Player Matchup

Skadi
Skadi
Boomer1104
Skadi
Level 65
God Stats
0W - 1L
1,363 SR
Queue Stats
34W - 40L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
Camperdave95
Guan Yu
Level 66
God Stats
0W - 1L
1,229 SR
Queue Stats
45W - 48L
1,581 Elo+
Party 1
Hel
Hel
dakct
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,521 Elo+
Party 1
Nemesis
Nemesis
fierdog76
Nemesis
Level 35
God Stats
0W - 1L
1,236 SR
Queue Stats
5W - 9L
1,131 Elo+
Solo
Team Averages
Level 68
1,332 SR
1,440 Elo+

VS

Team Averages
Level 85
1,564 SR
1,327 Elo+
Hachiman
Hachiman
MLG329
Hachiman
Level 113
God Stats
2W - 0L
1,476 SR
Queue Stats
16W - 22L
1,223 Elo+
Party 2
Hercules
Hercules
Memphis-Elite-
Hercules
Level 101
God Stats
1W - 2L
1,453 SR
Queue Stats
35W - 53L
1,355 Elo+
Solo
Cabrakan
Cabrakan
RenegadoBan
Cabrakan
Level 27
God Stats
1W - 0L
1,804 SR
Queue Stats
5W - 5L
1,267 Elo+
Solo
Chang'e
Chang'e
TTV RoyalB
Chang'e
Level 100
God Stats
3W - 1L
1,525 SR
Queue Stats
14W - 12L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 0 / 0
5,358
893
4,834
2,711
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Camperdave95
Guan Yu
10
2 / 0 / 1
5,475
913
4,473
6,006
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
dakct
Hel
9
0 / 1 / 1
5,136
856
1,670
4,125
1,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
fierdog76
Nemesis
8
0 / 2 / 1
4,679
780
829
3,066
1,273
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MLG329
Hachiman
10
2 / 1 / 0
5,919
987
3,378
1,796
394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
9
1 / 1 / 0
5,347
891
2,570
5,711
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
RenegadoBan
Cabrakan
9
0 / 1 / 0
4,986
831
2,870
5,000
4,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
TTV RoyalB
Chang'e
9
0 / 0 / 2
5,157
860
2,236
3,534
617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
3
3
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
0
0
1
L
Guan Yu
Camperdave95
Guan Yu
2
0
1
2.5
W
Hachiman
MLG329
Hachiman
2
1
0
2
W
Hercules
1
1
0
1
W
Cabrakan
RenegadoBan
Cabrakan
0
1
0
0
W
Chang'e
TTV RoyalB
Chang'e
0
0
2
1
L
Hel
dakct
Hel
0
1
1
0.5
L
Nemesis
fierdog76
Nemesis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,806
Damage
11,054
15,908
Taken
16,041
7,369
Mitigated
8,336
8,341
Healing
5,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
4,834
2,254
0
646
2,711
903
209
1,198
1,513
0
15,799
L
Guan Yu
Camperdave95
Guan Yu
4,473
832
262
3,294
6,006
3,676
0
1,843
4,163
0
14,769
W
Hachiman
MLG329
Hachiman
3,378
2,484
0
10
1,796
394
866
28
1,663
0
21,034
W
Hercules
2,570
576
0
1,221
5,711
2,904
0
1,108
4,563
0
11,188
W
Cabrakan
RenegadoBan
Cabrakan
2,870
234
347
1,158
5,000
4,421
0
667
4,263
11,043
0
W
Chang'e
TTV RoyalB
Chang'e
2,236
87
586
1,876
3,534
617
483
96
3,331
6,732
0
L
Hel
dakct
Hel
1,670
100
842
2,721
4,125
1,517
0
1,713
2,412
14,165
0
L
Nemesis
fierdog76
Nemesis
829
112
14
562
3,066
1,273
0
531
2,535
0
3,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,648
Gold Earned
21,409
99
Minions Killed
93
4
Camps Cleared
3
417,488
Distance Traveled
426,529
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,358
893
25
4
2
123,957
0
L
Guan Yu
5,475
913
30
5
2
131,112
1
W
Hachiman
5,919
987
40
7
1
82,596
1
W
Hercules
5,347
891
22
4
2
115,513
0
W
Cabrakan
4,986
831
18
3
0
121,217
0
W
Chang'e
5,157
860
13
2
0
107,203
2
L
Hel
5,136
856
37
6
0
107,889
1
L
Nemesis
4,679
780
7
1
0
54,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role