Player Matchup

Sun Wukong
Sun Wukong
MeruemJester
Sun Wukong
Level 148
God Stats
5W - 4L
1,555 SR
Queue Stats
225W - 205L
1,725 Elo+
Solo
Yemoja
Yemoja
Noobmaster99
Yemoja
Level 67
God Stats
2W - 1L
1,497 SR
Queue Stats
80W - 63L
1,622 Elo+
Party 1
Cliodhna
Cliodhna
Zarsies
Cliodhna
Level 144
God Stats
33W - 16L
1,761 SR
Queue Stats
422W - 368L
1,706 Elo+
Solo
Artemis
Artemis
teknolord
Artemis
Level 159
God Stats
6W - 5L
1,663 SR
Queue Stats
409W - 375L
1,615 Elo+
Party 1
Zeus
Zeus
xlorddyx
Zeus
Level 104
God Stats
5W - 1L
1,697 SR
Queue Stats
167W - 133L
1,595 Elo+
Party 1
Team Averages
Level 124
1,635 SR
1,652 Elo+

VS

Team Averages
Level 140
1,645 SR
1,623 Elo+
Janus
Janus
BappoNoHacko58
Janus
Level 127
God Stats
5W - 4L
1,684 SR
Queue Stats
272W - 257L
1,588 Elo+
Party 2
Bacchus
Bacchus
CaptTinyPickle
Bacchus
Level 157
God Stats
0W - 1L
1,794 SR
Queue Stats
261W - 261L
1,579 Elo+
Party 2
Charybdis
Charybdis
HammytheBro
Charybdis
Level 147
God Stats
3W - 4L
1,604 SR
Queue Stats
176W - 174L
1,633 Elo+
Party 2
Hercules
Hercules
LordDollaz
Hercules
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 176L
1,693 Elo+
Solo
Set
Set
WainChax
Set
Level 156
God Stats
3W - 4L
1,642 SR
Queue Stats
220W - 215L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MeruemJester
Sun Wukong
15
6 / 0 / 2
9,453
630
17,067
13,598
9,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
12
0 / 1 / 6
7,885
526
3,218
11,008
8,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
Zarsies
Cliodhna
16
4 / 1 / 1
8,989
599
8,189
8,223
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
teknolord
Artemis
15
2 / 0 / 1
9,026
602
6,448
6,510
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
13
5 / 2 / 0
8,806
587
11,735
5,485
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,098
473
5,702
9,953
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 4 / 3
6,274
418
5,810
13,508
12,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
HammytheBro
Charybdis
13
2 / 3 / 0
7,446
496
4,510
9,625
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
LordDollaz
Hercules
13
1 / 4 / 0
7,732
515
6,191
17,276
11,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 2 / 0
7,017
468
2,464
8,174
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
17
Kills
4
4
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
0
4
3
0.38
L
Charybdis
HammytheBro
Charybdis
2
3
0
0.67
L
Hercules
LordDollaz
Hercules
1
4
0
0.25
W
Sun Wukong
MeruemJester
Sun Wukong
6
0
2
7
W
Yemoja
0
1
6
3
L
0
2
0
0
W
Cliodhna
Zarsies
Cliodhna
4
1
1
4.5
W
Artemis
teknolord
Artemis
2
0
1
2.5
W
Zeus
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,657
Damage
24,677
44,824
Taken
58,536
25,502
Mitigated
33,262
21,066
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,702
431
0
2,334
9,953
2,713
0
2,245
7,437
43,881
0
L
5,810
1,173
0
1,634
13,508
12,993
0
5,906
7,306
18,283
0
L
Charybdis
HammytheBro
Charybdis
4,510
2,609
0
1,610
9,625
3,303
0
3,601
5,595
0
45,466
L
Hercules
LordDollaz
Hercules
6,191
1,739
0
4,996
17,276
11,628
0
1,012
15,412
3,393
41,861
W
Sun Wukong
MeruemJester
Sun Wukong
17,067
4,496
0
7,142
13,598
9,863
221
2,853
10,745
0
66,979
W
Yemoja
3,218
954
2,756
3,602
11,008
8,258
403
2,992
8,016
17,470
0
L
2,464
910
0
2,066
8,174
2,625
0
1,556
6,612
0
46,773
W
Cliodhna
Zarsies
Cliodhna
8,189
1,700
0
4,229
8,223
3,245
39
2,395
5,828
0
79,195
W
Artemis
teknolord
Artemis
6,448
3,637
0
2,798
6,510
2,328
178
788
5,722
0
68,230
W
Zeus
11,735
2,263
0
539
5,485
1,808
511
3,522
1,963
56,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,159
Gold Earned
35,567
530
Minions Killed
413
0
Camps Cleared
0
1,440,734
Distance Traveled
1,528,555
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,098
473
89
6
0
315,491
7
L
Bacchus
6,274
418
27
2
0
303,206
0
L
Charybdis
7,446
496
100
7
0
320,344
7
L
Hercules
7,732
515
105
7
0
289,825
6
W
Sun Wukong
9,453
630
116
8
0
304,370
4
W
Yemoja
7,885
526
15
1
0
262,215
4
L
Set
7,017
468
92
6
0
299,689
5
W
Cliodhna
8,989
599
141
9
0
335,733
8
W
Artemis
9,026
602
148
10
0
265,726
6
W
Zeus
8,806
587
110
7
0
272,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role