Player Matchup

King Arthur
King Arthur
AngelusImperiosa
King Arthur
Level 57
God Stats
1W - 4L
1,479 SR
Queue Stats
101W - 112L
1,334 Elo+
Solo
Apollo
Apollo
DankigMig69
Apollo
Level 86
God Stats
35W - 45L
1,427 SR
Queue Stats
262W - 283L
1,451 Elo+
Party 2
Bastet
Bastet
ShogunMagix
Bastet
Level 7
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 3L
1,204 Elo+
Party 2
Atlas
Atlas
forfeit_wire3
Atlas
Level 104
God Stats
8W - 19L
1,246 SR
Queue Stats
418W - 436L
1,406 Elo+
Solo
Raijin
Raijin
funballs696969
Raijin
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 212L
1,327 Elo+
Solo
Team Averages
Level 59
1,381 SR
1,344 Elo+

VS

Team Averages
Level 68
1,511 SR
1,393 Elo+
Sol
Sol
EmoBaby73
Sol
Level 14
God Stats
2W - 1L
1,530 SR
Queue Stats
4W - 2L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
Litfi_Safados
Kukulkan
Level 62
God Stats
2W - 6L
1,559 SR
Queue Stats
18W - 24L
1,378 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Macreath94
Ah Muzen Cab
Level 102
God Stats
9W - 19L
1,518 SR
Queue Stats
37W - 90L
1,224 Elo+
Party 1
Arachne
Arachne
THEBEASTEATER99
Arachne
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 22L
1,430 Elo+
Solo
Terra
Terra
ToAru_Gamer420
Terra
Level 117
God Stats
148W - 160L
1,446 SR
Queue Stats
618W - 649L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngelusImperiosa
King Arthur
11
1 / 7 / 1
6,961
435
6,525
15,897
9,173
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
14
4 / 1 / 0
8,111
507
6,351
10,024
3,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
12
2 / 5 / 0
7,294
456
5,241
11,278
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 8 / 0
6,055
378
2,413
11,160
4,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 6 / 2
7,412
463
6,144
10,113
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 1
9,561
598
9,694
11,474
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Litfi_Safados
Kukulkan
13
3 / 2 / 8
8,704
544
6,719
7,036
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Macreath94
Ah Muzen Cab
13
3 / 2 / 4
8,125
508
10,044
9,565
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
15 / 0 / 3
10,664
667
12,771
10,452
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 10
8,131
508
4,652
15,307
14,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
10
Kills
27
27
Deaths
10
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AngelusImperiosa
King Arthur
1
7
1
0.21
L
Apollo
4
1
0
4
W
6
3
1
2.17
W
Kukulkan
Litfi_Safados
Kukulkan
3
2
8
3.5
W
Ah Muzen Cab
Macreath94
Ah Muzen Cab
3
2
4
2.5
L
Bastet
2
5
0
0.4
W
15
0
3
16.5
W
0
3
10
1.67
L
0
8
0
0
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,674
Damage
43,880
58,472
Taken
53,834
23,652
Mitigated
29,520
12,002
Healing
20,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AngelusImperiosa
King Arthur
6,525
1,106
0
1,580
15,897
9,173
0
6,907
8,974
0
33,241
L
Apollo
6,351
3,907
0
3,822
10,024
3,346
970
1,984
8,030
0
53,176
W
9,694
2,859
0
5,821
11,474
4,801
5,163
838
10,598
51,049
5,511
W
Kukulkan
Litfi_Safados
Kukulkan
6,719
218
99
1,692
7,036
2,624
170
2,756
3,958
43,212
0
W
Ah Muzen Cab
Macreath94
Ah Muzen Cab
10,044
4,314
0
2,972
9,565
2,953
2,340
713
8,812
0
59,400
L
Bastet
5,241
988
0
2,328
11,278
3,562
0
4,091
7,107
0
30,545
W
12,771
9,523
0
2,435
10,452
4,901
274
624
9,788
0
63,115
W
4,652
393
911
6,218
15,307
14,241
32
3,110
12,121
20,980
0
L
2,413
1,065
1,144
1,050
11,160
4,609
0
2,397
8,725
9,635
0
L
6,144
1,203
0
2,078
10,113
2,962
221
4,437
5,420
29,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,833
Gold Earned
45,185
311
Minions Killed
429
0
Camps Cleared
0
1,455,343
Distance Traveled
1,591,389
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,961
435
65
4
0
323,078
5
L
Apollo
8,111
507
103
6
0
311,825
3
W
Sol
9,561
598
104
7
0
283,294
1
W
Kukulkan
8,704
544
90
6
0
308,009
8
W
Ah Muzen Cab
8,125
508
96
6
0
279,469
0
L
Bastet
7,294
456
62
4
0
319,972
0
W
Arachne
10,664
667
110
7
0
401,920
3
W
Terra
8,131
508
29
2
0
318,697
9
L
Atlas
6,055
378
17
1
0
240,446
6
L
Raijin
7,412
463
64
4
0
260,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role