Player Matchup

Bacchus
Bacchus
AVELL0
Bacchus
Level 157
God Stats
6W - 4L
1,659 SR
Queue Stats
449W - 484L
1,519 Elo+
Party 2
Ares
Ares
Broccoli21
Ares
Level 120
God Stats
1W - 1L
1,471 SR
Queue Stats
90W - 102L
1,474 Elo+
Party 2
Cliodhna
Cliodhna
CHAMPIONSWAY
Cliodhna
Level 149
God Stats
1W - 5L
1,472 SR
Queue Stats
598W - 605L
1,515 Elo+
Solo
Cerberus
Cerberus
IxSTAYxBLAYZEDx
Cerberus
Level 159
God Stats
16W - 11L
1,613 SR
Queue Stats
848W - 858L
1,536 Elo+
Solo
Hel
Hel
RiceeeyJ
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 42L
1,616 Elo+
Solo
Team Averages
Level 138
1,543 SR
1,532 Elo+

VS

Team Averages
Level 134
1,522 SR
1,563 Elo+
Hel
Hel
 
Hel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FSU TRAXWELL
Freya
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,673 Elo+
Party 1
Odin
Odin
MintAlpaca10106
Odin
Level 119
God Stats
13W - 4L
1,704 SR
Queue Stats
494W - 517L
1,571 Elo+
Solo
Ganesha
Ganesha
Press Q To Join
Ganesha
Level 129
God Stats
3W - 3L
1,647 SR
Queue Stats
150W - 142L
1,539 Elo+
Party 1
Chernobog
Chernobog
RiderRxGames
Chernobog
Level 160
God Stats
1W - 1L
1,257 SR
Queue Stats
70W - 56L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AVELL0
Bacchus
17
2 / 5 / 13
11,184
699
12,691
20,550
28,695
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 6 / 11
10,415
651
10,570
21,308
25,350
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
CHAMPIONSWAY
Cliodhna
20
9 / 6 / 11
13,021
814
33,281
16,596
7,597
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
17
4 / 4 / 11
10,543
659
13,475
33,306
27,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 7 / 17
11,611
726
13,147
16,834
10,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
6 / 5 / 19
11,981
749
16,490
22,850
12,123
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 3 / 15
12,469
779
25,136
15,577
8,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
9 / 3 / 14
12,638
790
14,285
18,687
22,170
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
0 / 2 / 27
12,024
752
15,523
23,313
38,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
RiderRxGames
Chernobog
18
5 / 9 / 15
11,418
714
19,967
23,328
11,974
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
118
22
Kills
28
28
Deaths
22
63
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
5
19
3.1
L
Bacchus
AVELL0
Bacchus
2
5
13
1.7
L
3
6
11
1.42
L
Cliodhna
CHAMPIONSWAY
Cliodhna
9
6
11
2.42
W
8
3
15
5.17
L
Cerberus
4
4
11
2.38
W
9
3
14
5.33
W
0
2
27
6.75
L
4
7
17
1.79
W
Chernobog
RiderRxGames
Chernobog
5
9
15
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,164
Damage
91,401
108,594
Taken
103,755
99,399
Mitigated
92,435
44,655
Healing
57,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
16,490
1,928
24,536
11,640
22,850
12,123
1,843
11,536
11,314
31,853
0
L
Bacchus
AVELL0
Bacchus
12,691
571
1,966
2,964
20,550
28,695
219
11,034
9,516
20,759
0
L
10,570
31
0
250
21,308
25,350
55
9,760
11,548
15,607
0
L
Cliodhna
CHAMPIONSWAY
Cliodhna
33,281
2,771
3,028
1,595
16,596
7,597
990
9,119
7,477
0
57,393
W
25,136
7,978
2,551
4,562
15,577
8,048
2,399
9,129
6,448
43,913
0
L
Cerberus
13,475
739
1,917
14,453
33,306
27,167
838
17,464
15,842
31,360
0
W
14,285
3,200
590
1,303
18,687
22,170
591
6,899
11,788
0
34,033
W
15,523
1,361
2,807
3,779
23,313
38,120
898
9,552
13,761
31,882
0
L
13,147
553
13,145
5,337
16,834
10,590
1,029
9,772
7,062
26,092
0
W
Chernobog
RiderRxGames
Chernobog
19,967
16,177
1,815
4,236
23,328
11,974
1,533
12,767
10,561
0
29,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,774
Gold Earned
60,530
163
Minions Killed
156
0
Camps Cleared
0
1,306,785
Distance Traveled
1,445,865
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,981
749
39
2
0
317,685
2
L
Bacchus
11,184
699
24
2
0
237,047
0
L
Ares
10,415
651
7
0
0
273,833
1
L
Cliodhna
13,021
814
52
3
0
293,822
1
W
Freya
12,469
779
42
3
0
265,573
0
L
Cerberus
10,543
659
48
3
0
269,795
0
W
Odin
12,638
790
57
4
0
311,780
0
W
Ganesha
12,024
752
1
0
0
285,381
1
L
Hel
11,611
726
32
2
0
232,288
1
W
Chernobog
11,418
714
17
1
0
265,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role