Player Matchup

Geb
Geb
 
Geb
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Budweiserbender
Agni
Level 160
God Stats
16W - 3L
1,762 SR
Queue Stats
99W - 78L
1,600 Elo+
Party 1
Neith
Neith
D3 Donut
Neith
Level 27
God Stats
17W - 13L
1,535 SR
Queue Stats
80W - 59L
1,545 Elo+
Party 1
Achilles
Achilles
Snipshot87
Achilles
Level 87
God Stats
7W - 5L
1,430 SR
Queue Stats
96W - 97L
1,483 Elo+
Party 1
Nike
Nike
lil gtg
Nike
Level 156
God Stats
13W - 18L
1,488 SR
Queue Stats
368W - 465L
1,488 Elo+
Party 1
Team Averages
Level 111
1,543 SR
1,523 Elo+

VS

Team Averages
Level 54
1,620 SR
1,537 Elo+
Zeus
Zeus
Decayer117
Zeus
Level 51
God Stats
1W - 1L
1,814 SR
Queue Stats
11W - 16L
1,363 Elo+
Party 2
Odin
Odin
Dreaded Time
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,874 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EtherealSerpent
Cu Chulainn
Level 44
God Stats
1W - 1L
1,816 SR
Queue Stats
11W - 10L
1,660 Elo+
Party 2
Fafnir
Fafnir
ImmortalClone9
Fafnir
Level 87
God Stats
0W - 2L
1,519 SR
Queue Stats
5W - 12L
1,288 Elo+
Party 2
Heimdallr
Heimdallr
Spektr987
Heimdallr
Level 73
God Stats
2W - 2L
1,451 SR
Queue Stats
12W - 12L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
3 / 0 / 5
6,451
538
2,629
7,755
4,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 1 / 2
7,791
649
6,741
4,985
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
D3 Donut
Neith
11
1 / 1 / 4
6,275
523
2,136
4,182
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Snipshot87
Achilles
11
6 / 0 / 7
7,225
602
5,195
5,079
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
lil gtg
Nike
14
5 / 2 / 2
8,021
668
9,858
8,788
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
4,819
402
1,588
6,498
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 0
6,106
509
3,553
9,375
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
EtherealSerpent
Cu Chulainn
9
1 / 6 / 1
5,513
459
4,719
11,394
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 0
5,178
432
2,782
7,303
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Spektr987
Heimdallr
8
0 / 3 / 1
5,126
427
4,378
6,169
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
22
Kills
4
4
Deaths
22
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
5
5.5
W
7
1
2
8
W
Neith
D3 Donut
Neith
1
1
4
3
L
0
8
0
0
L
2
2
0
1
L
Cu Chulainn
EtherealSerpent
Cu Chulainn
1
6
1
0.25
L
1
3
0
0.33
W
Achilles
Snipshot87
Achilles
6
0
7
9.5
L
Heimdallr
Spektr987
Heimdallr
0
3
1
0.17
W
Nike
lil gtg
Nike
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,559
Damage
17,020
30,789
Taken
40,739
14,721
Mitigated
15,232
11,818
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,629
280
1,122
2,619
7,755
4,478
29
1,135
6,620
16,161
0
W
6,741
276
0
2,071
4,985
1,596
120
1,097
3,602
44,559
0
W
Neith
D3 Donut
Neith
2,136
805
0
1,418
4,182
1,663
836
911
3,271
0
31,696
L
1,588
336
0
310
6,498
1,845
0
3,538
2,670
16,364
0
L
3,553
933
0
2,145
9,375
3,083
0
1,392
7,832
0
29,977
L
Cu Chulainn
EtherealSerpent
Cu Chulainn
4,719
2,216
113
1,579
11,394
4,634
34
0
10,771
0
20,599
L
2,782
152
213
1,757
7,303
3,933
0
2,547
4,662
14,329
0
W
Achilles
Snipshot87
Achilles
5,195
1,089
0
2,202
5,079
1,888
34
863
4,138
0
29,603
L
Heimdallr
Spektr987
Heimdallr
4,378
1,737
0
0
6,169
1,737
0
1,361
4,772
0
26,329
W
Nike
lil gtg
Nike
9,858
4,635
0
2,386
8,788
5,096
148
0
8,314
0
51,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,763
Gold Earned
26,742
361
Minions Killed
231
0
Camps Cleared
0
1,181,805
Distance Traveled
1,055,558
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,451
538
14
1
0
262,937
9
W
Agni
7,791
649
84
7
0
233,345
0
W
Neith
6,275
523
83
7
0
199,712
1
L
Zeus
4,819
402
43
4
0
194,667
1
L
Odin
6,106
509
57
5
0
246,504
2
L
Cu Chulainn
5,513
459
48
4
0
195,963
1
L
Fafnir
5,178
432
20
2
0
220,894
0
W
Achilles
7,225
602
64
5
0
269,031
2
L
Heimdallr
5,126
427
63
5
0
197,530
0
W
Nike
8,021
668
116
10
0
216,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role