Player Matchup

Erlang Shen
Erlang Shen
CobraxxSauce5
Erlang Shen
Level 48
God Stats
3W - 2L
1,640 SR
Queue Stats
106W - 122L
1,404 Elo+
Party 3
Zhong Kui
Zhong Kui
JKN2904
Zhong Kui
Level 81
God Stats
62W - 81L
1,390 SR
Queue Stats
243W - 427L
1,319 Elo+
Party 2
Neith
Neith
RRoshan18
Neith
Level 81
God Stats
141W - 157L
1,413 SR
Queue Stats
325W - 411L
1,404 Elo+
Party 2
Janus
Janus
The Inane God
Janus
Level 87
God Stats
6W - 10L
1,457 SR
Queue Stats
71W - 74L
1,310 Elo+
Party 3
Hercules
Hercules
smokefrostt
Hercules
Level 68
God Stats
0W - 9L
1,239 SR
Queue Stats
195W - 334L
1,303 Elo+
Party 2
Team Averages
Level 73
1,428 SR
1,348 Elo+

VS

Team Averages
Level 70
1,491 SR
1,389 Elo+
Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Hash ReturnZ
Cerberus
Level 27
God Stats
1W - 1L
1,282 SR
Queue Stats
52W - 49L
1,362 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Totor eltoro
Ah Muzen Cab
Level 146
God Stats
12W - 3L
1,737 SR
Queue Stats
101W - 112L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
Yehologi
Nu Wa
Level 54
God Stats
25W - 15L
1,622 SR
Queue Stats
117W - 126L
1,382 Elo+
Party 1
Chaac
Chaac
lucaslcowboy
Chaac
Level 15
God Stats
6W - 14L
1,312 SR
Queue Stats
15W - 19L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CobraxxSauce5
Erlang Shen
11
3 / 5 / 0
6,943
496
4,809
10,946
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
JKN2904
Zhong Kui
9
1 / 8 / 0
6,065
433
5,210
17,987
8,579
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
RRoshan18
Neith
11
1 / 7 / 1
6,462
462
6,665
11,120
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 1
7,566
540
2,468
6,199
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
smokefrostt
Hercules
13
1 / 3 / 1
7,300
521
5,446
12,517
9,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 2 / 7
7,693
550
7,030
7,465
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Hash ReturnZ
Cerberus
11
5 / 1 / 10
7,659
547
4,742
9,987
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Totor eltoro
Ah Muzen Cab
13
14 / 0 / 7
8,584
613
16,583
8,981
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Yehologi
Nu Wa
13
0 / 1 / 14
7,394
528
6,891
4,333
1,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 2 / 1
7,305
522
5,930
9,445
5,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
6
Kills
26
26
Deaths
6
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
7
4.25
L
Erlang Shen
CobraxxSauce5
Erlang Shen
3
5
0
0.6
W
Cerberus
Hash ReturnZ
Cerberus
5
1
10
10
L
Zhong Kui
JKN2904
Zhong Kui
1
8
0
0.13
L
Neith
RRoshan18
Neith
1
7
1
0.21
L
0
3
1
0.17
W
Ah Muzen Cab
Totor eltoro
Ah Muzen Cab
14
0
7
17.5
W
Nu Wa
Yehologi
Nu Wa
0
1
14
7
W
2
2
1
1.25
L
Hercules
smokefrostt
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,598
Damage
41,176
58,769
Taken
40,211
27,036
Mitigated
15,566
14,252
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,030
3,119
0
3,444
7,465
2,004
0
798
6,519
0
34,374
L
Erlang Shen
CobraxxSauce5
Erlang Shen
4,809
2,031
0
2,281
10,946
4,465
0
2,454
8,492
0
44,640
W
Cerberus
Hash ReturnZ
Cerberus
4,742
354
64
4,360
9,987
4,300
0
2,979
6,984
15,369
0
L
Zhong Kui
JKN2904
Zhong Kui
5,210
756
573
3,692
17,987
8,579
0
4,288
13,699
21,355
0
L
Neith
RRoshan18
Neith
6,665
1,981
140
2,804
11,120
2,876
1,386
2,641
8,479
0
34,868
L
2,468
210
0
685
6,199
1,581
0
1,809
4,390
50,805
0
W
Ah Muzen Cab
Totor eltoro
Ah Muzen Cab
16,583
7,402
0
4,413
8,981
2,838
1,786
2,703
6,196
0
50,956
W
Nu Wa
Yehologi
Nu Wa
6,891
1,802
0
1,526
4,333
1,148
650
1,117
3,136
41,748
0
W
5,930
1,393
0
2,672
9,445
5,276
1,036
145
8,830
0
34,458
L
Hercules
smokefrostt
Hercules
5,446
1,363
0
4,077
12,517
9,535
308
441
12,076
2,943
34,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,336
Gold Earned
38,635
400
Minions Killed
294
0
Camps Cleared
0
1,247,941
Distance Traveled
1,405,662
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,693
550
57
4
0
314,936
0
L
Erlang Shen
6,943
496
79
6
0
278,393
3
W
Cerberus
7,659
547
24
2
0
294,932
2
L
Zhong Kui
6,065
433
40
3
0
222,330
0
L
Neith
6,462
462
67
5
0
225,242
3
L
Janus
7,566
540
127
9
0
284,156
4
W
Ah Muzen Cab
8,584
613
78
6
0
279,691
2
W
Nu Wa
7,394
528
73
5
0
270,359
2
W
Chaac
7,305
522
62
4
0
245,744
0
L
Hercules
7,300
521
87
6
0
237,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role