Player Matchup

Nu Wa
Nu Wa
Gold IV
Luisnunez17
Nu Wa
Gold IV
Level 145
God Stats
62W - 54L
1,556 SR
Queue Stats
1,405W - 1,449L
1,304 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
iTz_-ScorpionKL
Ao Kuang
Gold V
Level 129
God Stats
1W - 2L
1,385 SR
Queue Stats
207W - 212L
1,283 MMR
Solo
Sylvanus
Sylvanus
Gold V
shotdp7
Sylvanus
Gold V
Level 153
God Stats
8W - 9L
1,666 SR
Queue Stats
78W - 85L
1,250 MMR
Solo
Charybdis
Charybdis
Silver I
sonic_goose-ttv
Charybdis
Silver I
Level 109
God Stats
28W - 28L
1,556 SR
Queue Stats
334W - 330L
1,272 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
xZ3R0x GRAV1TY
Gilgamesh
Gold I
Level 87
God Stats
8W - 2L
1,710 SR
Queue Stats
228W - 241L
1,288 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,575 SR
1,279 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,514 SR
1,277 MMR
Amaterasu
Amaterasu
Silver IV
GlizzyGuzzlr
Amaterasu
Silver IV
Level 128
God Stats
28W - 22L
1,503 SR
Queue Stats
54W - 55L
1,356 MMR
Party 1
Awilix
Awilix
Silver II
Mandrews0511
Awilix
Silver II
Level 71
God Stats
9W - 8L
1,570 SR
Queue Stats
50W - 63L
1,153 MMR
Party 2
Yemoja
Yemoja
Silver V
Stayfrosty28
Yemoja
Silver V
Level 108
God Stats
0W - 2L
1,437 SR
Queue Stats
16W - 20L
1,322 MMR
Party 1
Ullr
Ullr
Silver V
ThaMachineQc
Ullr
Silver V
Level 104
God Stats
2W - 3L
1,455 SR
Queue Stats
23W - 40L
1,224 MMR
Solo
Scylla
Scylla
Gold V
UNDEAD XXL
Scylla
Gold V
Level 79
God Stats
16W - 15L
1,603 SR
Queue Stats
51W - 56L
1,331 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 9
13,829
553
19,252
14,283
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
20
15 / 6 / 6
15,080
603
25,676
27,975
12,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
shotdp7
Sylvanus
17
2 / 1 / 15
12,619
505
5,666
21,030
27,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
sonic_goose-ttv
Charybdis
19
5 / 1 / 11
13,091
524
14,019
13,856
6,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
xZ3R0x GRAV1TY
Gilgamesh
19
5 / 7 / 12
13,083
523
16,382
29,864
25,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
PeleMedusaMulanArachne

VS

Bans
ZeusGebBastetChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GlizzyGuzzlr
Amaterasu
19
9 / 6 / 4
12,149
486
21,611
26,531
20,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
18
4 / 8 / 8
11,642
466
17,675
22,437
8,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
16
3 / 4 / 4
10,801
432
7,769
25,691
25,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 6 / 4
9,175
367
7,311
16,550
5,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
UNDEAD XXL
Scylla
18
3 / 4 / 5
11,632
465
15,925
15,634
5,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
44
28
Kills
19
19
Deaths
28
53
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
GlizzyGuzzlr
Amaterasu
9
6
4
1.83
W
1
4
9
1.38
L
Awilix
4
8
8
1
L
Yemoja
3
4
4
1.25
L
0
6
4
0.33
L
Scylla
UNDEAD XXL
Scylla
3
4
5
1.38
W
Ao Kuang
15
6
6
3
W
Sylvanus
shotdp7
Sylvanus
2
1
15
9.5
W
Charybdis
sonic_goose-ttv
Charybdis
5
1
11
10.5
W
Gilgamesh
xZ3R0x GRAV1TY
Gilgamesh
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,995
Damage
70,291
107,008
Taken
106,843
79,003
Mitigated
65,340
52,363
Healing
24,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
GlizzyGuzzlr
Amaterasu
21,611
8,557
0
7,714
26,531
20,372
213
10,923
14,781
0
79,632
W
19,252
5,935
105
3,687
14,283
6,306
1,514
3,758
9,994
125,785
0
L
Awilix
17,675
7,382
0
3,732
22,437
8,229
121
13,316
8,865
0
84,811
L
Yemoja
7,769
846
1,632
2,960
25,691
25,542
461
9,905
15,536
37,845
0
L
7,311
3,695
0
4,631
16,550
5,776
1,311
8,000
8,413
0
55,879
L
Scylla
UNDEAD XXL
Scylla
15,925
522
0
3,816
15,634
5,421
422
8,773
6,816
96,564
0
W
Ao Kuang
25,676
5,900
0
13,328
27,975
12,851
590
5,730
21,622
93,680
12,990
W
Sylvanus
shotdp7
Sylvanus
5,666
1,582
7,801
10,771
21,030
27,622
821
7,652
13,066
34,464
0
W
Charybdis
sonic_goose-ttv
Charybdis
14,019
5,175
0
7,765
13,856
6,845
4,953
2,964
10,831
0
101,620
W
Gilgamesh
xZ3R0x GRAV1TY
Gilgamesh
16,382
3,673
208
8,698
29,864
25,379
1,540
4,063
24,898
7,292
50,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,702
Gold Earned
55,399
569
Minions Killed
555
0
Camps Cleared
0
2,157,350
Distance Traveled
2,187,706
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,149
486
114
5
0
451,339
6
W
Nu Wa
13,829
553
177
7
0
444,484
8
L
Awilix
11,642
466
106
4
0
467,319
2
L
Yemoja
10,801
432
62
2
0
441,213
5
L
Ullr
9,175
367
109
4
0
383,706
4
L
Scylla
11,632
465
164
7
0
444,129
5
W
Ao Kuang
15,080
603
117
5
0
486,673
1
W
Sylvanus
12,619
505
45
2
0
406,352
6
W
Charybdis
13,091
524
149
6
0
371,395
7
W
Gilgamesh
13,083
523
81
3
0
448,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role