Player Matchup

Ra
Ra
BeamyChibiRa
Ra
Level 47
God Stats
252W - 224L
1,544 SR
Queue Stats
253W - 225L
1,510 Elo+
Solo
Susano
Susano
Beetus17
Susano
Level 107
God Stats
0W - 1L
1,284 SR
Queue Stats
100W - 108L
1,414 Elo+
Party 1
Medusa
Medusa
snakefreak345
Medusa
Level 136
God Stats
1W - 3L
1,655 SR
Queue Stats
51W - 54L
1,482 Elo+
Party 1
Achilles
Achilles
xxMobius1_Engage
Achilles
Level 87
God Stats
0W - 2L
1,438 SR
Queue Stats
14W - 16L
1,450 Elo+
Party 1
Yemoja
Yemoja
zambeSenpai
Yemoja
Level 125
God Stats
0W - 1L
1,264 SR
Queue Stats
59W - 64L
1,458 Elo+
Party 1
Team Averages
Level 100
1,437 SR
1,463 Elo+

VS

Team Averages
Level 37
1,567 SR
1,510 Elo+
Serqet
Serqet
AIL BigBandz
Serqet
Level 40
God Stats
1W - 0L
1,779 SR
Queue Stats
20W - 28L
1,448 Elo+
Solo
Bastet
Bastet
AesirBound
Bastet
Level 36
God Stats
7W - 0L
1,792 SR
Queue Stats
121W - 107L
1,556 Elo+
Solo
Chronos
Chronos
LelaXstar2923
Chronos
Level 69
God Stats
1W - 0L
1,437 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
oMythics
Cerberus
Level 18
God Stats
1W - 0L
1,325 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
pwnstøpable
Charybdis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 5
10,557
812
12,598
13,446
5,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
Beetus17
Susano
14
2 / 10 / 4
8,885
683
7,069
15,245
5,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 7 / 3
9,625
740
9,982
13,549
4,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 10 / 7
8,268
636
8,718
22,690
19,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
15
2 / 6 / 6
8,881
683
6,069
21,434
20,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
5 / 6 / 18
10,973
844
9,035
15,446
12,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
AesirBound
Bastet
20
16 / 1 / 12
13,677
1,052
22,133
11,392
5,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
16
2 / 4 / 16
10,477
806
11,973
13,420
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
oMythics
Cerberus
18
7 / 0 / 18
12,282
945
11,387
13,734
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
pwnstøpable
Charybdis
17
9 / 2 / 15
12,192
938
24,285
11,392
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
118
13
Kills
39
39
Deaths
13
25
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Serqet
5
6
18
2.33
W
Bastet
AesirBound
Bastet
16
1
12
22
L
4
6
5
1.08
L
Susano
Beetus17
Susano
2
10
4
0.4
W
Chronos
2
4
16
2.5
W
Cerberus
oMythics
Cerberus
7
0
18
16
W
Charybdis
pwnstøpable
Charybdis
9
2
15
8.25
L
4
7
3
0.79
L
1
10
7
0.45
L
Yemoja
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,436
Damage
78,813
86,364
Taken
65,384
56,133
Mitigated
44,903
12,010
Healing
17,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
9,035
2,285
856
1,533
15,446
12,469
499
3,386
11,842
362
18,058
W
Bastet
AesirBound
Bastet
22,133
5,390
0
5,378
11,392
5,369
1,218
2,052
9,191
0
53,005
L
12,598
554
1,152
2,790
13,446
5,922
0
2,391
10,856
39,420
0
L
Susano
Beetus17
Susano
7,069
2,008
0
0
15,245
5,795
1
4,608
10,445
0
17,821
W
Chronos
11,973
5,316
0
3,043
13,420
5,824
2,951
6,361
6,804
38,085
3,025
W
Cerberus
oMythics
Cerberus
11,387
1,120
0
4,143
13,734
16,699
1,057
4,258
9,194
33,777
0
W
Charybdis
pwnstøpable
Charybdis
24,285
13,617
0
2,826
11,392
4,542
2,869
4,053
7,187
0
48,139
L
9,982
4,460
0
515
13,549
4,458
0
2,116
11,325
0
37,841
L
8,718
2,410
0
1,713
22,690
19,365
0
6,758
14,940
2,593
14,180
L
Yemoja
6,069
762
1,991
3,849
21,434
20,593
1
6,857
13,728
16,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,216
Gold Earned
59,601
227
Minions Killed
314
4
Camps Cleared
13
1,083,357
Distance Traveled
1,281,496
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,973
844
31
2
3
259,321
1
W
Bastet
13,677
1,052
79
6
3
292,757
0
L
Ra
10,557
812
71
5
1
230,325
3
L
Susano
8,885
683
29
2
1
213,039
1
W
Chronos
10,477
806
72
6
4
245,418
0
W
Cerberus
12,282
945
71
5
2
266,495
0
W
Charybdis
12,192
938
61
5
1
217,505
1
L
Medusa
9,625
740
86
7
1
229,162
2
L
Achilles
8,268
636
20
2
0
206,299
1
L
Yemoja
8,881
683
21
2
1
204,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role