Player Matchup

Vamana
Vamana
 
Vamana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ermisuuu
Sol
Level 78
God Stats
1W - 1L
1,549 SR
Queue Stats
50W - 50L
1,542 Elo+
Solo
Raijin
Raijin
topo27472737
Raijin
Level 87
God Stats
1W - 1L
1,090 SR
Queue Stats
81W - 73L
1,513 Elo+
Solo
Team Averages
Level 106
1,428 SR
1,511 Elo+

VS

Team Averages
Level 114
1,576 SR
1,523 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
HighLanderGhost
The Morrigan
Level 125
God Stats
4W - 9L
1,317 SR
Queue Stats
309W - 281L
1,550 Elo+
Party 1
Sun Wukong
Sun Wukong
Neejinn
Sun Wukong
Level 136
God Stats
4W - 6L
1,587 SR
Queue Stats
574W - 573L
1,590 Elo+
Solo
Chang'e
Chang'e
T1MeloRego
Chang'e
Level 123
God Stats
7W - 5L
1,666 SR
Queue Stats
637W - 579L
1,548 Elo+
Party 1
Neith
Neith
housenetwork1
Neith
Level 60
God Stats
2W - 1L
1,812 SR
Queue Stats
298W - 313L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
3 / 3 / 1
10,441
550
11,101
15,465
13,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
 
Guan Yu
17
6 / 0 / 3
10,346
545
10,157
17,472
10,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
 
Horus
14
0 / 0 / 9
8,881
467
4,553
12,839
13,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 0 / 4
10,234
539
11,775
9,151
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
14
0 / 4 / 3
8,281
436
6,130
10,902
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
1 / 3 / 1
7,964
419
10,272
14,120
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
HighLanderGhost
The Morrigan
15
3 / 3 / 1
9,201
484
10,266
7,479
2,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Neejinn
Sun Wukong
15
3 / 1 / 1
9,290
489
11,018
15,206
13,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
T1MeloRego
Chang'e
11
0 / 4 / 2
7,347
387
4,080
14,006
11,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 2 / 0
8,627
454
6,589
9,198
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
7
7
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
3
1
1.17
W
Guan Yu
 
Guan Yu
6
0
3
7.5
W
Horus
 
Horus
0
0
9
4.5
L
Tsukuyomi
 
Tsukuyomi
1
3
1
0.5
W
4
0
4
6
L
The Morrigan
HighLanderGhost
The Morrigan
3
3
1
1.17
L
Sun Wukong
Neejinn
Sun Wukong
3
1
1
3.5
L
Chang'e
T1MeloRego
Chang'e
0
4
2
0.25
L
0
2
0
0
W
Raijin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,716
Damage
42,225
65,829
Taken
60,009
45,538
Mitigated
34,741
23,632
Healing
16,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,101
2,884
0
6,474
15,465
13,420
3,000
297
15,168
11,520
60,546
W
Guan Yu
 
Guan Yu
10,157
2,288
466
3,762
17,472
10,169
808
2,065
15,407
0
84,596
W
Horus
 
Horus
4,553
1,726
4,013
6,187
12,839
13,965
47
3,145
9,694
0
17,607
L
Tsukuyomi
 
Tsukuyomi
10,272
2,178
0
2,740
14,120
4,114
0
3,885
9,931
0
55,412
W
11,775
2,268
0
2,285
9,151
3,248
71
1,483
7,668
87,263
0
L
The Morrigan
HighLanderGhost
The Morrigan
10,266
1,903
0
1,507
7,479
2,547
437
3,523
3,686
74,028
5,647
L
Sun Wukong
Neejinn
Sun Wukong
11,018
2,224
0
4,104
15,206
13,166
0
1,967
13,219
0
61,174
L
Chang'e
T1MeloRego
Chang'e
4,080
334
1,289
2,935
14,006
11,759
234
5,322
8,151
17,422
0
L
6,589
3,217
0
4,419
9,198
3,155
522
3,813
5,135
0
64,036
W
Raijin
6,130
165
0
445
10,902
4,736
0
3,018
7,884
54,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,183
Gold Earned
42,429
578
Minions Killed
488
0
Camps Cleared
0
1,936,811
Distance Traveled
1,859,721
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,441
550
146
8
0
391,995
9
W
Guan Yu
10,346
545
136
7
0
458,425
6
W
Horus
8,881
467
18
1
0
389,046
4
L
Tsukuyomi
7,964
419
87
5
0
403,232
5
W
Sol
10,234
539
158
8
0
379,599
9
L
The Morrigan
9,201
484
120
6
0
329,331
1
L
Sun Wukong
9,290
489
120
6
0
397,704
5
L
Chang'e
7,347
387
17
1
0
368,530
5
L
Neith
8,627
454
144
8
0
360,924
2
W
Raijin
8,281
436
120
6
0
317,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role