Player Matchup

Sylvanus
Sylvanus
BONEDRAGON2197
Sylvanus
Level 109
God Stats
27W - 10L
1,763 SR
Queue Stats
149W - 66L
1,725 Elo+
Party 2
Sol
Sol
MountainRAM
Sol
Level 128
God Stats
5W - 1L
1,894 SR
Queue Stats
185W - 101L
1,700 Elo+
Party 2
Odin
Odin
YeahIDoDis
Odin
Level 18
God Stats
35W - 2L
1,930 SR
Queue Stats
90W - 24L
1,841 Elo+
Party 2
Team Averages
Level 85
1,862 SR
1,755 Elo+

VS

Team Averages
Level 75
1,528 SR
1,483 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Couch112
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,340 Elo+
Party 1
Anubis
Anubis
Septoxx
Anubis
Level 101
God Stats
2W - 3L
1,584 SR
Queue Stats
257W - 304L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
8 / 1 / 8
8,778
878
7,825
7,099
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
10 / 1 / 5
8,806
881
15,927
5,991
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 16
7,648
765
5,450
7,924
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 6 / 0
6,863
686
5,282
12,294
9,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Couch112
Heimdallr
9
0 / 7 / 2
6,488
649
2,398
10,541
3,563
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Septoxx
Anubis
10
1 / 6 / 0
6,679
668
3,746
12,350
5,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
19
Kills
2
2
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
0
0.17
W
Sylvanus
8
1
8
12
L
Heimdallr
Couch112
Heimdallr
0
7
2
0.14
W
10
1
5
12.5
L
Anubis
Septoxx
Anubis
1
6
0
0.17
W
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,202
Damage
11,426
21,014
Taken
35,185
9,677
Mitigated
18,999
10,065
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,282
1,494
1,190
2,306
12,294
9,702
0
7,856
4,328
13,794
4,537
W
Sylvanus
7,825
2,480
1,600
3,529
7,099
2,954
171
3,850
3,249
23,251
4,920
L
Heimdallr
Couch112
Heimdallr
2,398
1,068
112
1,432
10,541
3,563
0
5,629
4,723
0
5,579
W
15,927
7,528
0
2,683
5,991
1,977
1,572
3,039
2,952
37,057
4,050
L
Anubis
Septoxx
Anubis
3,746
97
0
3,210
12,350
5,734
0
8,335
3,746
18,541
0
W
5,450
1,493
0
2,253
7,924
4,746
478
1,912
6,012
0
16,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,232
Gold Earned
20,030
121
Minions Killed
76
7
Camps Cleared
2
579,785
Distance Traveled
431,516
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,863
686
38
4
2
139,554
4
W
Sylvanus
8,778
878
49
5
3
172,800
0
L
Heimdallr
6,488
649
6
1
0
155,581
0
W
Sol
8,806
881
55
6
3
203,097
0
L
Anubis
6,679
668
32
3
0
136,381
0
W
Odin
7,648
765
17
2
1
203,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role