Player Matchup

Bastet
Bastet
Elmaldito668
Bastet
Level 143
God Stats
8W - 8L
1,512 SR
Queue Stats
173W - 245L
1,366 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ishwalamew
Morgan Le Fay
Level 126
God Stats
17W - 35L
1,389 SR
Queue Stats
412W - 558L
1,418 Elo+
Solo
Rama
Rama
sonicmaumau1984
Rama
Level 144
God Stats
1W - 3L
1,376 SR
Queue Stats
411W - 522L
1,408 Elo+
Solo
Team Averages
Level 138
1,426 SR
1,398 Elo+

VS

Team Averages
Level 128
1,520 SR
1,445 Elo+
Ganesha
Ganesha
MarechalWar
Ganesha
Level 126
God Stats
6W - 7L
1,554 SR
Queue Stats
56W - 71L
1,364 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SlangandShine
Morgan Le Fay
Level 102
God Stats
4W - 5L
1,446 SR
Queue Stats
29W - 29L
1,510 Elo+
Solo
Izanami
Izanami
alanwarfer117
Izanami
Level 157
God Stats
4W - 0L
1,560 SR
Queue Stats
503W - 489L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
1 / 7 / 6
10,441
614
13,160
17,887
9,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ishwalamew
Morgan Le Fay
17
9 / 6 / 2
12,737
749
21,026
19,983
7,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 10 / 6
10,168
598
7,282
15,407
4,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MarechalWar
Ganesha
15
1 / 5 / 16
11,364
668
8,959
18,694
21,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
SlangandShine
Morgan Le Fay
18
15 / 3 / 6
13,813
813
19,423
17,110
5,955
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
17
7 / 3 / 9
13,008
765
16,049
13,878
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
11
Kills
23
23
Deaths
11
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
7
6
0.57
W
Ganesha
MarechalWar
Ganesha
1
5
16
1.8
W
Morgan Le Fay
SlangandShine
Morgan Le Fay
15
3
6
6
W
Izanami
7
3
9
3.83
L
Morgan Le Fay
ishwalamew
Morgan Le Fay
9
6
2
1.67
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,468
Damage
44,431
53,277
Taken
49,682
22,099
Mitigated
32,189
10,786
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
13,160
3,949
0
2,276
17,887
9,506
0
8,877
9,010
0
33,850
W
Ganesha
MarechalWar
Ganesha
8,959
1,034
1,102
2,207
18,694
21,395
161
8,459
9,889
34,922
0
W
Morgan Le Fay
SlangandShine
Morgan Le Fay
19,423
2,127
597
7,378
17,110
5,955
1,174
6,778
9,898
47,401
0
W
Izanami
16,049
8,917
1,018
2,348
13,878
4,839
991
6,248
7,372
0
65,076
L
Morgan Le Fay
ishwalamew
Morgan Le Fay
21,026
1,542
500
6,839
19,983
7,818
195
9,932
10,051
52,909
0
L
7,282
5,725
482
689
15,407
4,775
495
9,926
5,481
0
29,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,346
Gold Earned
38,185
159
Minions Killed
219
4
Camps Cleared
10
815,891
Distance Traveled
877,944
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,441
614
44
3
2
299,001
3
W
Ganesha
11,364
668
16
1
0
275,328
3
W
Morgan Le Fay
13,813
813
82
5
3
314,255
6
W
Izanami
13,008
765
121
7
7
288,361
0
L
Morgan Le Fay
12,737
749
67
4
0
272,272
1
L
Rama
10,168
598
48
3
2
244,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role