Player Matchup

Tiamat
Tiamat
Biongy
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,422 Elo+
Solo
Awilix
Awilix
Loyalem
Awilix
Level 89
God Stats
0W - 1L
1,338 SR
Queue Stats
34W - 37L
1,427 Elo+
Solo
Guan Yu
Guan Yu
RetroSpacecake
Guan Yu
Level 48
God Stats
0W - 2L
1,308 SR
Queue Stats
243W - 308L
1,426 Elo+
Party 1
Nemesis
Nemesis
UnhookedAnt7446
Nemesis
Level 116
God Stats
1W - 4L
1,333 SR
Queue Stats
623W - 701L
1,438 Elo+
Party 1
Artio
Artio
overwaitpilot3
Artio
Level 105
God Stats
2W - 1L
1,837 SR
Queue Stats
706W - 766L
1,459 Elo+
Party 1
Team Averages
Level 84
1,463 SR
1,434 Elo+

VS

Team Averages
Level 81
1,450 SR
1,428 Elo+
Athena
Athena
Gildersleeves
Athena
Level 27
God Stats
1W - 0L
1,703 SR
Queue Stats
18W - 27L
1,407 Elo+
Party 2
Ao Kuang
Ao Kuang
JaceDiggz
Ao Kuang
Level 116
God Stats
1W - 1L
1,268 SR
Queue Stats
33W - 38L
1,423 Elo+
Solo
Terra
Terra
MattyIce979
Terra
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 67L
1,487 Elo+
Party 2
Sol
Sol
Moyano01
Sol
Level 22
God Stats
1W - 1L
1,308 SR
Queue Stats
24W - 32L
1,372 Elo+
Solo
Cernunnos
Cernunnos
ZatoichinoKokei
Cernunnos
Level 159
God Stats
6W - 4L
1,473 SR
Queue Stats
590W - 593L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Biongy
Tiamat
16
4 / 4 / 5
8,642
864
16,590
8,969
6,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Loyalem
Awilix
13
2 / 8 / 2
7,277
728
9,531
14,258
5,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 5
7,565
757
6,127
20,876
18,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 3
7,199
720
10,754
15,424
10,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 3
7,936
794
9,068
16,521
15,449
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 21
8,871
887
5,668
15,967
20,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
JaceDiggz
Ao Kuang
17
16 / 1 / 12
10,621
1,062
16,762
15,770
8,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 20
8,483
848
8,117
15,988
19,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
1 / 1 / 21
8,351
835
12,609
8,233
3,654
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
ZatoichinoKokei
Cernunnos
17
7 / 2 / 18
9,786
979
22,025
10,507
6,026
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
120
10
Kills
28
28
Deaths
10
18
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Biongy
Tiamat
4
4
5
1.63
W
3
3
21
4.5
W
Ao Kuang
JaceDiggz
Ao Kuang
16
1
12
22
L
Awilix
Loyalem
Awilix
2
8
2
0.38
W
1
3
20
3.67
W
1
1
21
11.5
L
1
6
5
0.58
L
1
5
3
0.5
W
Cernunnos
ZatoichinoKokei
Cernunnos
7
2
18
8
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,070
Damage
65,181
76,048
Taken
66,465
56,880
Mitigated
58,751
25,801
Healing
29,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Biongy
Tiamat
16,590
1,103
913
1,828
8,969
6,658
0
5,764
3,205
25,165
0
W
5,668
2,332
0
132
15,967
20,652
350
5,905
9,938
11,183
0
W
Ao Kuang
JaceDiggz
Ao Kuang
16,762
4,701
1,410
6,960
15,770
8,777
638
6,319
9,104
24,938
0
L
Awilix
Loyalem
Awilix
9,531
4,438
1,286
2,008
14,258
5,882
0
8,798
5,460
0
14,430
W
8,117
2,574
6,744
6,529
15,988
19,642
185
7,326
8,580
14,196
0
W
12,609
5,375
2,328
2,761
8,233
3,654
2,234
2,687
5,218
24,859
0
L
6,127
1,133
1,664
5,419
20,876
18,461
0
11,541
9,076
0
12,745
L
10,754
1,342
608
5,271
15,424
10,430
232
8,982
6,442
0
20,324
W
Cernunnos
ZatoichinoKokei
Cernunnos
22,025
11,093
1,584
1,279
10,507
6,026
1,119
3,421
6,904
0
41,648
L
9,068
1,193
3,035
3,769
16,521
15,449
25
7,812
8,709
14,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,619
Gold Earned
46,112
80
Minions Killed
89
0
Camps Cleared
0
849,030
Distance Traveled
917,587
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,642
864
17
2
0
171,858
1
W
Athena
8,871
887
10
1
0
169,739
0
W
Ao Kuang
10,621
1,062
9
1
0
200,853
0
L
Awilix
7,277
728
12
1
0
170,357
0
W
Terra
8,483
848
7
1
0
198,820
0
W
Sol
8,351
835
24
2
0
183,505
0
L
Guan Yu
7,565
757
12
1
0
159,212
0
L
Nemesis
7,199
720
25
3
0
190,280
4
W
Cernunnos
9,786
979
39
4
0
164,670
1
L
Artio
7,936
794
14
1
0
157,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role