Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AnBs Jzx7
Hun Batz
Level 136
God Stats
2W - 0L
1,366 SR
Queue Stats
138W - 146L
1,439 Elo+
Party 1
Scylla
Scylla
Ghost Noi
Scylla
Level 158
God Stats
7W - 4L
1,581 SR
Queue Stats
184W - 205L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
GuilhermeAlvaro
Cthulhu
Level 128
God Stats
26W - 28L
1,420 SR
Queue Stats
745W - 774L
1,535 Elo+
Solo
Team Averages
Level 147
1,473 SR
1,479 Elo+

VS

Team Averages
Level 66
1,478 SR
1,571 Elo+
Mercury
Mercury
 
Mercury
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ARGJony
Aphrodite
Level 117
God Stats
7W - 9L
1,391 SR
Queue Stats
389W - 455L
1,468 Elo+
Solo
Chiron
Chiron
pedrojoaovr
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 2
Scylla
Scylla
unraker
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
2 / 0 / 18
10,272
685
1,733
11,048
8,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
 
Cernunnos
15
3 / 4 / 17
10,113
674
9,324
11,275
4,707
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
AnBs Jzx7
Hun Batz
20
16 / 2 / 11
12,884
859
15,921
18,034
14,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Scylla
Ghost Noi
Scylla
20
7 / 2 / 18
12,206
814
14,443
9,851
4,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 2 / 23
11,954
797
20,911
15,644
14,895
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
0 / 12 / 6
9,215
614
5,650
15,806
6,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
 
Zhong Kui
14
0 / 2 / 5
8,762
584
5,911
8,860
10,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
ARGJony
Aphrodite
15
0 / 10 / 3
9,090
606
5,935
20,229
19,154
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
17
4 / 8 / 3
10,702
713
13,506
14,591
5,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
unraker
Scylla
20
6 / 4 / 3
12,567
838
20,188
12,092
5,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
30
36
Kills
10
10
Deaths
36
87
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
18
11
W
Cernunnos
 
Cernunnos
3
4
17
2.88
L
Mercury
 
Mercury
0
12
6
0.25
L
Zhong Kui
 
Zhong Kui
0
2
5
1.25
L
Aphrodite
ARGJony
Aphrodite
0
10
3
0.15
W
Hun Batz
AnBs Jzx7
Hun Batz
16
2
11
10.75
W
Scylla
Ghost Noi
Scylla
7
2
18
8
W
8
2
23
9.75
L
Chiron
4
8
3
0.69
L
Scylla
unraker
Scylla
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,332
Damage
51,190
65,852
Taken
71,578
47,128
Mitigated
47,136
35,544
Healing
18,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,733
919
17,264
5,318
11,048
8,050
1,228
5,938
5,110
4,993
0
W
Cernunnos
 
Cernunnos
9,324
4,936
1,137
1,082
11,275
4,707
1,344
5,858
5,417
0
23,268
L
Mercury
 
Mercury
5,650
2,967
591
1,159
15,806
6,659
538
6,976
8,830
0
12,411
L
Zhong Kui
 
Zhong Kui
5,911
430
672
2,017
8,860
10,369
48
3,774
5,086
15,475
0
L
Aphrodite
ARGJony
Aphrodite
5,935
981
4,537
4,560
20,229
19,154
603
11,089
9,140
12,467
0
W
Hun Batz
AnBs Jzx7
Hun Batz
15,921
5,776
1,881
2,143
18,034
14,942
1,446
9,614
8,420
0
29,831
W
Scylla
Ghost Noi
Scylla
14,443
2,083
3,223
175
9,851
4,534
2,598
6,305
3,546
45,656
0
W
20,911
237
1,709
1,612
15,644
14,895
203
4,319
11,325
43,747
0
L
Chiron
13,506
5,276
414
1,745
14,591
5,753
593
8,782
5,809
0
25,895
L
Scylla
unraker
Scylla
20,188
744
366
2,451
12,092
5,201
468
6,466
5,626
50,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,429
Gold Earned
50,336
164
Minions Killed
134
0
Camps Cleared
0
1,169,137
Distance Traveled
1,066,237
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,272
685
6
0
0
225,485
0
W
Cernunnos
10,113
674
23
2
0
173,099
0
L
Mercury
9,215
614
18
1
0
221,676
0
L
Zhong Kui
8,762
584
20
1
0
176,879
0
L
Aphrodite
9,090
606
15
1
0
194,769
3
W
Hun Batz
12,884
859
27
2
0
245,857
2
W
Scylla
12,206
814
73
5
0
234,526
0
W
Cthulhu
11,954
797
35
2
0
290,170
2
L
Chiron
10,702
713
24
2
0
213,417
1
L
Scylla
12,567
838
57
4
0
259,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role