Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
DemonStyless
Skadi
Silver I
Level 119
God Stats
0W - 3L
1,450 SR
Queue Stats
158W - 158L
1,288 MMR
Solo
Cabrakan
Cabrakan
Silver I
DesHAWKIV
Cabrakan
Silver I
Level 122
God Stats
0W - 1L
1,596 SR
Queue Stats
29W - 37L
1,228 MMR
Solo
Sylvanus
Sylvanus
Silver IV
DuhCAVALCANTE
Sylvanus
Silver IV
Level 160
God Stats
1W - 1L
1,409 SR
Queue Stats
51W - 61L
1,184 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
jalen3590
Cu Chulainn
Silver I
Level 129
God Stats
19W - 27L
1,466 SR
Queue Stats
274W - 283L
1,176 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,484 SR
1,275 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,555 SR
1,238 MMR
Izanami
Izanami
Bronze III
HeroicCorndogz
Izanami
Bronze III
Level 81
God Stats
3W - 3L
1,670 SR
Queue Stats
4W - 7L
1,354 MMR
Solo
Odin
Odin
Silver I
KayoRibeiro
Odin
Silver I
Level 156
God Stats
2W - 0L
1,527 SR
Queue Stats
180W - 195L
1,213 MMR
Solo
Ares
Ares
Silver I
Red_Tien
Ares
Silver I
Level 118
God Stats
11W - 10L
1,548 SR
Queue Stats
320W - 323L
1,135 MMR
Solo
Olorun
Olorun
Silver V
ThaMachineQc
Olorun
Silver V
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 40L
1,179 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
rudeawakening935
Ao Kuang
Gold III
Level 160
God Stats
147W - 113L
1,532 SR
Queue Stats
583W - 593L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 5 / 9
10,765
538
19,144
16,082
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 8 / 7
9,466
473
11,172
16,245
4,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
DesHAWKIV
Cabrakan
13
2 / 7 / 8
9,053
453
11,123
19,653
18,038
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
DuhCAVALCANTE
Sylvanus
14
2 / 7 / 0
9,699
485
8,786
19,332
13,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
jalen3590
Cu Chulainn
16
10 / 6 / 4
10,821
541
12,014
22,895
11,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
TiamatAchillesCliodhnaGebMorgan Le Fay

VS

Bans
MedusaNu WaArachneArtioMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 7
12,532
627
13,297
15,248
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 5 / 7
10,723
536
9,259
19,099
13,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
16
5 / 3 / 9
11,959
598
9,353
20,277
24,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
16
3 / 7 / 7
11,511
576
12,176
14,139
5,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
19 / 4 / 4
14,527
726
22,720
21,981
9,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
67
22
Kills
33
33
Deaths
22
28
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
5
9
2.3
L
1
8
7
0.56
L
Cabrakan
DesHAWKIV
Cabrakan
2
7
8
0.86
L
Sylvanus
DuhCAVALCANTE
Sylvanus
2
7
0
0.29
W
6
3
7
3.17
W
0
5
7
0.7
W
Ares
5
3
9
3.17
W
Olorun
3
7
7
0.93
L
Cu Chulainn
jalen3590
Cu Chulainn
10
6
4
2
W
19
4
4
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,239
Damage
66,805
94,207
Taken
90,744
54,113
Mitigated
59,856
22,823
Healing
28,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,144
5,691
0
6,969
16,082
6,643
1,726
10,548
5,294
63,565
7,218
L
11,172
5,462
0
2,182
16,245
4,279
894
5,459
10,743
0
74,320
L
Cabrakan
DesHAWKIV
Cabrakan
11,123
2,238
0
3,926
19,653
18,038
0
9,220
9,985
24,853
0
L
Sylvanus
DuhCAVALCANTE
Sylvanus
8,786
2,090
979
4,295
19,332
13,653
132
9,015
9,929
47,556
8,635
W
13,297
9,073
0
5,439
15,248
5,842
5,337
4,992
10,256
0
105,212
W
9,259
1,834
0
4,625
19,099
13,359
152
7,404
11,695
292
52,707
W
Ares
9,353
646
128
3,847
20,277
24,890
335
9,252
11,025
24,395
0
W
Olorun
12,176
6,533
433
4,296
14,139
5,879
2,207
8,358
5,781
63,669
0
L
Cu Chulainn
jalen3590
Cu Chulainn
12,014
2,799
0
4,472
22,895
11,500
0
8,098
14,743
0
64,986
W
22,720
7,570
0
9,832
21,981
9,886
4,154
8,914
13,067
96,467
14,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,804
Gold Earned
61,252
463
Minions Killed
556
0
Camps Cleared
0
1,627,885
Distance Traveled
1,830,762
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,765
538
107
5
0
332,394
3
L
Skadi
9,466
473
117
6
0
332,496
1
L
Cabrakan
9,053
453
22
1
0
341,994
2
L
Sylvanus
9,699
485
130
7
0
287,777
1
W
Izanami
12,532
627
158
8
0
360,408
10
W
Odin
10,723
536
122
6
0
345,827
0
W
Ares
11,959
598
26
1
0
384,417
2
W
Olorun
11,511
576
117
6
0
326,931
0
L
Cu Chulainn
10,821
541
87
4
0
333,224
4
W
Ao Kuang
14,527
726
133
7
0
413,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role