Player Matchup

Hachiman
Hachiman
BrunoAlejandro9
Hachiman
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 33L
1,451 Elo+
Solo
Tiamat
Tiamat
FettMandalore
Tiamat
Level 97
God Stats
3W - 5L
1,219 SR
Queue Stats
52W - 76L
1,370 Elo+
Solo
Kuzenbo
Kuzenbo
K1d0t4
Kuzenbo
Level 152
God Stats
9W - 18L
1,304 SR
Queue Stats
61W - 80L
1,371 Elo+
Solo
Team Averages
Level 123
1,341 SR
1,397 Elo+

VS

Team Averages
Level 79
1,556 SR
1,515 Elo+
Ullr
Ullr
NoN33
Ullr
Level 135
God Stats
24W - 12L
1,667 SR
Queue Stats
214W - 233L
1,574 Elo+
Solo
Khepri
Khepri
feliperto03
Khepri
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,447 Elo+
Solo
Agni
Agni
xPeidoca
Agni
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 3 / 0
6,271
570
2,694
7,325
2,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 5 / 0
6,120
556
1,948
8,033
3,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
K1d0t4
Kuzenbo
10
0 / 1 / 0
6,727
612
4,225
8,175
7,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
NoN33
Ullr
13
7 / 0 / 2
8,611
783
8,807
4,465
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
12
2 / 0 / 7
8,249
750
4,104
5,719
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
11
0 / 0 / 6
6,902
627
6,540
2,903
1,196
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
3
0
0
L
0
5
0
0
L
Kuzenbo
K1d0t4
Kuzenbo
0
1
0
0
W
Ullr
NoN33
Ullr
7
0
2
8
W
Khepri
2
0
7
5.5
W
Agni
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,867
Damage
19,451
23,533
Taken
13,087
13,008
Mitigated
10,202
4,589
Healing
4,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
2,694
1,626
0
1,714
7,325
2,298
0
3,423
3,902
0
18,687
L
1,948
735
0
1,328
8,033
3,351
0
3,336
4,697
16,891
0
L
Kuzenbo
K1d0t4
Kuzenbo
4,225
1,678
0
1,547
8,175
7,359
0
4,288
3,887
13,498
0
W
Ullr
NoN33
Ullr
8,807
3,389
0
1,119
4,465
2,332
983
2,530
1,935
0
40,879
W
Khepri
4,104
430
0
2,313
5,719
6,674
365
2,224
3,495
17,274
0
W
Agni
6,540
481
0
574
2,903
1,196
932
1,826
1,077
24,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,118
Gold Earned
23,762
111
Minions Killed
145
3
Camps Cleared
7
558,205
Distance Traveled
622,309
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,271
570
52
5
1
170,713
3
L
Tiamat
6,120
556
38
3
2
189,633
4
L
Kuzenbo
6,727
612
21
2
0
197,859
0
W
Ullr
8,611
783
68
6
5
220,003
5
W
Khepri
8,249
750
31
3
0
215,926
2
W
Agni
6,902
627
46
4
2
186,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role