Player Matchup

Anhur
Anhur
 
Anhur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Colosssos333
Bellona
Level 110
God Stats
1W - 3L
1,429 SR
Queue Stats
85W - 70L
1,542 Elo+
Party 1
Athena
Athena
ImNamelesss
Athena
Level 106
God Stats
0W - 3L
1,207 SR
Queue Stats
64W - 43L
1,586 Elo+
Party 1
Ne Zha
Ne Zha
PaulimBacana
Ne Zha
Level 69
God Stats
7W - 10L
1,532 SR
Queue Stats
238W - 216L
1,545 Elo+
Party 2
Janus
Janus
WUG_Kayse
Janus
Level 105
God Stats
5W - 7L
1,512 SR
Queue Stats
138W - 120L
1,576 Elo+
Party 2
Team Averages
Level 109
1,436 SR
1,550 Elo+

VS

Team Averages
Level 146
1,565 SR
1,529 Elo+
Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Pudimtkd
Mercury
Level 145
God Stats
2W - 1L
1,501 SR
Queue Stats
998W - 969L
1,488 Elo+
Solo
Zeus
Zeus
Rillee
Zeus
Level 153
God Stats
5W - 2L
1,693 SR
Queue Stats
115W - 105L
1,563 Elo+
Party 3
Skadi
Skadi
Sr-Salafrabio
Skadi
Level 128
God Stats
4W - 2L
1,630 SR
Queue Stats
335W - 289L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 6 / 0
5,908
454
2,477
8,751
2,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Colosssos333
Bellona
11
0 / 6 / 2
6,401
492
6,699
10,221
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
8
0 / 3 / 1
5,384
414
2,299
9,727
4,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
13
4 / 2 / 0
7,502
577
6,415
9,649
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
WUG_Kayse
Janus
10
0 / 6 / 1
6,027
464
2,324
7,902
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
4 / 0 / 4
7,553
581
5,092
13,495
12,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
 
Cthulhu
12
3 / 2 / 4
7,159
551
8,898
9,509
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Pudimtkd
Mercury
14
4 / 1 / 5
7,723
594
5,182
7,513
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Rillee
Zeus
14
4 / 0 / 2
8,202
631
6,641
5,020
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 1 / 1
9,322
717
9,324
6,938
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
23
23
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
0
0
W
Artio
 
Artio
4
0
4
6
W
Cthulhu
 
Cthulhu
3
2
4
2.5
L
Bellona
Colosssos333
Bellona
0
6
2
0.17
L
Athena
0
3
1
0.17
L
Ne Zha
4
2
0
2
W
Mercury
Pudimtkd
Mercury
4
1
5
6.5
W
Zeus
Rillee
Zeus
4
0
2
5
W
8
1
1
8.5
L
Janus
WUG_Kayse
Janus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,214
Damage
35,137
46,250
Taken
42,475
16,959
Mitigated
24,593
7,454
Healing
20,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,477
1,134
0
1,642
8,751
2,357
0
5,123
3,628
0
35,258
W
Artio
 
Artio
5,092
493
947
6,343
13,495
12,128
0
1,772
11,699
21,813
0
W
Cthulhu
 
Cthulhu
8,898
865
0
3,580
9,509
6,393
0
74
9,435
33,900
0
L
Bellona
Colosssos333
Bellona
6,699
2,396
0
2,113
10,221
6,225
0
7,319
2,332
0
34,734
L
Athena
2,299
949
0
1,688
9,727
4,461
0
4,141
5,464
11,201
0
L
Ne Zha
6,415
1,790
0
760
9,649
3,099
0
3,023
6,388
0
49,299
W
Mercury
Pudimtkd
Mercury
5,182
2,666
0
3,580
7,513
2,627
0
249
7,238
0
43,811
W
Zeus
Rillee
Zeus
6,641
1,349
0
2,533
5,020
1,225
331
363
4,657
60,302
0
W
9,324
4,678
0
3,078
6,938
2,220
524
2,062
4,758
0
65,794
L
Janus
WUG_Kayse
Janus
2,324
262
0
1,251
7,902
817
200
95
7,807
33,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
39,959
328
Minions Killed
445
0
Camps Cleared
0
1,266,898
Distance Traveled
1,343,614
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,908
454
70
5
0
235,085
5
W
Artio
7,553
581
39
3
0
277,130
1
W
Cthulhu
7,159
551
60
5
0
261,703
3
L
Bellona
6,401
492
77
6
0
257,898
0
L
Athena
5,384
414
22
2
0
266,725
3
L
Ne Zha
7,502
577
98
8
0
287,409
3
W
Mercury
7,723
594
100
8
0
303,041
4
W
Zeus
8,202
631
116
9
0
255,178
3
W
Skadi
9,322
717
130
10
0
246,562
4
L
Janus
6,027
464
61
5
0
219,781
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role