Player Matchup

Hun Batz
Hun Batz
Chaos29al
Hun Batz
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
344W - 344L
1,389 Elo+
Solo
Hel
Hel
Ice_Siberia
Hel
Level 83
God Stats
4W - 4L
1,280 SR
Queue Stats
356W - 348L
1,445 Elo+
Solo
Danzaburou
Danzaburou
aedanwolf
Danzaburou
Level 108
God Stats
4W - 3L
1,473 SR
Queue Stats
184W - 193L
1,426 Elo+
Party 1
Yemoja
Yemoja
ahmadjaleb
Yemoja
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 182L
1,366 Elo+
Party 1
Tyr
Tyr
reza_torfi
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
458W - 538L
1,361 Elo+
Party 1
Team Averages
Level 109
1,451 SR
1,397 Elo+

VS

Team Averages
Level 92
1,457 SR
1,439 Elo+
Atlas
Atlas
 
Atlas
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
El Quetza2892
Anubis
Level 107
God Stats
8W - 5L
1,555 SR
Queue Stats
330W - 363L
1,424 Elo+
Solo
Izanami
Izanami
Obi_gyn_ken0b1
Izanami
Level 109
God Stats
43W - 38L
1,454 SR
Queue Stats
296W - 309L
1,444 Elo+
Solo
Nemesis
Nemesis
XxcaptaincurlsXx
Nemesis
Level 65
God Stats
29W - 28L
1,469 SR
Queue Stats
247W - 287L
1,402 Elo+
Solo
Osiris
Osiris
butkiss1923
Osiris
Level 89
God Stats
1W - 5L
1,306 SR
Queue Stats
378W - 404L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chaos29al
Hun Batz
12
3 / 1 / 1
7,130
594
3,989
7,997
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 2 / 2
7,325
610
5,174
4,957
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
aedanwolf
Danzaburou
13
8 / 0 / 3
7,854
655
8,823
8,350
2,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
ahmadjaleb
Yemoja
10
0 / 2 / 9
6,644
554
2,719
7,236
4,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 3
5,828
486
2,312
7,936
5,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
1 / 4 / 0
4,797
400
2,997
7,659
4,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 2 / 0
4,581
382
1,123
2,171
887
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 5 / 1
5,864
489
7,724
7,715
1,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 1
7,070
589
5,082
9,487
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
11
2 / 3 / 1
6,398
533
4,641
6,362
4,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
7
7
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
0
0.25
W
Hun Batz
Chaos29al
Hun Batz
3
1
1
3.5
L
1
2
0
0.5
W
6
2
2
3.5
L
1
5
1
0.3
L
2
3
1
0.83
W
Danzaburou
aedanwolf
Danzaburou
8
0
3
9.5
W
Yemoja
ahmadjaleb
Yemoja
0
2
9
2.25
L
Osiris
2
3
1
0.83
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,017
Damage
21,567
36,476
Taken
33,394
16,022
Mitigated
14,927
11,722
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,997
1,224
91
2,047
7,659
4,815
0
2,093
5,566
10,232
0
W
Hun Batz
Chaos29al
Hun Batz
3,989
1,506
0
0
7,997
2,239
0
440
7,557
0
42,948
L
1,123
126
0
519
2,171
887
0
1,333
838
9,692
0
W
5,174
923
555
1,422
4,957
1,254
552
837
4,120
35,066
0
L
7,724
5,152
0
801
7,715
1,482
0
1,995
5,720
0
37,120
L
5,082
1,861
0
4,033
9,487
2,853
0
1,541
7,946
0
43,137
W
Danzaburou
aedanwolf
Danzaburou
8,823
4,284
0
3,162
8,350
2,414
2,134
1,595
6,755
0
47,965
W
Yemoja
ahmadjaleb
Yemoja
2,719
799
2,342
2,037
7,236
4,154
391
1,154
6,002
17,248
0
L
Osiris
4,641
2,157
0
1,500
6,362
4,890
0
931
5,431
0
26,930
W
2,312
626
0
2,204
7,936
5,961
305
94
7,336
0
17,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,781
Gold Earned
28,710
293
Minions Killed
258
0
Camps Cleared
0
1,073,166
Distance Traveled
916,717
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,797
400
13
1
0
172,719
0
W
Hun Batz
7,130
594
77
6
0
246,585
1
L
Anubis
4,581
382
18
2
0
62,605
1
W
Hel
7,325
610
67
6
0
217,021
1
L
Izanami
5,864
489
73
6
0
198,080
0
L
Nemesis
7,070
589
90
8
0
251,284
4
W
Danzaburou
7,854
655
86
7
0
224,808
2
W
Yemoja
6,644
554
25
2
0
192,070
1
L
Osiris
6,398
533
64
5
0
232,029
2
W
Tyr
5,828
486
38
3
0
192,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role