Player Matchup

Serqet
Serqet
Desena408
Serqet
Level 45
God Stats
0W - 1L
1,612 SR
Queue Stats
9W - 11L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
hipamo
Gilgamesh
Level 140
God Stats
2W - 1L
1,708 SR
Queue Stats
148W - 143L
1,451 Elo+
Party 2
Nox
Nox
wearemorrigan
Nox
Level 142
God Stats
2W - 4L
1,449 SR
Queue Stats
113W - 112L
1,447 Elo+
Party 2
Team Averages
Level 109
1,590 SR
1,491 Elo+

VS

Team Averages
Level 82
1,759 SR
1,576 Elo+
Medusa
Medusa
 
Medusa
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BestNep
Atlas
Level 84
God Stats
4W - 1L
1,835 SR
Queue Stats
11W - 7L
1,723 Elo+
Party 1
Danzaburou
Danzaburou
framedinhell
Danzaburou
Level 107
God Stats
14W - 4L
1,943 SR
Queue Stats
25W - 25L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Desena408
Serqet
11
2 / 5 / 6
9,007
600
10,708
18,776
10,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
hipamo
Gilgamesh
13
4 / 6 / 3
9,608
641
10,214
16,475
15,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 7 / 4
9,554
637
10,442
11,967
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 2 / 9
10,445
696
8,860
10,553
3,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
BestNep
Atlas
16
7 / 3 / 10
11,183
746
14,579
15,873
8,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
framedinhell
Danzaburou
15
8 / 4 / 5
12,182
812
13,707
14,742
5,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
9
Kills
18
18
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
9
3.75
W
Atlas
BestNep
Atlas
7
3
10
4
L
Serqet
Desena408
Serqet
2
5
6
1
W
Danzaburou
framedinhell
Danzaburou
8
4
5
2.63
L
Gilgamesh
hipamo
Gilgamesh
4
6
3
0.92
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,364
Damage
37,146
47,218
Taken
41,168
30,218
Mitigated
16,558
7,338
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,860
5,093
0
2,466
10,553
3,066
1,090
2,045
6,925
0
42,413
W
Atlas
BestNep
Atlas
14,579
4,617
0
1,409
15,873
8,417
72
5,896
9,029
29,044
0
L
Serqet
Desena408
Serqet
10,708
1,144
0
4,640
18,776
10,031
0
6,011
12,765
0
16,510
W
Danzaburou
framedinhell
Danzaburou
13,707
7,259
0
4,934
14,742
5,075
1,839
3,932
9,088
0
51,016
L
Gilgamesh
hipamo
Gilgamesh
10,214
1,233
348
1,909
16,475
15,907
0
4,790
11,685
7,243
24,923
L
10,442
551
0
441
11,967
4,280
0
4,282
7,685
30,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,169
Gold Earned
33,810
123
Minions Killed
163
5
Camps Cleared
7
791,954
Distance Traveled
840,779
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,445
696
57
4
3
305,454
6
W
Atlas
11,183
746
28
2
1
278,222
3
L
Serqet
9,007
600
20
1
1
296,296
7
W
Danzaburou
12,182
812
78
5
3
257,103
2
L
Gilgamesh
9,608
641
51
3
4
276,327
4
L
Nox
9,554
637
52
3
0
219,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role