Player Matchup

Cupid
Cupid
BamBamDaScrub
Cupid
Level 89
God Stats
1W - 2L
1,338 SR
Queue Stats
17W - 27L
1,282 Elo+
Solo
Raijin
Raijin
RippedPants3349
Raijin
Level 89
God Stats
2W - 1L
1,827 SR
Queue Stats
52W - 53L
1,416 Elo+
Solo
Jormungandr
Jormungandr
Ruck197
Jormungandr
Level 117
God Stats
2W - 2L
1,472 SR
Queue Stats
689W - 713L
1,434 Elo+
Solo
Izanami
Izanami
Whachutokinbout
Izanami
Level 157
God Stats
21W - 27L
1,417 SR
Queue Stats
690W - 728L
1,327 Elo+
Solo
Mercury
Mercury
squidward69rules
Mercury
Level 68
God Stats
1W - 2L
1,762 SR
Queue Stats
40W - 33L
1,274 Elo+
Solo
Team Averages
Level 104
1,563 SR
1,347 Elo+

VS

Team Averages
Level 120
1,586 SR
1,409 Elo+
Ganesha
Ganesha
ArchMageLVL72
Ganesha
Level 160
God Stats
92W - 49L
1,611 SR
Queue Stats
1,587W - 1,699L
1,411 Elo+
Solo
Cupid
Cupid
ExilePalimore
Cupid
Level 125
God Stats
4W - 2L
1,538 SR
Queue Stats
310W - 338L
1,407 Elo+
Solo
Hercules
Hercules
Spectrixx
Hercules
Level 49
God Stats
2W - 0L
1,742 SR
Queue Stats
217W - 272L
1,374 Elo+
Solo
He Bo
He Bo
kleinepanda75
He Bo
Level 148
God Stats
7W - 5L
1,589 SR
Queue Stats
527W - 593L
1,463 Elo+
Solo
Nox
Nox
vOWLkyrie
Nox
Level 120
God Stats
2W - 1L
1,449 SR
Queue Stats
45W - 46L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 13
9,143
831
11,593
11,095
4,312
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 6 / 12
10,370
943
14,328
11,225
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Ruck197
Jormungandr
16
3 / 4 / 12
9,964
906
8,803
10,887
7,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 6 / 18
9,426
857
12,073
13,814
4,924
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
12 / 5 / 10
10,524
957
16,067
13,325
6,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
1 / 5 / 21
10,313
938
8,254
18,008
15,854
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 5 / 8
10,044
913
9,476
14,214
4,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
Spectrixx
Hercules
18
6 / 4 / 10
10,436
949
11,113
15,920
17,049
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
5 / 8 / 7
10,226
930
9,440
11,504
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 5 / 13
11,375
1,034
12,828
11,875
4,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
85
27
Kills
26
28
Deaths
27
65
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
5
21
2.3
L
3
7
13
1.36
W
6
5
8
2
L
7
6
12
2.17
L
Jormungandr
Ruck197
Jormungandr
3
4
12
2.25
W
Hercules
Spectrixx
Hercules
6
4
10
2.75
L
2
6
18
1.83
W
5
8
7
1.06
L
12
5
10
3.4
W
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,864
Damage
51,111
60,346
Taken
71,521
26,362
Mitigated
45,648
15,664
Healing
26,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
8,254
798
1,170
5,315
18,008
15,854
522
6,844
10,850
21,485
0
L
11,593
6,071
1,048
1,800
11,095
4,312
141
5,219
5,876
0
18,470
W
9,476
4,230
2,383
5,140
14,214
4,961
1,666
4,372
9,584
0
24,887
L
14,328
1,614
865
1,871
11,225
3,500
333
5,811
5,414
26,794
0
L
Jormungandr
Ruck197
Jormungandr
8,803
2,370
1,151
1,380
10,887
7,626
272
4,861
6,026
15,280
0
W
Hercules
Spectrixx
Hercules
11,113
2,590
2,150
5,478
15,920
17,049
604
3,665
11,861
1,299
16,372
L
12,073
6,214
954
3,437
13,814
4,924
821
9,468
4,346
0
19,643
W
9,440
527
300
745
11,504
3,250
466
3,547
7,853
16,038
0
L
16,067
7,714
85
3,073
13,325
6,000
1,195
5,640
7,685
0
22,906
W
12,828
2,197
1,032
2,938
11,875
4,534
1,885
3,393
8,242
27,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,427
Gold Earned
52,394
94
Minions Killed
112
0
Camps Cleared
0
912,648
Distance Traveled
946,800
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,313
938
0
0
0
201,083
1
L
Cupid
9,143
831
12
1
0
179,065
0
W
Cupid
10,044
913
32
3
0
184,371
0
L
Raijin
10,370
943
28
3
0
181,713
0
L
Jormungandr
9,964
906
15
1
0
159,060
0
W
Hercules
10,436
949
21
2
0
201,997
0
L
Izanami
9,426
857
23
2
0
157,628
0
W
He Bo
10,226
930
17
2
0
166,939
2
L
Mercury
10,524
957
16
1
0
235,182
0
W
Nox
11,375
1,034
42
4
0
192,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role