Player Matchup

Nike
Nike
Ghost_Tidus
Nike
Level 136
God Stats
2W - 2L
1,488 SR
Queue Stats
126W - 129L
1,581 Elo+
Party 1
Artio
Artio
LandSharkRosa
Artio
Level 78
God Stats
2W - 2L
1,488 SR
Queue Stats
43W - 38L
1,603 Elo+
Party 1
Ah Puch
Ah Puch
SR3s
Ah Puch
Level 111
God Stats
4W - 4L
1,519 SR
Queue Stats
195W - 191L
1,579 Elo+
Party 1
Heimdallr
Heimdallr
YourPapi
Heimdallr
Level 86
God Stats
2W - 1L
1,628 SR
Queue Stats
42W - 58L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
tknickfury
Gilgamesh
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,703 Elo+
Party 1
Team Averages
Level 91
1,525 SR
1,589 Elo+

VS

Team Averages
Level 119
1,814 SR
1,576 Elo+
Zhong Kui
Zhong Kui
Anonymph
Zhong Kui
Level 78
God Stats
11W - 6L
1,677 SR
Queue Stats
734W - 765L
1,546 Elo+
Solo
Bastet
Bastet
Gaberson
Bastet
Level 127
God Stats
5W - 1L
1,935 SR
Queue Stats
161W - 142L
1,571 Elo+
Party 2
Persephone
Persephone
IMaSaXyPaNcAkE
Persephone
Level 118
God Stats
5W - 2L
1,740 SR
Queue Stats
222W - 228L
1,564 Elo+
Solo
Jormungandr
Jormungandr
KILLERTOA5T
Jormungandr
Level 146
God Stats
6W - 1L
1,807 SR
Queue Stats
169W - 151L
1,560 Elo+
Party 2
Xing Tian
Xing Tian
iJPC3
Xing Tian
Level 127
God Stats
1W - 0L
1,912 SR
Queue Stats
50W - 36L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 10
9,009
819
14,741
20,327
13,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 7 / 4
7,512
683
3,247
17,037
16,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
SR3s
Ah Puch
17
8 / 4 / 4
9,789
890
15,542
13,418
6,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
YourPapi
Heimdallr
15
3 / 6 / 9
9,431
857
11,808
11,671
5,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
tknickfury
Gilgamesh
11
0 / 7 / 8
7,704
700
5,808
16,216
10,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anonymph
Zhong Kui
16
1 / 2 / 19
8,808
801
13,726
10,717
10,427
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Gaberson
Bastet
17
7 / 3 / 10
10,038
913
11,362
10,917
4,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
IMaSaXyPaNcAkE
Persephone
18
7 / 2 / 17
10,753
978
19,187
7,990
3,100
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
KILLERTOA5T
Jormungandr
13
6 / 5 / 11
9,000
818
14,205
11,353
13,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
iJPC3
Xing Tian
17
6 / 2 / 17
10,677
971
9,817
23,787
27,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
101
13
Kills
27
27
Deaths
14
35
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Anonymph
Zhong Kui
1
2
19
5.25
W
Bastet
Gaberson
Bastet
7
3
10
4
L
2
3
10
2.33
W
Persephone
IMaSaXyPaNcAkE
Persephone
7
2
17
7.75
W
Jormungandr
KILLERTOA5T
Jormungandr
6
5
11
2.3
L
0
7
4
0.29
L
Ah Puch
SR3s
Ah Puch
8
4
4
2.5
L
Heimdallr
YourPapi
Heimdallr
3
6
9
1.25
W
Xing Tian
iJPC3
Xing Tian
6
2
17
7.25
L
Gilgamesh
tknickfury
Gilgamesh
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,146
Damage
68,297
78,669
Taken
64,764
51,068
Mitigated
58,391
26,764
Healing
30,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Anonymph
Zhong Kui
13,726
1,263
1,360
3,227
10,717
10,427
1,301
3,958
6,545
21,995
0
W
Bastet
Gaberson
Bastet
11,362
2,497
4,252
3,049
10,917
4,462
1,775
3,647
6,987
0
19,029
L
14,741
1,109
1,615
7,655
20,327
13,548
0
12,124
7,771
2,207
23,363
W
Persephone
IMaSaXyPaNcAkE
Persephone
19,187
680
2,805
2,989
7,990
3,100
1,024
3,388
4,358
42,280
0
W
Jormungandr
KILLERTOA5T
Jormungandr
14,205
1,120
986
1,754
11,353
13,096
488
4,983
6,219
21,151
0
L
3,247
584
3,848
3,390
17,037
16,138
182
12,837
4,070
6,642
0
L
Ah Puch
SR3s
Ah Puch
15,542
877
2,133
4,395
13,418
6,316
454
9,297
4,010
30,330
0
L
Heimdallr
YourPapi
Heimdallr
11,808
4,122
741
1,101
11,671
5,026
1,909
9,735
1,701
0
23,374
W
Xing Tian
iJPC3
Xing Tian
9,817
303
1,815
7,826
23,787
27,306
588
4,811
18,317
20,081
0
L
Gilgamesh
tknickfury
Gilgamesh
5,808
1,335
827
1,059
16,216
10,040
68
11,904
4,182
1,826
8,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,445
Gold Earned
49,276
119
Minions Killed
123
0
Camps Cleared
0
975,280
Distance Traveled
1,132,510
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,808
801
25
2
0
224,835
0
W
Bastet
10,038
913
15
1
0
242,327
2
L
Nike
9,009
819
27
2
0
217,379
0
W
Persephone
10,753
978
49
4
0
227,566
0
W
Jormungandr
9,000
818
21
2
0
194,704
0
L
Artio
7,512
683
16
1
0
193,170
0
L
Ah Puch
9,789
890
40
4
0
187,058
1
L
Heimdallr
9,431
857
28
3
0
183,497
0
W
Xing Tian
10,677
971
13
1
0
243,078
1
L
Gilgamesh
7,704
700
8
1
0
194,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role