Player Matchup

Ymir
Ymir
 
Ymir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ananero
Medusa
Level 135
God Stats
20W - 30L
1,390 SR
Queue Stats
665W - 673L
1,470 Elo+
Party 1
Hercules
Hercules
Haverstad
Hercules
Level 67
God Stats
13W - 14L
1,447 SR
Queue Stats
316W - 359L
1,408 Elo+
Solo
Arachne
Arachne
MIghtyFighty1
Arachne
Level 102
God Stats
8W - 8L
1,545 SR
Queue Stats
316W - 314L
1,510 Elo+
Party 1
Zeus
Zeus
sakemanninen
Zeus
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 161L
1,497 Elo+
Solo
Team Averages
Level 101
1,476 SR
1,477 Elo+

VS

Team Averages
Level 74
1,451 SR
1,380 Elo+
Erlang Shen
Erlang Shen
DangerX700
Erlang Shen
Level 134
God Stats
3W - 4L
1,373 SR
Queue Stats
149W - 169L
1,424 Elo+
Solo
Discordia
Discordia
FTruby
Discordia
Level 37
God Stats
1W - 1L
1,456 SR
Queue Stats
25W - 28L
1,386 Elo+
Solo
Bakasura
Bakasura
Roding123
Bakasura
Level 88
God Stats
15W - 18L
1,508 SR
Queue Stats
163W - 155L
1,520 Elo+
Solo
Ares
Ares
Zonbruel
Ares
Level 37
God Stats
6W - 9L
1,435 SR
Queue Stats
96W - 173L
1,185 Elo+
Solo
Skadi
Skadi
vowlsey24
Skadi
Level 72
God Stats
13W - 15L
1,484 SR
Queue Stats
149W - 165L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 4 / 3
7,552
503
5,597
9,860
7,592
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Ananero
Medusa
13
2 / 4 / 13
8,072
538
8,672
8,958
3,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Haverstad
Hercules
12
2 / 0 / 15
8,153
544
3,859
12,812
11,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
15
12 / 1 / 7
9,523
635
11,772
9,581
3,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 0 / 7
9,895
660
12,701
7,043
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DangerX700
Erlang Shen
11
2 / 6 / 3
7,173
478
6,118
11,093
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
FTruby
Discordia
11
0 / 5 / 2
6,586
439
5,274
8,795
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
Roding123
Bakasura
10
1 / 6 / 2
6,607
440
2,602
10,729
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
10
1 / 6 / 3
6,543
436
3,850
14,896
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
vowlsey24
Skadi
11
5 / 6 / 1
7,738
516
8,024
9,813
2,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
29
Kills
9
9
Deaths
29
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
3
0.63
W
Medusa
Ananero
Medusa
2
4
13
2.13
L
Erlang Shen
DangerX700
Erlang Shen
2
6
3
0.58
L
Discordia
FTruby
Discordia
0
5
2
0.2
W
Hercules
Haverstad
Hercules
2
0
15
9.5
W
Arachne
12
1
7
15.5
L
Bakasura
Roding123
Bakasura
1
6
2
0.33
L
Ares
1
6
3
0.42
W
12
0
7
15.5
L
Skadi
vowlsey24
Skadi
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,601
Damage
25,868
48,254
Taken
55,326
29,076
Mitigated
24,377
16,276
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,597
359
0
1,304
9,860
7,592
107
301
9,553
32,337
0
W
Medusa
Ananero
Medusa
8,672
3,004
0
900
8,958
3,133
3,186
1,539
7,308
0
57,281
L
Erlang Shen
DangerX700
Erlang Shen
6,118
2,985
0
2,260
11,093
5,660
0
6,688
4,405
0
29,303
L
Discordia
FTruby
Discordia
5,274
473
0
1,887
8,795
2,677
0
3,705
5,090
36,748
0
W
Hercules
Haverstad
Hercules
3,859
846
1,230
6,389
12,812
11,723
434
3,450
9,108
0
16,258
W
Arachne
11,772
8,592
0
4,945
9,581
3,962
2,052
1,005
8,159
0
60,923
L
Bakasura
Roding123
Bakasura
2,602
1,804
0
3,168
10,729
3,420
0
3,418
7,311
0
19,368
L
Ares
3,850
143
472
2,159
14,896
10,065
0
2,895
12,001
12,803
0
W
12,701
1,144
0
1,508
7,043
2,666
300
2,056
4,650
75,933
0
L
Skadi
vowlsey24
Skadi
8,024
3,485
230
1,308
9,813
2,555
150
1,592
8,221
0
36,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,195
Gold Earned
34,647
384
Minions Killed
284
0
Camps Cleared
0
1,411,938
Distance Traveled
1,300,230
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,552
503
45
3
0
217,759
0
W
Medusa
8,072
538
100
7
0
260,430
4
L
Erlang Shen
7,173
478
55
4
0
227,250
3
L
Discordia
6,586
439
78
5
0
245,896
4
W
Hercules
8,153
544
12
1
0
295,120
6
W
Arachne
9,523
635
87
6
0
334,839
6
L
Bakasura
6,607
440
73
5
0
297,345
4
L
Ares
6,543
436
12
1
0
266,710
0
W
Zeus
9,895
660
140
9
0
303,790
6
L
Skadi
7,738
516
66
4
0
263,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role