Player Matchup

Bellona
Bellona
Itsthatguy121
Bellona
Level 51
God Stats
5W - 3L
1,492 SR
Queue Stats
7W - 10L
1,446 Elo+
Party 2
Kuzenbo
Kuzenbo
SoothingSquid18
Kuzenbo
Level 120
God Stats
2W - 3L
1,125 SR
Queue Stats
66W - 81L
1,530 Elo+
Party 2
Bastet
Bastet
ThanosShlong
Bastet
Level 126
God Stats
39W - 25L
1,612 SR
Queue Stats
66W - 68L
1,531 Elo+
Party 2
Izanami
Izanami
jundguy
Izanami
Level 49
God Stats
1W - 6L
1,243 SR
Queue Stats
48W - 50L
1,540 Elo+
Party 2
Discordia
Discordia
killlometer
Discordia
Level 109
God Stats
2W - 0L
1,773 SR
Queue Stats
70W - 69L
1,549 Elo+
Party 2
Team Averages
Level 91
1,449 SR
1,519 Elo+

VS

Team Averages
Level 76
1,499 SR
1,561 Elo+
Mulan
Mulan
LigmaToes
Mulan
Level 20
God Stats
12W - 8L
1,729 SR
Queue Stats
87W - 74L
1,606 Elo+
Party 1
Heimdallr
Heimdallr
RadSpladle
Heimdallr
Level 119
God Stats
3W - 9L
1,267 SR
Queue Stats
187W - 177L
1,592 Elo+
Party 1
Zeus
Zeus
Shmucket
Zeus
Level 106
God Stats
5W - 7L
1,508 SR
Queue Stats
190W - 182L
1,591 Elo+
Party 1
Vamana
Vamana
Tyfar5
Vamana
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,526 Elo+
Party 3
Set
Set
Your1King
Set
Level 33
God Stats
11W - 11L
1,492 SR
Queue Stats
59W - 78L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
7 / 2 / 1
8,482
606
12,349
10,327
9,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 2 / 6
7,222
516
4,832
10,831
10,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
15
8 / 1 / 4
8,755
625
13,581
9,145
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
jundguy
Izanami
12
4 / 1 / 6
7,408
529
6,128
7,997
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
killlometer
Discordia
13
5 / 2 / 3
7,910
565
4,722
7,135
2,429
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LigmaToes
Mulan
12
1 / 5 / 0
6,541
467
6,191
12,736
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
RadSpladle
Heimdallr
13
3 / 4 / 1
7,922
566
6,771
9,553
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
11
1 / 6 / 1
6,792
485
3,635
9,401
2,296
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
Tyfar5
Vamana
10
2 / 8 / 2
6,617
473
7,557
13,552
6,671
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 4 / 0
6,763
483
2,556
10,955
3,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
27
Kills
8
8
Deaths
27
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
7
2
1
3.75
L
Mulan
LigmaToes
Mulan
1
5
0
0.2
L
Heimdallr
RadSpladle
Heimdallr
3
4
1
0.88
L
Zeus
1
6
1
0.25
W
3
2
6
3
W
Bastet
8
1
4
10
L
Vamana
Tyfar5
Vamana
2
8
2
0.38
L
1
4
0
0.25
W
Izanami
jundguy
Izanami
4
1
6
7
W
Discordia
killlometer
Discordia
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,612
Damage
26,710
45,435
Taken
56,197
27,432
Mitigated
21,973
15,506
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
12,349
5,597
0
2,227
10,327
9,139
1,627
1,374
8,390
0
47,485
L
Mulan
LigmaToes
Mulan
6,191
1,341
0
3,811
12,736
6,025
0
0
12,559
0
40,487
L
Heimdallr
RadSpladle
Heimdallr
6,771
3,280
0
3,529
9,553
2,982
154
1,355
8,198
0
42,851
L
Zeus
3,635
1,024
0
638
9,401
2,296
0
1,597
7,804
35,732
0
W
4,832
1,938
0
2,258
10,831
10,655
283
49
10,782
18,941
0
W
Bastet
13,581
1,843
0
5,630
9,145
3,109
764
594
8,400
0
58,478
L
Vamana
Tyfar5
Vamana
7,557
3,323
0
2,841
13,552
6,671
0
4,088
9,464
0
23,718
L
2,556
543
0
1,814
10,955
3,999
0
2,514
8,441
0
37,914
W
Izanami
jundguy
Izanami
6,128
3,912
0
3,543
7,997
2,100
591
0
7,997
0
49,414
W
Discordia
killlometer
Discordia
4,722
440
0
1,848
7,135
2,429
1,077
1,455
5,590
46,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,777
Gold Earned
34,635
384
Minions Killed
367
0
Camps Cleared
0
1,369,651
Distance Traveled
1,268,176
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,482
606
92
7
0
256,539
2
L
Mulan
6,541
467
86
6
0
257,881
2
L
Heimdallr
7,922
566
92
7
0
229,789
1
L
Zeus
6,792
485
81
6
0
230,874
1
W
Kuzenbo
7,222
516
17
1
0
257,001
5
W
Bastet
8,755
625
102
7
0
310,247
1
L
Vamana
6,617
473
26
2
0
263,398
0
L
Set
6,763
483
82
6
0
286,234
0
W
Izanami
7,408
529
91
7
0
256,260
0
W
Discordia
7,910
565
82
6
0
289,604
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role