Player Matchup

Horus
Horus
 
Horus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
F1GBAT
Chang'e
Level 145
God Stats
2W - 3L
1,553 SR
Queue Stats
122W - 99L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
RamirezHUN
Gilgamesh
Level 125
God Stats
9W - 6L
1,612 SR
Queue Stats
319W - 293L
1,518 Elo+
Solo
Kukulkan
Kukulkan
Ttiimmy
Kukulkan
Level 121
God Stats
8W - 10L
1,500 SR
Queue Stats
518W - 523L
1,526 Elo+
Solo
Rama
Rama
WhyAreYouGeeh
Rama
Level 125
God Stats
34W - 31L
1,516 SR
Queue Stats
597W - 598L
1,504 Elo+
Solo
Team Averages
Level 116
1,536 SR
1,517 Elo+

VS

Team Averages
Level 112
1,549 SR
1,571 Elo+
Medusa
Medusa
Ripjawsys
Medusa
Level 129
God Stats
7W - 3L
1,545 SR
Queue Stats
28W - 25L
1,542 Elo+
Party 1
Arachne
Arachne
Sokullu
Arachne
Level 157
God Stats
13W - 10L
1,637 SR
Queue Stats
195W - 205L
1,483 Elo+
Solo
Athena
Athena
TantorGod
Athena
Level 160
God Stats
2W - 0L
1,841 SR
Queue Stats
36W - 33L
1,549 Elo+
Party 1
Sol
Sol
TheRex18
Sol
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 23L
1,730 Elo+
Solo
Agni
Agni
Viskit
Agni
Level 76
God Stats
4W - 6L
1,222 SR
Queue Stats
164W - 150L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 6 / 5
7,601
400
3,516
19,614
18,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
F1GBAT
Chang'e
13
1 / 7 / 1
8,289
436
4,920
13,992
5,978
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
RamirezHUN
Gilgamesh
14
1 / 2 / 4
8,739
460
7,878
14,755
5,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Ttiimmy
Kukulkan
15
7 / 3 / 1
10,097
531
8,140
9,712
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 4 / 4
9,421
496
11,121
15,892
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ripjawsys
Medusa
18
6 / 3 / 7
12,168
640
14,661
13,450
5,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Sokullu
Arachne
15
2 / 5 / 4
10,327
544
4,078
16,634
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
TantorGod
Athena
14
1 / 3 / 7
9,974
525
4,503
18,790
18,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 0 / 5
13,628
717
23,210
13,604
11,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Agni
Viskit
Agni
18
3 / 4 / 6
11,942
629
11,282
10,304
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
14
Kills
22
22
Deaths
15
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
6
5
0.58
L
Chang'e
F1GBAT
Chang'e
1
7
1
0.21
L
Gilgamesh
RamirezHUN
Gilgamesh
1
2
4
1.5
W
Medusa
Ripjawsys
Medusa
6
3
7
3.17
W
Arachne
Sokullu
Arachne
2
5
4
0.8
W
Athena
TantorGod
Athena
1
3
7
1.5
W
10
0
5
12.5
L
Kukulkan
Ttiimmy
Kukulkan
7
3
1
2.5
W
Agni
Viskit
Agni
3
4
6
1.5
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,575
Damage
57,734
73,965
Taken
72,782
39,607
Mitigated
45,531
21,196
Healing
28,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,516
1,534
2,424
5,085
19,614
18,278
84
10,194
9,277
0
12,746
L
Chang'e
F1GBAT
Chang'e
4,920
406
3,303
5,025
13,992
5,978
0
9,984
3,876
43,657
0
L
Gilgamesh
RamirezHUN
Gilgamesh
7,878
1,982
0
827
14,755
5,685
0
7,034
7,631
0
68,258
W
Medusa
Ripjawsys
Medusa
14,661
6,117
0
6,095
13,450
5,109
3,384
1,653
11,797
0
100,780
W
Arachne
Sokullu
Arachne
4,078
2,854
0
5,666
16,634
6,846
1,548
4,145
12,489
464
51,225
W
Athena
TantorGod
Athena
4,503
1,112
617
4,307
18,790
18,900
120
4,092
14,698
16,603
0
W
23,210
12,109
0
9,709
13,604
11,074
6,978
3,183
10,421
122,890
0
L
Kukulkan
Ttiimmy
Kukulkan
8,140
752
0
768
9,712
3,325
152
6,174
3,336
64,870
0
W
Agni
Viskit
Agni
11,282
527
0
1,886
10,304
3,602
2,130
3,019
7,285
77,919
0
L
11,121
8,032
0
3,764
15,892
6,341
252
5,454
10,358
0
76,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,147
Gold Earned
58,039
499
Minions Killed
579
0
Camps Cleared
0
1,710,521
Distance Traveled
1,793,421
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,601
400
12
1
0
314,114
11
L
Chang'e
8,289
436
103
5
0
354,525
3
L
Gilgamesh
8,739
460
117
6
0
386,594
3
W
Medusa
12,168
640
140
7
0
356,249
1
W
Arachne
10,327
544
91
5
0
358,591
8
W
Athena
9,974
525
22
1
0
372,569
6
W
Sol
13,628
717
175
9
0
364,287
3
L
Kukulkan
10,097
531
144
8
0
353,032
4
W
Agni
11,942
629
151
8
0
341,725
8
L
Rama
9,421
496
123
6
0
302,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role