Player Matchup

Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
ElaisOMG
Zhong Kui
Silver IV
Level 80
God Stats
3W - 2L
1,525 SR
Queue Stats
14W - 20L
1,075 MMR
Solo
Bastet
Bastet
Bronze II
Imthebossson
Bastet
Bronze II
Level 148
God Stats
2W - 1L
1,549 SR
Queue Stats
40W - 53L
803 MMR
Solo
Sol
Sol
Silver III
hockey705
Sol
Silver III
Level 104
God Stats
4W - 3L
1,642 SR
Queue Stats
29W - 44L
928 MMR
Solo
Hou Yi
Hou Yi
Silver II
miguemoya11
Hou Yi
Silver II
Level 99
God Stats
12W - 12L
1,635 SR
Queue Stats
106W - 122L
963 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,570 SR
1,054 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,452 SR
927 MMR
Cliodhna
Cliodhna
Bronze III
Clipsahoii
Cliodhna
Bronze III
Level 103
God Stats
0W - 5L
1,054 SR
Queue Stats
267W - 302L
-281 MMR
Solo
Chronos
Chronos
Gold V
ITaikiI
Chronos
Gold V
Level 155
God Stats
77W - 69L
1,613 SR
Queue Stats
128W - 143L
1,265 MMR
Solo
Achilles
Achilles
Silver IV
Skyazer
Achilles
Silver IV
Level 99
God Stats
0W - 1L
1,475 SR
Queue Stats
7W - 12L
1,262 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Xt4xm4nX
Erlang Shen
Silver II
Level 155
God Stats
2W - 4L
1,529 SR
Queue Stats
50W - 60L
1,081 MMR
Solo
Skadi
Skadi
Silver I
ZelDUUUUUH
Skadi
Silver I
Level 128
God Stats
5W - 5L
1,587 SR
Queue Stats
127W - 127L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 2 / 15
11,564
578
10,873
17,609
28,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
ElaisOMG
Zhong Kui
17
3 / 1 / 5
12,498
625
8,317
17,391
17,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bastet
17
4 / 2 / 6
11,907
595
13,241
16,115
6,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 0 / 3
13,053
653
5,212
11,637
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
17
9 / 1 / 6
12,438
622
15,718
12,854
5,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KaliCharybdisIzanami

VS

Bans
ArtioMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Clipsahoii
Cliodhna
12
1 / 7 / 0
7,934
397
4,558
16,071
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Chronos
ITaikiI
Chronos
17
3 / 3 / 0
10,684
534
8,574
11,948
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Skyazer
Achilles
16
1 / 4 / 2
9,752
488
12,109
17,932
15,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Xt4xm4nX
Erlang Shen
11
0 / 6 / 2
7,229
361
3,748
15,320
9,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
15
0 / 3 / 1
9,471
474
6,007
11,406
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
23
Kills
5
6
Deaths
23
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
15
4.75
L
Cliodhna
Clipsahoii
Cliodhna
1
7
0
0.14
W
Zhong Kui
ElaisOMG
Zhong Kui
3
1
5
5.5
L
Chronos
ITaikiI
Chronos
3
3
0
1
W
Bastet
4
2
6
3.5
L
Achilles
Skyazer
Achilles
1
4
2
0.5
L
Erlang Shen
Xt4xm4nX
Erlang Shen
0
6
2
0.17
L
Skadi
0
3
1
0.17
W
5
0
3
6.5
W
Hou Yi
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,361
Damage
34,996
75,606
Taken
72,677
63,292
Mitigated
36,214
41,168
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,873
1,548
718
5,706
17,609
28,508
469
3,680
13,802
35,844
0
L
Cliodhna
Clipsahoii
Cliodhna
4,558
427
0
3,069
16,071
4,424
0
2,252
13,819
0
39,381
W
Zhong Kui
ElaisOMG
Zhong Kui
8,317
2,031
1,949
12,637
17,391
17,667
1,111
1,261
15,214
66,304
0
L
Chronos
ITaikiI
Chronos
8,574
606
0
2,316
11,948
3,749
3,439
3,719
8,229
79,354
0
W
Bastet
13,241
2,797
0
7,638
16,115
6,350
1,726
1,881
14,080
0
77,476
L
Achilles
Skyazer
Achilles
12,109
3,769
0
5,175
17,932
15,524
0
7,537
10,395
0
57,017
L
Erlang Shen
Xt4xm4nX
Erlang Shen
3,748
1,223
0
2,673
15,320
9,054
0
6,067
9,253
0
23,225
L
Skadi
6,007
2,568
0
1,622
11,406
3,463
23
4,420
6,986
0
71,379
W
5,212
1,662
0
6,437
11,637
5,351
9,150
462
11,175
103,136
8,860
W
Hou Yi
15,718
11,485
0
6,083
12,854
5,416
6,048
2,575
10,230
0
86,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,460
Gold Earned
45,070
595
Minions Killed
549
0
Camps Cleared
0
2,008,711
Distance Traveled
1,777,220
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,564
578
42
2
0
410,981
6
L
Cliodhna
7,934
397
86
4
0
312,656
2
W
Zhong Kui
12,498
625
139
7
0
357,265
1
L
Chronos
10,684
534
164
8
0
385,945
10
W
Bastet
11,907
595
112
6
0
461,727
3
L
Achilles
9,752
488
126
6
0
389,850
4
L
Erlang Shen
7,229
361
35
2
0
311,950
0
L
Skadi
9,471
474
138
7
0
376,819
6
W
Sol
13,053
653
175
9
0
388,878
7
W
Hou Yi
12,438
622
127
6
0
389,860
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role