Player Matchup

Sun Wukong
Sun Wukong
Col_Kabuki
Sun Wukong
Level 85
God Stats
0W - 1L
1,516 SR
Queue Stats
16W - 15L
1,493 Elo+
Party 1
Thor
Thor
DRAGONMASTERXD
Thor
Level 99
God Stats
5W - 4L
1,467 SR
Queue Stats
132W - 127L
1,414 Elo+
Solo
Olorun
Olorun
GREGERS__
Olorun
Level 64
God Stats
1W - 4L
1,343 SR
Queue Stats
44W - 49L
1,373 Elo+
Solo
Ymir
Ymir
ShantyPete
Ymir
Level 103
God Stats
14W - 12L
1,531 SR
Queue Stats
91W - 80L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
SnakeHead_VN
Heimdallr
Level 87
God Stats
1W - 3L
1,343 SR
Queue Stats
571W - 580L
1,467 Elo+
Solo
Team Averages
Level 88
1,440 SR
1,439 Elo+

VS

Team Averages
Level 109
1,528 SR
1,440 Elo+
Bellona
Bellona
 
Bellona
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Chaos29al
Thanatos
Level 123
God Stats
14W - 11L
1,537 SR
Queue Stats
344W - 344L
1,386 Elo+
Solo
Merlin
Merlin
Miyagi95
Merlin
Level 96
God Stats
2W - 3L
1,523 SR
Queue Stats
229W - 218L
1,452 Elo+
Solo
Athena
Athena
ThatBoyRoyalty
Athena
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 48L
1,427 Elo+
Solo
Medusa
Medusa
xxDarkAngelww
Medusa
Level 84
God Stats
34W - 20L
1,578 SR
Queue Stats
252W - 259L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Col_Kabuki
Sun Wukong
10
1 / 2 / 0
5,814
529
2,887
8,288
6,384
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 1
5,332
485
2,346
6,253
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
GREGERS__
Olorun
10
0 / 5 / 1
5,649
514
2,117
7,680
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
1 / 2 / 1
5,539
504
2,773
9,509
3,343
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
SnakeHead_VN
Heimdallr
8
0 / 5 / 1
5,120
465
4,336
6,377
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 0 / 3
6,849
623
5,918
6,692
5,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Chaos29al
Thanatos
11
7 / 1 / 5
6,942
631
4,634
6,707
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Miyagi95
Merlin
10
2 / 1 / 5
6,202
564
5,276
4,009
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 9
5,912
537
3,168
4,869
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 6
6,973
634
6,231
5,766
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
15
15
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
3
2.5
W
Thanatos
Chaos29al
Thanatos
7
1
5
9.5
L
Sun Wukong
Col_Kabuki
Sun Wukong
1
2
0
0.5
L
0
1
1
0.5
L
Olorun
GREGERS__
Olorun
0
5
1
0.1
W
Merlin
Miyagi95
Merlin
2
1
5
4.5
L
1
2
1
0.75
L
Heimdallr
SnakeHead_VN
Heimdallr
0
5
1
0.1
W
0
0
9
4.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,459
Damage
25,227
38,107
Taken
28,043
15,810
Mitigated
14,283
10,076
Healing
14,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,918
2,329
0
3,974
6,692
5,939
1,072
0
6,692
2,039
40,769
W
Thanatos
Chaos29al
Thanatos
4,634
1,440
0
3,962
6,707
2,048
0
1,542
5,165
0
29,807
L
Sun Wukong
Col_Kabuki
Sun Wukong
2,887
1,011
0
842
8,288
6,384
0
363
7,925
0
30,030
L
2,346
541
0
2,596
6,253
1,860
0
1,114
5,053
0
25,710
L
Olorun
GREGERS__
Olorun
2,117
774
358
1,738
7,680
2,563
504
1,448
5,987
29,089
3,527
W
Merlin
Miyagi95
Merlin
5,276
435
0
1,468
4,009
1,260
542
847
3,162
33,843
0
L
2,773
1,160
976
2,928
9,509
3,343
0
4,163
5,188
12,473
0
L
Heimdallr
SnakeHead_VN
Heimdallr
4,336
2,161
0
638
6,377
1,660
0
1,472
4,823
0
24,059
W
3,168
1,088
0
1,819
4,869
3,123
522
1,501
3,368
12,740
0
W
6,231
2,268
341
2,825
5,766
1,913
288
792
4,974
0
42,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,454
Gold Earned
32,878
269
Minions Killed
328
0
Camps Cleared
0
1,033,460
Distance Traveled
1,079,658
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,849
623
108
10
0
231,573
0
W
Thanatos
6,942
631
52
5
0
240,182
3
L
Sun Wukong
5,814
529
66
6
0
214,713
1
L
Thor
5,332
485
56
5
0
249,240
3
L
Olorun
5,649
514
77
7
0
171,418
4
W
Merlin
6,202
564
59
5
0
192,897
0
L
Ymir
5,539
504
20
2
0
188,700
4
L
Heimdallr
5,120
465
50
5
0
209,389
0
W
Athena
5,912
537
29
3
0
218,586
1
W
Medusa
6,973
634
80
7
0
196,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role