Player Matchup

Charybdis
Charybdis
Gold IV
J Squeezyy
Charybdis
Gold IV
Level 139
God Stats
21W - 17L
1,638 SR
Queue Stats
447W - 444L
1,416 MMR
Party 1
Fenrir
Fenrir
Gold II
SkipsBatty
Fenrir
Gold II
Level 149
God Stats
13W - 12L
1,606 SR
Queue Stats
163W - 159L
1,706 MMR
Party 1
Tiamat
Tiamat
Bronze III
TheRealTak3Down
Tiamat
Bronze III
Level 112
God Stats
2W - 0L
1,403 SR
Queue Stats
10W - 3L
1,551 MMR
Solo
Odin
Odin
Platinum III
clytonxu167
Odin
Platinum III
Level 153
God Stats
6W - 3L
1,540 SR
Queue Stats
384W - 385L
1,627 MMR
Solo
Sobek
Sobek
Silver IV
fonso999
Sobek
Silver IV
Level 89
God Stats
9W - 12L
1,465 SR
Queue Stats
428W - 445L
642 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,530 SR
1,388 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,569 SR
1,388 MMR
Danzaburou
Danzaburou
Gold V
BannerBoy26
Danzaburou
Gold V
Level 108
God Stats
46W - 35L
1,646 SR
Queue Stats
377W - 386L
1,466 MMR
Solo
Geb
Geb
Platinum V
Rabbey 101
Geb
Platinum V
Level 159
God Stats
53W - 47L
1,647 SR
Queue Stats
328W - 320L
1,578 MMR
Solo
Hercules
Hercules
Silver I
XNamelessDemonX
Hercules
Silver I
Level 135
God Stats
3W - 6L
1,532 SR
Queue Stats
247W - 255L
1,076 MMR
Solo
Loki
Loki
Platinum V
YKSLegend-
Loki
Platinum V
Level 103
God Stats
11W - 13L
1,521 SR
Queue Stats
223W - 225L
1,666 MMR
Solo
Poseidon
Poseidon
Silver IV
devil12309devil
Poseidon
Silver IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,151 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
J Squeezyy
Charybdis
11
1 / 2 / 3
6,524
502
6,001
8,859
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SkipsBatty
Fenrir
14
7 / 2 / 1
8,148
627
5,529
10,319
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 3 / 5
7,365
567
6,936
8,549
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 2
7,225
556
8,680
7,470
4,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
fonso999
Sobek
11
1 / 0 / 6
6,953
535
4,591
10,637
10,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
CliodhnaMulanBastetMorgan Le Fay

VS

Bans
KaliAthenaAchillesSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BannerBoy26
Danzaburou
11
2 / 2 / 0
6,532
502
5,819
7,061
1,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 0 / 3
5,963
459
4,720
9,246
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
10
2 / 2 / 0
5,971
459
4,291
11,125
5,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 4 / 4
7,624
586
7,767
9,622
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
9
1 / 5 / 0
5,828
448
3,381
5,908
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
13
Kills
8
8
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BannerBoy26
Danzaburou
2
2
0
1
W
Charybdis
J Squeezyy
Charybdis
1
2
3
1.25
L
0
0
3
1.5
W
Fenrir
SkipsBatty
Fenrir
7
2
1
3.75
W
3
3
5
1.83
L
Hercules
2
2
0
1
L
3
4
4
1.25
W
1
1
2
2
L
Poseidon
1
5
0
0.2
W
Sobek
fonso999
Sobek
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,737
Damage
25,978
45,834
Taken
42,962
24,856
Mitigated
18,963
16,893
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BannerBoy26
Danzaburou
5,819
1,717
0
1,445
7,061
1,868
972
596
6,422
0
36,349
W
Charybdis
J Squeezyy
Charybdis
6,001
2,962
0
2,950
8,859
2,315
0
1,763
7,016
0
39,698
L
4,720
553
310
2,329
9,246
6,565
0
3,751
5,369
16,870
0
W
Fenrir
SkipsBatty
Fenrir
5,529
1,635
0
5,110
10,319
3,926
0
643
9,645
0
51,426
W
6,936
993
0
3,144
8,549
4,152
35
1,376
7,149
46,882
0
L
Hercules
4,291
1,039
0
3,974
11,125
5,583
0
2,699
7,808
0
25,571
L
7,767
2,602
0
1,659
9,622
3,272
0
2,953
6,596
0
50,733
W
8,680
2,292
0
2,712
7,470
4,283
194
1,524
5,695
2,260
41,021
L
Poseidon
3,381
128
0
676
5,908
1,675
46
2,132
3,776
26,312
0
W
Sobek
fonso999
Sobek
4,591
842
0
2,977
10,637
10,180
0
2,950
7,529
17,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,215
Gold Earned
31,918
392
Minions Killed
296
0
Camps Cleared
0
1,306,931
Distance Traveled
1,294,854
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,532
502
76
6
0
221,936
3
W
Charybdis
6,524
502
86
7
0
224,922
1
L
Geb
5,963
459
20
2
0
286,272
0
W
Fenrir
8,148
627
94
7
0
289,582
1
W
Tiamat
7,365
567
88
7
0
237,597
4
L
Hercules
5,971
459
47
4
0
264,354
5
L
Loki
7,624
586
98
8
0
282,375
1
W
Odin
7,225
556
94
7
0
275,632
3
L
Poseidon
5,828
448
55
4
0
239,917
2
W
Sobek
6,953
535
30
2
0
279,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role