Player Matchup

Set
Set
EmeraldCreeper
Set
Level 17
God Stats
1W - 1L
1,562 SR
Queue Stats
2W - 7L
1,148 Elo+
Party 3
Kukulkan
Kukulkan
HighBirdOfCreek
Kukulkan
Level 64
God Stats
3W - 8L
1,204 SR
Queue Stats
8W - 20L
1,281 Elo+
Party 3
Mercury
Mercury
Kingbollie007
Mercury
Level 82
God Stats
0W - 2L
1,173 SR
Queue Stats
6W - 19L
1,216 Elo+
Party 3
Izanami
Izanami
MojtabaB
Izanami
Level 61
God Stats
11W - 15L
1,329 SR
Queue Stats
161W - 173L
1,443 Elo+
Solo
Ra
Ra
pcjolly999
Ra
Level 22
God Stats
0W - 3L
1,541 SR
Queue Stats
0W - 8L
1,044 Elo+
Party 3
Team Averages
Level 49
1,362 SR
1,226 Elo+

VS

Team Averages
Level 85
1,493 SR
1,452 Elo+
Loki
Loki
Biglemoncat
Loki
Level 69
God Stats
17W - 14L
1,497 SR
Queue Stats
166W - 215L
1,387 Elo+
Party 2
Cerberus
Cerberus
Caen99
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,436 Elo+
Solo
Skadi
Skadi
Kabta
Skadi
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 81L
1,513 Elo+
Party 1
Agni
Agni
harlequin14
Agni
Level 101
God Stats
2W - 1L
1,469 SR
Queue Stats
365W - 339L
1,544 Elo+
Party 1
Odin
Odin
tabwithice
Odin
Level 68
God Stats
26W - 33L
1,497 SR
Queue Stats
154W - 164L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,749
523
3,763
5,582
2,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
9
0 / 4 / 0
5,324
484
3,442
4,135
1,277
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
9
0 / 4 / 2
5,349
486
1,378
7,784
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MojtabaB
Izanami
9
1 / 6 / 0
5,447
495
3,044
6,527
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 8 / 0
5,306
482
1,511
6,210
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,615
601
1,512
5,157
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Caen99
Cerberus
10
3 / 1 / 13
7,122
647
3,088
8,070
4,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Kabta
Skadi
13
13 / 0 / 3
8,441
767
7,839
6,091
1,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
6 / 1 / 2
7,294
663
7,294
6,197
2,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 0 / 2
6,686
608
1,822
5,069
2,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
23
23
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Cerberus
Caen99
Cerberus
3
1
13
9.5
L
1
1
0
1
L
Kukulkan
0
4
0
0
W
Skadi
Kabta
Skadi
13
0
3
14.5
L
Mercury
0
4
2
0.25
L
Izanami
MojtabaB
Izanami
1
6
0
0.17
W
6
1
2
7
L
0
8
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,138
Damage
21,555
30,238
Taken
30,584
9,139
Mitigated
12,878
5,023
Healing
12,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,512
565
0
3,158
5,157
1,337
0
0
5,081
0
35,822
W
Cerberus
Caen99
Cerberus
3,088
366
449
2,739
8,070
4,841
110
1,816
6,149
18,234
0
L
3,763
699
0
1,786
5,582
2,409
0
1,659
3,735
0
24,664
L
Kukulkan
3,442
202
0
0
4,135
1,277
245
2,412
1,723
30,024
0
W
Skadi
Kabta
Skadi
7,839
3,602
0
1,707
6,091
1,839
998
1,286
4,677
0
49,946
L
Mercury
1,378
513
0
2,027
7,784
2,333
0
3,404
4,338
0
17,276
L
Izanami
MojtabaB
Izanami
3,044
1,805
0
1,039
6,527
1,993
0
2,127
4,400
0
30,910
W
7,294
442
0
3,686
6,197
2,098
0
1,455
4,742
41,994
0
L
1,511
243
61
110
6,210
1,127
1,046
780
5,430
22,806
0
W
1,822
152
0
1,017
5,069
2,763
100
315
4,440
0
34,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,175
Gold Earned
36,158
250
Minions Killed
375
0
Camps Cleared
0
1,082,367
Distance Traveled
1,188,023
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,615
601
87
8
0
262,641
0
W
Cerberus
7,122
647
50
5
0
226,890
0
L
Set
5,749
523
45
4
0
216,761
0
L
Kukulkan
5,324
484
55
5
0
210,632
4
W
Skadi
8,441
767
92
8
0
240,441
1
L
Mercury
5,349
486
50
5
0
256,839
1
L
Izanami
5,447
495
54
5
0
192,437
4
W
Agni
7,294
663
75
7
0
210,337
3
L
Ra
5,306
482
46
4
0
205,698
1
W
Odin
6,686
608
71
6
0
247,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role