Player Matchup

Ao Kuang
Ao Kuang
AlphaCaterpillar
Ao Kuang
Level 66
God Stats
2W - 4L
1,433 SR
Queue Stats
31W - 56L
1,303 Elo+
Solo
Sobek
Sobek
Elmaldito668
Sobek
Level 143
God Stats
2W - 5L
1,420 SR
Queue Stats
173W - 245L
1,365 Elo+
Solo
Danzaburou
Danzaburou
Kapil71
Danzaburou
Level 48
God Stats
2W - 1L
1,607 SR
Queue Stats
13W - 28L
1,224 Elo+
Solo
Team Averages
Level 86
1,487 SR
1,297 Elo+

VS

Team Averages
Level 83
1,560 SR
1,435 Elo+
Freya
Freya
ClayishOdin
Freya
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 130L
1,454 Elo+
Party 1
Kali
Kali
Im Bad4788
Kali
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 74L
1,419 Elo+
Party 1
Sobek
Sobek
Petroll1975
Sobek
Level 64
God Stats
1W - 0L
1,681 SR
Queue Stats
105W - 125L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
7,316
488
0
2,933
761
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 0
8,877
592
10,296
18,329
17,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Kapil71
Danzaburou
13
1 / 5 / 0
9,046
603
10,874
12,210
3,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
9,165
611
8,980
10,147
3,490
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 0 / 2
11,392
759
13,101
14,206
7,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 0 / 6
10,499
700
5,115
14,989
17,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
11
11
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
1
6
4
L
0
4
0
0
W
8
0
2
9
L
Danzaburou
Kapil71
Danzaburou
1
5
0
0.2
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,170
Damage
27,196
33,472
Taken
39,342
21,849
Mitigated
28,877
9,671
Healing
14,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
47
2,933
761
0
1,580
1,300
2,469
0
W
8,980
3,004
0
2,602
10,147
3,490
651
3,699
6,448
28,275
0
L
10,296
455
369
6,964
18,329
17,251
0
7,677
9,838
31,421
0
W
13,101
7,539
0
8,263
14,206
7,708
1,658
4,859
9,347
0
47,093
L
Danzaburou
Kapil71
Danzaburou
10,874
4,744
0
2,291
12,210
3,837
0
5,256
6,608
0
36,124
W
5,115
361
529
3,602
14,989
17,679
403
2,709
11,285
17,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,239
Gold Earned
31,056
124
Minions Killed
154
4
Camps Cleared
7
551,187
Distance Traveled
908,123
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,316
488
6
0
0
44,594
0
W
Freya
9,165
611
52
3
1
290,531
0
L
Sobek
8,877
592
50
3
1
275,572
3
W
Kali
11,392
759
73
5
3
321,063
0
L
Danzaburou
9,046
603
68
5
3
231,021
0
W
Sobek
10,499
700
29
2
3
296,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role