Player Matchup

Anhur
Anhur
BadJokker
Anhur
Level 120
God Stats
3W - 3L
1,699 SR
Queue Stats
113W - 117L
1,488 Elo+
Party 3
Sobek
Sobek
Inquaboom129
Sobek
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 10L
1,214 Elo+
Party 2
Nox
Nox
Millyone
Nox
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
60W - 68L
1,214 Elo+
Party 2
Thor
Thor
Mordius
Thor
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 68L
1,446 Elo+
Party 2
Tsukuyomi
Tsukuyomi
foqul
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,101 Elo+
Party 3
Team Averages
Level 41
1,540 SR
1,293 Elo+

VS

Team Averages
Level 92
1,491 SR
1,483 Elo+
Khepri
Khepri
BigScarab
Khepri
Level 67
God Stats
49W - 42L
1,514 SR
Queue Stats
150W - 163L
1,437 Elo+
Solo
Mulan
Mulan
FringeChannel
Mulan
Level 125
God Stats
15W - 7L
1,653 SR
Queue Stats
410W - 375L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
RRAAAUUUUUULLLL
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,438 Elo+
Party 1
Discordia
Discordia
WatchSBH
Discordia
Level 155
God Stats
1W - 0L
1,285 SR
Queue Stats
542W - 579L
1,490 Elo+
Party 1
Medusa
Medusa
xxbouchardxx
Medusa
Level 100
God Stats
55W - 50L
1,505 SR
Queue Stats
414W - 372L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BadJokker
Anhur
13
2 / 9 / 2
8,695
395
5,465
15,444
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 9 / 5
10,997
500
6,610
28,145
22,577
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 10 / 4
11,184
508
8,615
16,569
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Mordius
Thor
16
4 / 8 / 5
10,651
484
10,622
21,700
13,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
foqul
Tsukuyomi
14
3 / 5 / 3
9,669
440
6,105
14,450
6,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BigScarab
Khepri
15
1 / 2 / 11
10,252
466
4,224
15,179
9,749
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
10 / 2 / 1
12,710
578
17,153
15,606
15,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
15
2 / 6 / 6
10,841
493
6,682
12,101
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
WatchSBH
Discordia
20
11 / 4 / 6
13,805
628
16,781
14,150
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
20
17 / 5 / 3
14,383
654
26,862
17,559
8,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
18
Kills
41
41
Deaths
19
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
BadJokker
Anhur
2
9
2
0.33
W
Khepri
BigScarab
Khepri
1
2
11
3.25
W
10
2
1
5.25
L
4
9
5
0.72
L
5
10
4
0.7
L
Thor
Mordius
Thor
4
8
5
0.81
W
Kukulkan
2
6
6
0.83
W
Discordia
WatchSBH
Discordia
11
4
6
3.5
L
Tsukuyomi
foqul
Tsukuyomi
3
5
3
0.9
W
Medusa
17
5
3
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,417
Damage
71,702
96,308
Taken
74,595
52,965
Mitigated
42,388
18,605
Healing
22,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BadJokker
Anhur
5,465
2,666
0
1,877
15,444
3,742
944
3,314
11,613
0
47,947
W
Khepri
BigScarab
Khepri
4,224
813
492
5,289
15,179
9,749
1,029
3,212
11,925
38,977
0
W
17,153
2,330
0
4,700
15,606
15,295
0
1,366
13,555
9,348
64,994
L
6,610
462
0
4,584
28,145
22,577
0
8,899
18,406
31,431
0
L
8,615
1,891
0
2,563
16,569
6,096
600
6,511
9,853
52,235
0
L
Thor
Mordius
Thor
10,622
2,328
0
7,426
21,700
13,882
212
9,226
11,713
0
53,601
W
Kukulkan
6,682
2,100
0
1,326
12,101
3,417
1,195
4,537
7,391
45,729
0
W
Discordia
WatchSBH
Discordia
16,781
1,660
0
4,147
14,150
5,103
132
1,110
12,625
101,940
0
L
Tsukuyomi
foqul
Tsukuyomi
6,105
1,055
0
2,155
14,450
6,668
0
2,088
12,167
0
38,824
W
Medusa
26,862
13,225
0
6,754
17,559
8,824
3,760
5,063
12,338
0
145,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,196
Gold Earned
61,991
390
Minions Killed
623
0
Camps Cleared
0
1,691,432
Distance Traveled
1,934,813
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,695
395
86
4
0
293,639
3
W
Khepri
10,252
466
41
2
0
361,546
1
W
Mulan
12,710
578
126
6
0
431,808
4
L
Sobek
10,997
500
38
2
0
368,089
1
L
Nox
11,184
508
87
4
0
310,423
1
L
Thor
10,651
484
116
5
0
364,563
4
W
Kukulkan
10,841
493
91
4
0
339,784
1
W
Discordia
13,805
628
168
8
0
437,897
6
L
Tsukuyomi
9,669
440
63
3
0
354,718
0
W
Medusa
14,383
654
197
9
0
363,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role