Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
CottonBod
Thoth
Level 107
God Stats
3W - 3L
1,537 SR
Queue Stats
62W - 49L
1,575 Elo+
Party 1
Sun Wukong
Sun Wukong
HEILMAN10
Sun Wukong
Level 148
God Stats
3W - 0L
1,900 SR
Queue Stats
98W - 75L
1,636 Elo+
Party 1
He Bo
He Bo
smorgbran
He Bo
Level 84
God Stats
3W - 1L
1,675 SR
Queue Stats
102W - 99L
1,567 Elo+
Party 1
Hercules
Hercules
woollybu11y
Hercules
Level 100
God Stats
1W - 0L
1,602 SR
Queue Stats
20W - 22L
1,494 Elo+
Party 1
Team Averages
Level 114
1,643 SR
1,554 Elo+

VS

Team Averages
Level 124
1,483 SR
1,591 Elo+
Kumbhakarna
Kumbhakarna
BoltXO
Kumbhakarna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,515 Elo+
Solo
The Morrigan
The Morrigan
Carbondieoxside
The Morrigan
Level 127
God Stats
2W - 5L
1,419 SR
Queue Stats
147W - 146L
1,554 Elo+
Solo
Chiron
Chiron
Chronomally
Chiron
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,739 Elo+
Solo
Awilix
Awilix
n9_t10
Awilix
Level 104
God Stats
0W - 1L
1,179 SR
Queue Stats
15W - 12L
1,602 Elo+
Solo
Medusa
Medusa
spitfire41
Medusa
Level 148
God Stats
6W - 2L
1,818 SR
Queue Stats
481W - 476L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
8 / 3 / 14
11,048
921
13,265
14,414
14,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
CottonBod
Thoth
17
6 / 2 / 12
10,680
890
13,658
6,137
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
HEILMAN10
Sun Wukong
17
6 / 2 / 14
10,357
863
15,647
15,645
15,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
smorgbran
He Bo
14
5 / 7 / 7
9,462
789
9,379
9,409
3,629
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
woollybu11y
Hercules
17
2 / 4 / 18
10,017
835
5,232
24,172
20,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BoltXO
Kumbhakarna
17
2 / 4 / 12
8,865
739
4,636
16,461
14,995
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Carbondieoxside
The Morrigan
16
2 / 5 / 12
9,095
758
12,023
10,485
4,340
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
16
8 / 4 / 4
10,041
837
13,665
13,492
5,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
n9_t10
Awilix
13
2 / 7 / 8
8,353
696
7,159
11,939
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
spitfire41
Medusa
13
3 / 7 / 5
8,196
683
12,685
11,317
4,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
58
27
Kills
17
18
Deaths
27
65
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
8
3
14
5
L
Kumbhakarna
BoltXO
Kumbhakarna
2
4
12
2
L
The Morrigan
Carbondieoxside
The Morrigan
2
5
12
1.6
L
Chiron
8
4
4
2.5
W
Thoth
CottonBod
Thoth
6
2
12
6
W
Sun Wukong
HEILMAN10
Sun Wukong
6
2
14
6.5
L
Awilix
n9_t10
Awilix
2
7
8
0.86
W
He Bo
smorgbran
He Bo
5
7
7
1.21
L
Medusa
spitfire41
Medusa
3
7
5
0.79
W
Hercules
woollybu11y
Hercules
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,181
Damage
50,168
69,777
Taken
63,694
56,926
Mitigated
34,032
29,560
Healing
17,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,265
47
579
4,831
14,414
14,251
240
2,322
12,092
31,095
0
L
Kumbhakarna
BoltXO
Kumbhakarna
4,636
1,033
1,600
2,613
16,461
14,995
0
9,957
6,005
11,320
0
L
The Morrigan
Carbondieoxside
The Morrigan
12,023
1,781
1,729
2,480
10,485
4,340
212
5,408
4,778
23,188
1,969
L
Chiron
13,665
6,310
2,326
4,246
13,492
5,336
402
7,795
5,422
0
25,681
W
Thoth
CottonBod
Thoth
13,658
737
366
1,446
6,137
2,158
2,079
2,399
3,738
37,514
0
W
Sun Wukong
HEILMAN10
Sun Wukong
15,647
1,814
2,284
6,879
15,645
15,917
246
3,122
12,523
0
29,660
L
Awilix
n9_t10
Awilix
7,159
2,149
880
335
11,939
4,797
175
5,948
5,789
0
14,208
W
He Bo
smorgbran
He Bo
9,379
807
902
512
9,409
3,629
551
4,349
5,060
16,444
0
L
Medusa
spitfire41
Medusa
12,685
4,389
873
663
11,317
4,564
702
6,841
4,229
0
24,820
W
Hercules
woollybu11y
Hercules
5,232
667
899
10,862
24,172
20,971
1,480
3,905
20,224
0
15,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,564
Gold Earned
44,550
137
Minions Killed
110
0
Camps Cleared
0
1,077,118
Distance Traveled
1,021,936
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,048
921
41
3
0
225,627
0
L
Kumbhakarna
8,865
739
12
1
0
218,012
0
L
The Morrigan
9,095
758
37
3
0
203,794
2
L
Chiron
10,041
837
29
2
0
194,095
0
W
Thoth
10,680
890
42
4
0
216,684
2
W
Sun Wukong
10,357
863
23
2
0
272,450
0
L
Awilix
8,353
696
12
1
0
203,878
0
W
He Bo
9,462
789
13
1
0
177,370
0
L
Medusa
8,196
683
20
2
0
202,157
0
W
Hercules
10,017
835
18
2
0
184,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role