Player Matchup

Medusa
Medusa
Cecera
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 1
Loki
Loki
Dorkfish15
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 68L
1,382 Elo+
Party 3
Tiamat
Tiamat
FeArTaLeNt_
Tiamat
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 82L
1,381 Elo+
Party 3
Sobek
Sobek
NebsLaw
Sobek
Level 18
God Stats
5W - 4L
1,541 SR
Queue Stats
27W - 33L
1,437 Elo+
Party 1
Anubis
Anubis
TerranSynn
Anubis
Level 109
God Stats
2W - 2L
1,561 SR
Queue Stats
24W - 40L
1,376 Elo+
Party 1
Team Averages
Level 48
1,520 SR
1,372 Elo+

VS

Team Averages
Level 57
1,581 SR
1,436 Elo+
Kukulkan
Kukulkan
ComicalSage
Kukulkan
Level 68
God Stats
174W - 136L
1,501 SR
Queue Stats
327W - 347L
1,445 Elo+
Solo
Medusa
Medusa
Gomkamf
Medusa
Level 65
God Stats
25W - 18L
1,527 SR
Queue Stats
271W - 308L
1,441 Elo+
Solo
Bacchus
Bacchus
ShadowTorrent2
Bacchus
Level 49
God Stats
4W - 2L
1,653 SR
Queue Stats
262W - 299L
1,472 Elo+
Solo
Vulcan
Vulcan
mitch12280
Vulcan
Level 78
God Stats
2W - 0L
1,723 SR
Queue Stats
5W - 5L
1,523 Elo+
Party 2
Izanami
Izanami
theLegendRM
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cecera
Medusa
16
0 / 8 / 5
9,093
909
3,901
14,313
5,567
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 11 / 2
9,650
965
7,490
15,649
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
16
1 / 5 / 4
9,705
971
12,288
13,215
7,870
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
NebsLaw
Sobek
16
0 / 3 / 4
10,263
1,026
1,604
18,631
24,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
TerranSynn
Anubis
16
2 / 1 / 4
10,049
1,005
7,741
10,139
5,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

108

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ComicalSage
Kukulkan
17
4 / 1 / 13
10,942
1,094
11,392
4,409
1,492
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Gomkamf
Medusa
17
10 / 2 / 10
11,701
1,170
13,604
7,532
2,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 2 / 20
10,453
1,045
5,236
8,616
10,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
mitch12280
Vulcan
18
5 / 0 / 19
11,042
1,104
21,550
4,341
1,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
theLegendRM
Izanami
17
6 / 1 / 14
10,503
1,050
14,485
11,016
3,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
6
Kills
28
28
Deaths
6
19
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cecera
Medusa
0
8
5
0.31
W
Kukulkan
ComicalSage
Kukulkan
4
1
13
10.5
L
3
11
2
0.36
L
Tiamat
1
5
4
0.6
W
Medusa
Gomkamf
Medusa
10
2
10
7.5
L
Sobek
NebsLaw
Sobek
0
3
4
0.67
W
3
2
20
6.5
L
Anubis
TerranSynn
Anubis
2
1
4
4
W
Vulcan
mitch12280
Vulcan
5
0
19
14.5
W
Izanami
theLegendRM
Izanami
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,024
Damage
66,267
71,947
Taken
35,914
48,011
Mitigated
19,230
7,057
Healing
2,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cecera
Medusa
3,901
1,896
0
318
14,313
5,567
0
8,800
5,513
0
20,051
W
Kukulkan
ComicalSage
Kukulkan
11,392
0
0
152
4,409
1,492
0
3,025
1,224
55,090
0
L
7,490
1,576
0
926
15,649
5,172
0
6,257
9,392
0
15,608
L
Tiamat
12,288
454
0
2,162
13,215
7,870
0
6,208
7,007
43,220
0
W
Medusa
Gomkamf
Medusa
13,604
6,889
0
671
7,532
2,416
0
4,296
3,126
0
34,173
L
Sobek
NebsLaw
Sobek
1,604
202
0
1,833
18,631
24,032
0
10,344
8,287
5,937
0
W
5,236
562
0
166
8,616
10,768
0
3,814
4,552
13,199
0
L
Anubis
TerranSynn
Anubis
7,741
324
0
1,818
10,139
5,370
0
6,569
3,570
43,820
0
W
Vulcan
mitch12280
Vulcan
21,550
7,202
0
250
4,341
1,270
0
2,186
2,053
33,762
0
W
Izanami
theLegendRM
Izanami
14,485
11,282
312
1,446
11,016
3,284
0
7,380
3,326
0
22,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,760
Gold Earned
54,641
226
Minions Killed
234
7
Camps Cleared
9
951,214
Distance Traveled
1,005,469
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,093
909
35
4
2
168,236
0
W
Kukulkan
10,942
1,094
101
10
3
209,853
2
L
Loki
9,650
965
10
1
2
184,524
0
L
Tiamat
9,705
971
82
8
0
201,545
2
W
Medusa
11,701
1,170
62
6
2
197,077
5
L
Sobek
10,263
1,026
4
0
1
223,325
0
W
Bacchus
10,453
1,045
21
2
1
175,820
3
L
Anubis
10,049
1,005
95
10
2
173,584
0
W
Vulcan
11,042
1,104
21
2
1
241,460
1
W
Izanami
10,503
1,050
29
3
2
181,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role