Player Matchup

Hel
Hel
BUZZKILL5913
Hel
Level 29
God Stats
35W - 20L
1,584 SR
Queue Stats
87W - 85L
1,438 Elo+
Party 3
Geb
Geb
ChFireDragon
Geb
Level 34
God Stats
10W - 7L
1,677 SR
Queue Stats
164W - 149L
1,536 Elo+
Party 3
Sol
Sol
Cheakclapper361
Sol
Level 13
God Stats
0W - 2L
1,302 SR
Queue Stats
6W - 12L
1,434 Elo+
Party 2
Jing Wei
Jing Wei
TTV_lonley777
Jing Wei
Level 38
God Stats
2W - 2L
1,429 SR
Queue Stats
24W - 39L
1,385 Elo+
Party 2
Danzaburou
Danzaburou
swanpfox10843
Danzaburou
Level 143
God Stats
30W - 31L
1,502 SR
Queue Stats
216W - 224L
1,498 Elo+
Solo
Team Averages
Level 51
1,499 SR
1,458 Elo+

VS

Team Averages
Level 77
1,556 SR
1,511 Elo+
Artemis
Artemis
BingBongJosh
Artemis
Level 26
God Stats
29W - 12L
1,735 SR
Queue Stats
144W - 100L
1,604 Elo+
Party 1
Kuzenbo
Kuzenbo
HerrLuking
Kuzenbo
Level 127
God Stats
5W - 11L
1,361 SR
Queue Stats
202W - 215L
1,391 Elo+
Solo
Achilles
Achilles
NIGHT TICKLE
Achilles
Level 61
God Stats
29W - 22L
1,559 SR
Queue Stats
364W - 309L
1,540 Elo+
Party 1
Heimdallr
Heimdallr
feyojavierpr
Heimdallr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,454 Elo+
Solo
Zeus
Zeus
kevinruby17
Zeus
Level 122
God Stats
26W - 11L
1,622 SR
Queue Stats
117W - 98L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 6
9,594
959
9,992
20,686
9,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 2 / 2
11,764
1,176
12,754
22,541
26,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 5 / 2
8,903
890
11,050
14,916
4,944
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
TTV_lonley777
Jing Wei
15
1 / 10 / 2
8,758
876
8,960
19,323
7,136
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
swanpfox10843
Danzaburou
16
1 / 3 / 2
9,932
993
12,486
12,865
8,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

150

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BingBongJosh
Artemis
17
3 / 2 / 17
10,209
1,021
15,732
10,187
4,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
HerrLuking
Kuzenbo
17
2 / 1 / 13
9,645
965
11,247
13,977
16,225
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
NIGHT TICKLE
Achilles
17
7 / 0 / 14
11,175
1,118
16,672
15,216
16,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
feyojavierpr
Heimdallr
17
4 / 2 / 17
10,349
1,035
14,005
10,731
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 2 / 11
11,414
1,141
28,116
9,436
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
99
7
Kills
27
27
Deaths
7
14
Assists
72
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
Artemis
BingBongJosh
Artemis
3
2
17
5.75
L
5
2
2
3
L
0
5
2
0.2
W
Kuzenbo
HerrLuking
Kuzenbo
2
1
13
8.5
W
Achilles
NIGHT TICKLE
Achilles
7
0
14
14
L
Jing Wei
TTV_lonley777
Jing Wei
1
10
2
0.2
W
Heimdallr
feyojavierpr
Heimdallr
4
2
17
6.25
W
11
2
11
8.25
L
Danzaburou
swanpfox10843
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,242
Damage
85,772
90,331
Taken
59,547
56,446
Mitigated
45,628
25,167
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,992
338
8,416
6,246
20,686
9,340
0
8,141
12,017
27,350
0
W
Artemis
BingBongJosh
Artemis
15,732
10,029
0
1,474
10,187
4,185
0
7,501
2,686
0
30,928
L
12,754
1,390
54
2,552
22,541
26,324
0
9,518
12,601
26,288
0
L
11,050
3,438
40
3,673
14,916
4,944
0
6,791
7,949
33,306
0
W
Kuzenbo
HerrLuking
Kuzenbo
11,247
2,300
0
0
13,977
16,225
0
7,800
6,177
21,337
0
W
Achilles
NIGHT TICKLE
Achilles
16,672
2,347
365
3,550
15,216
16,970
0
7,081
8,135
2,426
25,054
L
Jing Wei
TTV_lonley777
Jing Wei
8,960
6,638
636
1,169
19,323
7,136
0
9,539
9,651
0
12,751
W
Heimdallr
feyojavierpr
Heimdallr
14,005
6,801
0
1,058
10,731
4,494
0
4,590
6,141
0
29,767
W
28,116
2,118
0
721
9,436
3,754
0
6,824
2,612
44,330
0
L
Danzaburou
swanpfox10843
Danzaburou
12,486
4,057
702
1,679
12,865
8,702
0
6,795
5,755
0
37,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,951
Gold Earned
52,792
184
Minions Killed
182
4
Camps Cleared
3
1,043,283
Distance Traveled
971,480
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,594
959
47
5
2
208,294
0
W
Artemis
10,209
1,021
46
5
2
171,701
0
L
Geb
11,764
1,176
14
1
0
238,086
0
L
Sol
8,903
890
46
5
0
175,050
0
W
Kuzenbo
9,645
965
25
3
0
209,925
0
W
Achilles
11,175
1,118
17
2
0
223,465
0
L
Jing Wei
8,758
876
13
1
1
242,797
1
W
Heimdallr
10,349
1,035
41
4
0
188,268
0
W
Zeus
11,414
1,141
53
5
1
178,121
0
L
Danzaburou
9,932
993
64
6
1
179,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role