Player Matchup

Chronos
Chronos
 
Chronos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Big Daddy Lomby
Ra
Level 160
God Stats
11W - 14L
1,538 SR
Queue Stats
516W - 492L
1,616 Elo+
Party 1
Apollo
Apollo
L0RDTKUVMA
Apollo
Level 101
God Stats
3W - 1L
1,553 SR
Queue Stats
309W - 296L
1,461 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Revolution895
Tsukuyomi
Level 141
God Stats
8W - 6L
1,584 SR
Queue Stats
284W - 275L
1,471 Elo+
Party 2
Team Averages
Level 108
1,535 SR
1,510 Elo+

VS

Team Averages
Level 79
1,578 SR
1,494 Elo+
Sobek
Sobek
Byunxs
Sobek
Level 17
God Stats
1W - 2L
1,555 SR
Queue Stats
8W - 12L
1,367 Elo+
Party 3
Olorun
Olorun
DisabledBot_exe
Olorun
Level 122
God Stats
9W - 6L
1,593 SR
Queue Stats
265W - 280L
1,473 Elo+
Solo
Mulan
Mulan
SolxLunaR
Mulan
Level 64
God Stats
5W - 4L
1,583 SR
Queue Stats
255W - 206L
1,511 Elo+
Party 3
Chaac
Chaac
Veigatta
Chaac
Level 88
God Stats
22W - 12L
1,664 SR
Queue Stats
294W - 273L
1,573 Elo+
Party 3
Cupid
Cupid
iTumblez
Cupid
Level 104
God Stats
1W - 3L
1,496 SR
Queue Stats
372W - 327L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
6 / 1 / 1
6,909
691
8,672
6,360
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
 
Bellona
11
3 / 2 / 3
6,467
647
6,815
7,191
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 1
5,954
595
3,195
4,306
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
L0RDTKUVMA
Apollo
10
1 / 2 / 4
5,651
565
2,432
4,996
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Revolution895
Tsukuyomi
10
5 / 1 / 4
6,257
626
7,865
5,898
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Byunxs
Sobek
7
0 / 2 / 1
4,699
470
1,327
6,942
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 1
4,912
491
2,296
5,342
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
SolxLunaR
Mulan
9
3 / 4 / 0
6,002
600
4,509
10,350
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Veigatta
Chaac
9
2 / 5 / 2
5,744
574
4,633
10,132
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
iTumblez
Cupid
10
2 / 3 / 0
5,858
586
2,428
6,589
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
18
Kills
7
7
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
1
1
6.5
W
Bellona
 
Bellona
3
2
3
2.25
W
3
1
1
3.5
L
Sobek
Byunxs
Sobek
0
2
1
0.25
L
0
4
1
0.13
W
Apollo
L0RDTKUVMA
Apollo
1
2
4
1.5
W
Tsukuyomi
Revolution895
Tsukuyomi
5
1
4
7
L
Mulan
SolxLunaR
Mulan
3
4
0
0.75
L
Chaac
Veigatta
Chaac
2
5
2
0.6
L
Cupid
iTumblez
Cupid
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,979
Damage
15,193
28,751
Taken
39,355
12,827
Mitigated
16,559
9,617
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,672
3,342
0
2,402
6,360
2,528
1,852
2,171
4,153
37,025
5,872
W
Bellona
 
Bellona
6,815
2,649
0
1,626
7,191
5,843
37
0
6,587
0
32,456
W
3,195
263
82
1,826
4,306
1,196
647
629
3,677
38,512
0
L
Sobek
Byunxs
Sobek
1,327
161
0
823
6,942
3,834
0
3,275
3,667
5,302
0
L
2,296
647
0
1,160
5,342
1,856
0
3,613
1,729
22,470
1,922
W
Apollo
L0RDTKUVMA
Apollo
2,432
1,778
0
1,278
4,996
1,265
0
328
4,668
0
28,169
W
Tsukuyomi
Revolution895
Tsukuyomi
7,865
3,117
0
2,403
5,898
1,995
0
331
5,567
0
28,548
L
Mulan
SolxLunaR
Mulan
4,509
780
156
3,743
10,350
5,338
0
928
9,422
0
26,625
L
Chaac
Veigatta
Chaac
4,633
525
0
3,263
10,132
3,925
0
1,680
8,452
0
27,792
L
Cupid
iTumblez
Cupid
2,428
1,174
65
2,413
6,589
1,606
0
1,538
5,051
0
34,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
27,215
344
Minions Killed
245
0
Camps Cleared
0
977,097
Distance Traveled
897,031
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,909
691
78
8
0
181,835
2
W
Bellona
6,467
647
70
7
0
190,401
0
W
Ra
5,954
595
73
7
0
200,084
0
L
Sobek
4,699
470
11
1
0
180,913
0
L
Olorun
4,912
491
46
5
0
165,163
2
W
Apollo
5,651
565
64
6
0
176,722
2
W
Tsukuyomi
6,257
626
59
6
0
228,055
2
L
Mulan
6,002
600
58
6
0
185,804
4
L
Chaac
5,744
574
58
6
0
188,628
2
L
Cupid
5,858
586
72
7
0
176,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role