Player Matchup

Odin
Odin
Guhmb
Odin
Level 149
God Stats
0W - 1L
1,687 SR
Queue Stats
17W - 25L
1,401 Elo+
Party 1
Cliodhna
Cliodhna
Luiz_Vasco08
Cliodhna
Level 127
God Stats
3W - 4L
1,439 SR
Queue Stats
447W - 465L
1,511 Elo+
Solo
Scylla
Scylla
Lyflyne
Scylla
Level 137
God Stats
8W - 15L
1,460 SR
Queue Stats
422W - 407L
1,485 Elo+
Party 2
Chronos
Chronos
hoIyheIl
Chronos
Level 82
God Stats
1W - 3L
1,301 SR
Queue Stats
14W - 20L
1,446 Elo+
Party 1
Rama
Rama
theseekerzero
Rama
Level 121
God Stats
2W - 6L
1,555 SR
Queue Stats
170W - 171L
1,459 Elo+
Party 2
Team Averages
Level 123
1,489 SR
1,460 Elo+

VS

Team Averages
Level 124
1,609 SR
1,477 Elo+
Zhong Kui
Zhong Kui
Bodi Rules
Zhong Kui
Level 122
God Stats
3W - 1L
1,666 SR
Queue Stats
108W - 111L
1,472 Elo+
Solo
Cthulhu
Cthulhu
FaceLessGamer
Cthulhu
Level 66
God Stats
6W - 3L
1,720 SR
Queue Stats
57W - 31L
1,526 Elo+
Solo
Da Ji
Da Ji
MR JPEG
Da Ji
Level 142
God Stats
5W - 8L
1,406 SR
Queue Stats
490W - 476L
1,481 Elo+
Solo
Nu Wa
Nu Wa
SFM x GunneR x
Nu Wa
Level 146
God Stats
21W - 21L
1,484 SR
Queue Stats
118W - 117L
1,487 Elo+
Solo
Ullr
Ullr
darksik1
Ullr
Level 145
God Stats
1W - 0L
1,771 SR
Queue Stats
16W - 23L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Guhmb
Odin
14
2 / 2 / 1
8,160
816
5,429
12,271
6,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Luiz_Vasco08
Cliodhna
13
1 / 5 / 3
7,370
737
5,243
9,361
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Lyflyne
Scylla
13
2 / 7 / 1
7,828
783
8,702
9,651
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
hoIyheIl
Chronos
11
0 / 7 / 0
5,722
572
3,245
9,465
2,579
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 4 / 3
7,725
773
4,806
8,630
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bodi Rules
Zhong Kui
14
3 / 1 / 10
8,427
843
8,611
9,289
6,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
15
5 / 1 / 13
9,527
953
11,824
10,384
11,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
MR JPEG
Da Ji
14
5 / 0 / 5
8,744
874
7,792
5,714
2,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 2 / 8
9,863
986
9,755
6,153
2,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
15
4 / 2 / 7
8,730
873
4,897
8,381
2,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
6
Kills
25
25
Deaths
6
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bodi Rules
Zhong Kui
3
1
10
8
W
Cthulhu
5
1
13
11.5
L
Odin
Guhmb
Odin
2
2
1
1.25
L
Cliodhna
Luiz_Vasco08
Cliodhna
1
5
3
0.5
L
Scylla
Lyflyne
Scylla
2
7
1
0.36
W
Da Ji
MR JPEG
Da Ji
5
0
5
7.5
W
8
2
8
6
W
Ullr
4
2
7
3.75
L
Chronos
hoIyheIl
Chronos
0
7
0
0
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,425
Damage
42,879
49,378
Taken
39,921
18,235
Mitigated
25,563
4,566
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bodi Rules
Zhong Kui
8,611
524
884
3,125
9,289
6,543
651
3,092
6,073
25,023
0
W
Cthulhu
11,824
719
388
1,765
10,384
11,449
16
1,589
8,689
32,338
0
L
Odin
Guhmb
Odin
5,429
1,417
60
1,746
12,271
6,166
0
7,907
4,072
1,536
18,652
L
Cliodhna
Luiz_Vasco08
Cliodhna
5,243
316
0
543
9,361
3,329
0
4,892
4,316
0
19,448
L
Scylla
Lyflyne
Scylla
8,702
1,014
0
447
9,651
2,749
0
5,065
4,477
23,526
0
W
Da Ji
MR JPEG
Da Ji
7,792
1,800
0
1,410
5,714
2,476
655
2,020
3,646
0
14,807
W
9,755
1,547
0
1,807
6,153
2,149
556
2,916
3,099
36,497
0
W
Ullr
4,897
1,387
0
218
8,381
2,946
568
2,535
5,702
0
26,244
L
Chronos
hoIyheIl
Chronos
3,245
146
0
534
9,465
2,579
0
5,736
3,527
9,292
0
L
4,806
2,954
0
1,236
8,630
3,412
0
5,914
2,544
0
26,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,805
Gold Earned
45,291
200
Minions Killed
267
3
Camps Cleared
11
890,393
Distance Traveled
982,109
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,427
843
60
6
2
198,424
4
W
Cthulhu
9,527
953
54
5
0
217,974
3
L
Odin
8,160
816
41
4
0
196,805
0
L
Cliodhna
7,370
737
45
5
3
194,730
4
L
Scylla
7,828
783
52
5
0
164,579
0
W
Da Ji
8,744
874
27
3
1
213,504
0
W
Nu Wa
9,863
986
63
6
5
178,560
1
W
Ullr
8,730
873
63
6
3
173,647
2
L
Chronos
5,722
572
7
1
0
177,784
0
L
Rama
7,725
773
55
6
0
156,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role