu
10,156
2,083
524
3,274
15,489
14,678
372
7,446
8,043
0
16,540
L
20,377
1,004
1,499
2,536
11,154
4,541
731
4,433
6,721
40,533
0
L
Merlin
H0W3AN
Merlin
15,297
894
480
1,714
11,537
5,647
64
2,709
8,828
33,324
0
L
9,278
554
693
2,171
20,030
24,840
15
12,174
7,856
13,872
0
W
13,428
1,380
1,199
8,988
16,584
18,948
686
11,098
5,486
0
26,610
L
Tiamat
8,000
561
1,329
3,598
12,256
9,451
661
5,356
6,900
15,151
0
W
Mulan
TheGTDark
Mulan
9,385
1,170
804
1,342
11,781
8,905
1,034
8,094
3,687
4,494
15,870
W
Anubis
20,417
289
1,436
6,906
11,021
6,551
1,943
8,286
2,735
51,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,499
Gold Earned
47,424
137
Minions Killed
121
0
Camps Cleared
0
1,199,861
Distance Traveled
1,111,883
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,440
726
25
2
0
236,003
2
W
Ymir
10,682
822
12
1
0
228,700
0
L
Amaterasu
10,106
777
9
1
0
245,871
0
L
Zeus
9,154
704
39
3
0
195,158
1
L
Merlin
9,093
699
56
4
0
230,464
0
L
Cabrakan
10,078
775
5
0
0
222,934
3
W
Chaac
9,462
728
21
2
0
273,901
0
L
Tiamat
8,993
692
12
1
0
217,456
0
W
Mulan
10,215
786
25
2
0
233,106
0
W
Anubis
11,700
900
54
4
0
228,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role