Player Matchup

Nu Wa
Nu Wa
B-I-X--
Nu Wa
Level 75
God Stats
4W - 2L
1,497 SR
Queue Stats
33W - 31L
1,380 Elo+
Solo
Sol
Sol
BigJayDawg90
Sol
Level 160
God Stats
114W - 133L
1,470 SR
Queue Stats
959W - 1,046L
1,339 Elo+
Solo
Da Ji
Da Ji
Friggai
Da Ji
Level 57
God Stats
35W - 44L
1,457 SR
Queue Stats
231W - 278L
1,325 Elo+
Solo
Ullr
Ullr
crescentdoll
Ullr
Level 106
God Stats
0W - 2L
1,274 SR
Queue Stats
464W - 505L
1,362 Elo+
Solo
Athena
Athena
quackxqt
Athena
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 121L
1,240 Elo+
Solo
Team Averages
Level 87
1,440 SR
1,329 Elo+

VS

Team Averages
Level 74
1,359 SR
1,346 Elo+
Morgan Le Fay
Morgan Le Fay
BL1NK24
Morgan Le Fay
Level 64
God Stats
44W - 28L
1,548 SR
Queue Stats
182W - 218L
1,346 Elo+
Party 1
Ao Kuang
Ao Kuang
PraiseBobRoss22
Ao Kuang
Level 86
God Stats
4W - 5L
1,435 SR
Queue Stats
343W - 422L
1,326 Elo+
Solo
Cabrakan
Cabrakan
SCOLATI
Cabrakan
Level 63
God Stats
6W - 8L
1,134 SR
Queue Stats
41W - 44L
1,384 Elo+
Solo
Neith
Neith
WAR_GOD_THANOS
Neith
Level 126
God Stats
7W - 4L
1,275 SR
Queue Stats
114W - 130L
1,331 Elo+
Solo
Chaac
Chaac
iLLTRiiGG3R
Chaac
Level 31
God Stats
4W - 4L
1,402 SR
Queue Stats
83W - 87L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B-I-X--
Nu Wa
11
2 / 1 / 4
7,084
545
5,156
3,472
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 1
8,071
621
3,705
4,800
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Friggai
Da Ji
13
8 / 3 / 1
7,919
609
6,318
9,877
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 2
6,795
523
3,336
8,189
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
quackxqt
Athena
8
0 / 4 / 3
5,607
431
3,071
9,846
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BL1NK24
Morgan Le Fay
10
2 / 5 / 3
6,289
484
5,414
7,189
1,988
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
10
2 / 4 / 1
5,892
453
1,933
9,506
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
SCOLATI
Cabrakan
11
5 / 1 / 5
7,288
561
4,456
7,314
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 3 / 4
6,241
480
6,035
5,102
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 1
6,019
463
1,994
6,725
4,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
13
Kills
12
12
Deaths
13
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
B-I-X--
Nu Wa
2
1
4
4
W
Morgan Le Fay
BL1NK24
Morgan Le Fay
2
5
3
0.7
L
3
1
1
3.5
L
Da Ji
Friggai
Da Ji
8
3
1
2.83
W
Ao Kuang
2
4
1
0.63
W
Cabrakan
SCOLATI
Cabrakan
5
1
5
7.5
W
3
3
4
1.67
L
0
3
2
0.33
W
0
0
1
0.5
L
Athena
quackxqt
Athena
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,586
Damage
19,832
36,184
Taken
35,836
15,525
Mitigated
17,351
10,916
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
B-I-X--
Nu Wa
5,156
2,580
0
329
3,472
1,066
250
1,718
1,754
33,367
0
W
Morgan Le Fay
BL1NK24
Morgan Le Fay
5,414
1,087
0
803
7,189
1,988
0
2,025
5,164
24,829
0
L
3,705
872
0
2,660
4,800
1,613
181
1,278
3,522
47,944
0
L
Da Ji
Friggai
Da Ji
6,318
1,652
0
4,753
9,877
3,923
0
1,956
7,921
0
43,396
W
Ao Kuang
1,933
985
0
3,285
9,506
2,729
0
2,785
6,721
24,881
0
W
Cabrakan
SCOLATI
Cabrakan
4,456
647
0
1,138
7,314
6,287
0
2,755
4,559
16,631
0
W
6,035
2,261
0
930
5,102
1,708
0
1,347
3,755
0
23,876
L
3,336
1,489
0
2,508
8,189
2,895
716
2,779
5,410
0
43,274
W
1,994
229
0
1,861
6,725
4,639
0
3,020
3,705
0
31,265
L
Athena
quackxqt
Athena
3,071
645
0
666
9,846
6,028
228
4,132
5,714
13,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,476
Gold Earned
31,729
386
Minions Killed
238
0
Camps Cleared
0
1,167,657
Distance Traveled
1,088,181
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,084
545
76
6
0
237,371
5
W
Morgan Le Fay
6,289
484
47
4
0
210,364
5
L
Sol
8,071
621
106
8
0
212,070
0
L
Da Ji
7,919
609
84
6
0
245,319
2
W
Ao Kuang
5,892
453
57
4
0
215,770
0
W
Cabrakan
7,288
561
27
2
0
252,845
3
W
Neith
6,241
480
44
3
0
204,372
4
L
Ullr
6,795
523
101
8
0
220,414
5
W
Chaac
6,019
463
63
5
0
204,830
3
L
Athena
5,607
431
19
1
0
252,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role