Player Matchup

Chronos
Chronos
CosbysMixDrink
Chronos
Level 98
God Stats
1W - 1L
1,753 SR
Queue Stats
133W - 104L
1,512 Elo+
Party 4
Ratatoskr
Ratatoskr
Ritroid
Ratatoskr
Level 149
God Stats
9W - 4L
1,500 SR
Queue Stats
122W - 77L
1,666 Elo+
Party 2
Artio
Artio
jdv000
Artio
Level 17
God Stats
1W - 5L
1,227 SR
Queue Stats
40W - 23L
1,652 Elo+
Party 2
Mulan
Mulan
likwidrabbette
Mulan
Level 16
God Stats
5W - 7L
1,238 SR
Queue Stats
36W - 38L
1,501 Elo+
Party 4
Ra
Ra
tcgratta
Ra
Level 41
God Stats
7W - 6L
1,670 SR
Queue Stats
76W - 76L
1,607 Elo+
Solo
Team Averages
Level 64
1,478 SR
1,588 Elo+

VS

Team Averages
Level 55
1,609 SR
1,615 Elo+
Ra
Ra
AstriodDoctor
Ra
Level 44
God Stats
16W - 21L
1,479 SR
Queue Stats
65W - 64L
1,516 Elo+
Solo
Sobek
Sobek
BrianCab909
Sobek
Level 21
God Stats
23W - 13L
1,662 SR
Queue Stats
54W - 41L
1,584 Elo+
Party 1
Guan Yu
Guan Yu
LoneCSG
Guan Yu
Level 86
God Stats
31W - 22L
1,671 SR
Queue Stats
312W - 289L
1,636 Elo+
Party 3
Medusa
Medusa
galardi09
Medusa
Level 98
God Stats
2W - 2L
1,639 SR
Queue Stats
663W - 620L
1,591 Elo+
Party 1
Loki
Loki
mmmmmhnfdds
Loki
Level 27
God Stats
2W - 2L
1,593 SR
Queue Stats
88W - 40L
1,749 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 0
7,597
422
3,862
13,997
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Ritroid
Ratatoskr
16
1 / 4 / 2
9,181
510
9,524
17,061
5,497
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
jdv000
Artio
16
2 / 3 / 0
9,805
545
13,423
19,358
17,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 5 / 1
7,532
418
6,422
16,468
12,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 10 / 0
6,703
372
3,837
10,962
2,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 9
10,101
561
8,396
9,700
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 14
10,442
580
6,783
12,657
14,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
LoneCSG
Guan Yu
16
1 / 2 / 1
10,195
566
10,570
18,374
15,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
galardi09
Medusa
17
12 / 1 / 5
11,116
618
17,243
13,112
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
13 / 2 / 3
11,200
622
13,608
9,375
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
4
Kills
32
32
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
5
0
14
12
L
1
10
0
0.1
W
Guan Yu
LoneCSG
Guan Yu
1
2
1
0.75
L
Ratatoskr
Ritroid
Ratatoskr
1
4
2
0.5
W
Medusa
galardi09
Medusa
12
1
5
14.5
L
Artio
jdv000
Artio
2
3
0
0.67
L
0
5
1
0.1
W
13
2
3
7.25
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,068
Damage
56,600
77,846
Taken
63,218
40,018
Mitigated
44,181
21,849
Healing
30,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,396
1,816
1,407
6,642
9,700
4,970
1,655
1,536
8,158
79,414
0
W
6,783
378
0
4,826
12,657
14,261
58
2,222
10,395
22,805
0
L
3,862
1,298
0
2,034
13,997
2,074
0
1,140
12,857
43,658
0
W
Guan Yu
LoneCSG
Guan Yu
10,570
3,022
232
8,772
18,374
15,730
0
10,824
6,656
0
67,569
L
Ratatoskr
Ritroid
Ratatoskr
9,524
4,395
0
6,072
17,061
5,497
0
2,651
14,234
0
72,395
W
Medusa
galardi09
Medusa
17,243
9,299
0
4,911
13,112
5,743
186
3,717
9,395
0
97,333
L
Artio
jdv000
Artio
13,423
1,860
211
8,267
19,358
17,155
815
1,668
16,364
71,303
0
L
6,422
968
0
3,729
16,468
12,419
0
5,871
10,345
0
36,225
W
13,608
4,236
0
3,496
9,375
3,477
0
1,858
7,424
0
72,250
L
3,837
290
619
917
10,962
2,873
0
3,339
7,495
36,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
53,054
473
Minions Killed
597
0
Camps Cleared
0
1,714,111
Distance Traveled
1,842,855
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,101
561
141
8
0
392,787
4
W
Sobek
10,442
580
34
2
0
380,737
7
L
Chronos
7,597
422
80
4
0
321,009
3
W
Guan Yu
10,195
566
158
9
0
343,747
0
L
Ratatoskr
9,181
510
138
8
0
394,262
12
W
Medusa
11,116
618
147
8
0
312,617
4
L
Artio
9,805
545
147
8
0
337,228
2
L
Mulan
7,532
418
56
3
0
346,893
2
W
Loki
11,200
622
117
7
0
412,967
4
L
Ra
6,703
372
52
3
0
314,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role