Player Matchup

Danzaburou
Danzaburou
Kingfinglehead
Danzaburou
Level 68
God Stats
2W - 1L
1,863 SR
Queue Stats
113W - 62L
1,665 Elo+
Party 1
Erlang Shen
Erlang Shen
NickT32
Erlang Shen
Level 28
God Stats
7W - 6L
1,569 SR
Queue Stats
175W - 84L
1,661 Elo+
Party 1
Cthulhu
Cthulhu
Spider-Man_11014
Cthulhu
Level 83
God Stats
13W - 5L
1,633 SR
Queue Stats
68W - 40L
1,553 Elo+
Party 1
Team Averages
Level 60
1,688 SR
1,626 Elo+

VS

Team Averages
Level 64
1,515 SR
1,412 Elo+
Loki
Loki
Couch112
Loki
Level 6
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 11L
1,307 Elo+
Party 2
Chang'e
Chang'e
DandyXD144
Chang'e
Level 85
God Stats
3W - 5L
1,704 SR
Queue Stats
11W - 23L
1,327 Elo+
Solo
Neith
Neith
Septoxx
Neith
Level 101
God Stats
7W - 11L
1,591 SR
Queue Stats
257W - 304L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kingfinglehead
Danzaburou
14
14 / 0 / 8
10,421
1,042
16,275
9,337
3,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
NickT32
Erlang Shen
12
5 / 1 / 14
8,559
856
7,351
9,091
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 13
8,882
888
5,137
8,909
7,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 10 / 0
5,756
576
2,156
11,752
4,000
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
DandyXD144
Chang'e
9
0 / 6 / 0
6,388
639
1,986
12,159
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
Septoxx
Neith
8
0 / 8 / 0
5,833
583
7,530
11,433
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
0
24
Kills
0
1
Deaths
24
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
0
10
0
0
L
Chang'e
DandyXD144
Chang'e
0
6
0
0
W
Danzaburou
Kingfinglehead
Danzaburou
14
0
8
18
W
Erlang Shen
NickT32
Erlang Shen
5
1
14
12
L
Neith
Septoxx
Neith
0
8
0
0
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,763
Damage
11,672
27,337
Taken
35,344
17,113
Mitigated
18,912
10,605
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,156
459
178
1,047
11,752
4,000
0
1,808
9,944
0
7,589
L
Chang'e
DandyXD144
Chang'e
1,986
277
818
2,562
12,159
10,261
0
1,517
10,642
12,566
0
W
Danzaburou
Kingfinglehead
Danzaburou
16,275
8,385
561
4,241
9,337
3,677
2,468
1,311
7,848
0
47,310
W
Erlang Shen
NickT32
Erlang Shen
7,351
3,144
267
3,293
9,091
5,664
125
507
8,461
2,402
16,772
L
Neith
Septoxx
Neith
7,530
2,247
0
1,766
11,433
4,651
0
2,639
8,794
0
19,981
W
5,137
108
409
1,834
8,909
7,772
228
648
8,261
18,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,862
Gold Earned
17,977
129
Minions Killed
55
9
Camps Cleared
0
642,061
Distance Traveled
466,889
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,756
576
5
1
0
165,716
0
L
Chang'e
6,388
639
19
2
0
149,553
5
W
Danzaburou
10,421
1,042
79
8
5
217,387
1
W
Erlang Shen
8,559
856
19
2
4
211,659
2
L
Neith
5,833
583
31
3
0
151,620
0
W
Cthulhu
8,882
888
31
3
0
213,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role