Player Matchup

Horus
Horus
Sarioni
Horus
Level 34
God Stats
1W - 2L
1,603 SR
Queue Stats
14W - 19L
1,379 Elo+
Party 2
Set
Set
ViclaminSoulAxe
Set
Level 27
God Stats
0W - 2L
1,318 SR
Queue Stats
2W - 8L
1,206 Elo+
Party 2
Sylvanus
Sylvanus
phschou
Sylvanus
Level 27
God Stats
0W - 1L
1,599 SR
Queue Stats
1W - 7L
1,148 Elo+
Party 2
Team Averages
Level 29
1,507 SR
1,244 Elo+

VS

Team Averages
Level 48
1,439 SR
1,238 Elo+
Hel
Hel
Herrfjötur
Hel
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,290 Elo+
Party 1
Achilles
Achilles
feederweeder
Achilles
Level 13
God Stats
3W - 7L
1,317 SR
Queue Stats
4W - 11L
1,290 Elo+
Party 1
Chaac
Chaac
ozi91
Chaac
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 7L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Sarioni
Horus
12
5 / 8 / 1
9,118
651
12,660
23,877
18,577
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 1
8,118
580
2,931
6,168
5,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
phschou
Sylvanus
11
0 / 7 / 5
8,725
623
11,336
20,610
21,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 10
10,256
733
17,475
14,110
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
feederweeder
Achilles
15
8 / 1 / 12
10,770
769
12,779
14,955
16,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
ozi91
Chaac
14
5 / 1 / 14
10,116
723
13,453
15,468
16,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
6
Kills
20
20
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
L
Horus
Sarioni
Horus
5
8
1
0.69
L
1
5
1
0.3
W
Achilles
feederweeder
Achilles
8
1
12
14
W
Chaac
ozi91
Chaac
5
1
14
12
L
Sylvanus
phschou
Sylvanus
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,927
Damage
43,707
50,655
Taken
44,533
44,951
Mitigated
38,084
11,590
Healing
20,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,475
2,360
3,783
6,664
14,110
5,358
810
3,063
10,777
38,441
0
L
Horus
Sarioni
Horus
12,660
6,438
1,734
3,136
23,877
18,577
0
7,429
15,908
224
33,900
L
2,931
810
0
305
6,168
5,124
0
1,098
4,984
0
9,385
W
Achilles
feederweeder
Achilles
12,779
3,741
0
4,339
14,955
16,553
674
4,150
10,805
0
33,904
W
Chaac
ozi91
Chaac
13,453
4,275
0
6,185
15,468
16,173
658
5,455
9,974
119
41,340
L
Sylvanus
phschou
Sylvanus
11,336
4,444
2,411
4,004
20,610
21,250
0
9,180
10,993
19,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,961
Gold Earned
31,142
71
Minions Killed
146
1
Camps Cleared
9
526,479
Distance Traveled
771,452
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,256
733
49
4
3
222,367
2
L
Horus
9,118
651
44
3
0
208,226
0
L
Set
8,118
580
9
1
0
107,662
0
W
Achilles
10,770
769
37
3
1
272,626
2
W
Chaac
10,116
723
60
4
5
276,459
3
L
Sylvanus
8,725
623
18
1
1
210,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role